Read call history files, and fill the exchange from them
N1MM's format, so a file published for a contest is read as it is: # comments, !!Order!! naming the columns of the lines after it, semicolons in preference to commas so user text can hold a comma, and a default column order for a file that names none. The directives that change what is stored are acted on; !!Order!! can appear again part way through, because these files are usually several files stuck together. Leaving the callsign box fills what the file knows into the exchange boxes that are still empty. A box with something in it is left alone: what the station actually sends beats what somebody published months ago. The zone comes from the CqZone or the ITUZone column depending on which the contest asks for, and a file with no Sect falls back to State. The check window's two missing columns are in. History lists matching calls from the file. Exchange is not about callsigns at all: it offers the values the exchange box with the cursor in it can hold, which is what N1MM's exchange pane does — it searches the contest's list of valid exchanges, not the log. CheckCandidate.Call is now Text, because an exchange value is not a call. The section-validating directives are read and passed over rather than acted on. Acting on them means holding N1MM's section lists and its rules about retired sections, and getting that wrong throws away good data. Running it caught what the unit tests could not: the exchange was filled and scored but the boxes on screen still looked empty, because nothing resynced them. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -315,6 +315,12 @@ public sealed partial class EntryWindow : Window
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}
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if (forward)
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{
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// leaving the callsign box is the moment the call is settled, which
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// is when the call history can say what the exchange will be
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if (Logging.Entry.Focus == 0 && Logging.FillFromHistory())
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{
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SyncBoxes();
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}
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Logging.Entry.Advance();
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}
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else
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