# What is not finished, and what has not been tested Two separate lists. A feature can be finished and untested, or half-built and exercised every day. Written 2026-08-27. ## Never run against the real thing Everything below is written from a published protocol or from N1MM's source and tested against a fake that speaks the same protocol. A fake agrees with whatever the person who wrote it believed, so these are the places where a wrong belief is still sitting there undiscovered. | What | Tested against | What has never happened | |---|---|---| | `RigctldRadio` | a stand-in for `rigctld` over a real socket | no real `rigctld`, no real radio. The extended answer format, the `+` prefix and the split commands are from the documented protocol. If the format is wrong, nothing works rather than something being subtly off — check this first. | | `OtrspBox` | a `MemoryStream`, checking the bytes | no real SO2R box. Command forms are from N1MM's `N1MMPort.cs`. | | `ClusterClient` | a node fake over a real socket, sending the telnet negotiation, the login prompt and spot lines | no live cluster node. Which nodes send bare CR, and which send option negotiation, is guessed from N1MM's code. | | `StationNetwork` | the message format, round-tripped | no second station, and no N1MM on the same network. | | `CwDaemonSender` | the UDP messages, and a fake daemon that answers the `h` reply request | no `cwdaemon`, no radio keyed. | | `WinkeyerSender` | the status-byte reader, on its own | no test of the serial side, and no WinKeyer. The host-mode open sequence is from the WinKeyer datasheet; the status bits are from N1MM's `Winkey.cs`. | The Cabrillo output has not been put in front of a contest sponsor's robot. ## Half-built **Voice keying.** `MessageSender` was written to cover a voice keyer playing a recording, and nothing implements it. No DVK support either, so the second radio of an SO2R station cannot call CQ by voice. Alternating CQ therefore works on CW only, though nothing in it is CW-specific: a voice keyer that reports when the recording has finished would drive it as it stands. **Alternating CQ does not restart itself after a contact.** Escape stops it, and it has to be started again with Ctrl+B. N1MM carries on calling after the QSO is logged. **Call history: the section-validating directives.** `!!Validate50State!!`, `!!ValidateArrlSection!!`, `!!MapOnSection!!` and `!!GTA2GH_NT2TER!!` are read and passed over. Acting on them means holding N1MM's section lists and its rules about which sections are retired, and getting that wrong throws away good data. The file is read without them. **QTC handling for WAE.** Not started. WAE logs will not be complete without it. **Digital modes.** A contact can be logged as RTTY or another digital mode, and the contest rules score it, but there is no digital window: no decoding, no transmitting, no interface to fldigi, MMTTY or similar. **Contest coverage.** Eight families are built in, plus whatever `.udc` files are in the user-defined folder. N1MM ships well over a hundred. Opening a log from a contest that is in neither place fails with the contest name, which is the right answer but it is still a wall. Most of what is missing does not need code. A contest whose exchange is a report and one value, scored by band, mode, continent or country, and counted by country, zone, section or prefix, is a `.udc` file, and the file published for N1MM is read as it is. Code is for the ones `.udc` has no words for: WAE needs QTC traffic, IOTA needs island references as multipliers, and CQ WW RTTY needed a third multiplier and its own points table because it shares a name with the CW and SSB running of the contest. What `.udc` cannot say here yet: an exchange that differs by the other station's country (the OK/OM district against a serial number from everyone else), points that depend on a zone or a distance, and multiplier sources beyond country, prefix, zone, section, exchange, grid and continent. ## Known rough edges **The log window's column widths** are the grid's own automatic sizing with a character-count floor. A column can change width as rows scroll into view. **Contacts arriving over the station network** are applied from the socket thread, and `AppSession.TakeFromNetwork` reopens the whole contest to do it. That is correct but heavy, and it discards what is typed in an entry window on another radio. **The band plan covers 160M to 2M only.** 60M and everything above 2M get no CW, digital or phone shading on the bandmap, because N1MM's own numbers for those bands contradict themselves — its CW top for 1.25M is below its phone start, and its 70CM CW top is above the band. Config ▸ Sub bands cannot add a band that has no default. **Available mults and Qs is only as good as the bandmap.** It lists what is spotted, so a multiplier nobody has spotted is not there. N1MM's window also shows the mults a contest has and nobody has worked, which needs a list of every multiplier the contest counts. Only the section and state lists are held here, so the zone and country lists would have to come from the country file first. **Two entry windows and one keyer.** The SO2R box is told which radio to key before each message, but nothing stops both radios sending at once if the operator asks them to.