Read the rest of what a .udc file says, and score what N1MM scores
Two pieces of work on the scoring engine. The .udc reader now takes N1MM's published scoring vocabulary: the full PointsPerContact condition set, the PointsMultBy family, PowerMult, BonusPoints, the multiplier sources and the settings that say which stations bring a multiplier in. MultMult is a weight rather than a switch, as in N1MM's ComputeScore. The entry categories and the sent exchange reach the rules in a new ContestEntry, so a contest can score by the power category it is entered in or by what this station sends. Then every contest in a real N1MM log was scored again from these rules and compared with the points and multiplier flags N1MM wrote. That found five bugs: ARRL DX and IARU read the exchange from the wrong column, a stored " " was read as a value rather than as empty, CQ WW RTTY's own Canadian area names were not counted, a maritime mobile scored nothing, and a contact in a mode the contest does not run scored as if it were in the contest. docs/n1mm-interop.md has the check and what still differs. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RoGtneMQaz4M9w7Kk49AVD
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@@ -44,7 +44,7 @@ public sealed class Sweepstakes : Contest
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return ArrlSections.IsSection(section) ? [new Multiplier(1, section, "")] : [];
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}
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public int TotalScore(ScoreTally tally) => tally.Points * tally.TotalMultipliers;
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public int TotalScore(ScoreTally tally, ContestEntry entry) => tally.Points * tally.TotalMultipliers;
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/// Sweepstakes puts the callsign after the serial number and precedence
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/// rather than first, which is why the writer takes the whole column list.
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