Read the rest of what a .udc file says, and score what N1MM scores

Two pieces of work on the scoring engine.

The .udc reader now takes N1MM's published scoring vocabulary: the full
PointsPerContact condition set, the PointsMultBy family, PowerMult, BonusPoints,
the multiplier sources and the settings that say which stations bring a
multiplier in. MultMult is a weight rather than a switch, as in N1MM's
ComputeScore. The entry categories and the sent exchange reach the rules in a
new ContestEntry, so a contest can score by the power category it is entered in
or by what this station sends.

Then every contest in a real N1MM log was scored again from these rules and
compared with the points and multiplier flags N1MM wrote. That found five bugs:
ARRL DX and IARU read the exchange from the wrong column, a stored " " was read
as a value rather than as empty, CQ WW RTTY's own Canadian area names were not
counted, a maritime mobile scored nothing, and a contact in a mode the contest
does not run scored as if it were in the contest.

docs/n1mm-interop.md has the check and what still differs.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RoGtneMQaz4M9w7Kk49AVD
This commit is contained in:
2026-08-31 08:33:40 +00:00
parent 9424c488ea
commit 04568d0ca3
28 changed files with 1088 additions and 142 deletions

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namespace Nonemm.Core;
/// The entry the operator declared: the categories the sponsor's header asks
/// for, and the exchange this station sends. Contests score by these — a QRP
/// entry can be worth a multiple of what the same contacts score at high
/// power, and a contest can pay by what the station itself sends.
///
/// The values are the Cabrillo category names, which is what the log file
/// stores and what N1MM compares against.
public sealed record ContestEntry
{
public string OperatorCategory { get; init; } = "SINGLE-OP";
public string BandCategory { get; init; } = "ALL";
public string PowerCategory { get; init; } = "HIGH";
public string ModeCategory { get; init; } = "";
public string OverlayCategory { get; init; } = "";
public string StationCategory { get; init; } = "";
public string AssistedCategory { get; init; } = "NON-ASSISTED";
public string TransmitterCategory { get; init; } = "ONE";
public string TimeCategory { get; init; } = "";
/// What this station sends, as the operator typed it into the contest
/// setup. Empty until a contest is open, and then whatever N1MM would put
/// in the sent exchange box.
public string SentExchange { get; init; } = "";
}