Add the core, contest, storage and format layers
Frequencies, bands, modes, callsigns, grid squares and the country file live in Nonemm.Core. Nonemm.Contests holds the scoring engine and CQ WW and CQ WPX. Nonemm.Storage writes N1MM's DXLOG schema, and Nonemm.Formats writes Cabrillo 3.0 and reads and writes ADIF. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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tests/Nonemm.Contests.Tests/Nonemm.Contests.Tests.csproj
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tests/Nonemm.Contests.Tests/Nonemm.Contests.Tests.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net10.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="coverlet.collector" Version="6.0.4" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.14.1" />
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<PackageReference Include="xunit" Version="2.9.3" />
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<PackageReference Include="xunit.runner.visualstudio" Version="3.1.4" />
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</ItemGroup>
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<ItemGroup>
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<Using Include="Xunit" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\src\Nonemm.Contests\Nonemm.Contests.csproj" />
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<ProjectReference Include="..\..\src\Nonemm.Core\Nonemm.Core.csproj" />
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</ItemGroup>
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</Project>
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