Add the Broadcast Data dialog and send N1MM's score breakdown
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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@@ -202,6 +202,10 @@ public sealed partial class EntryWindow : Window
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{
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yield return ("station link", session.ApplyStationLinkSettings);
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}
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if (session.Settings.BroadcastChannels().Values.Any(c => c.IsEnabled))
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{
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yield return ("data broadcast", session.ApplyBroadcastSettings);
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}
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// always, whatever the CW keyer is: this is also what builds the voice
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// keyer, which plays out of the sound card rather than a keying port
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yield return ("keyer", session.ApplyKeyerSettings);
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@@ -363,6 +367,10 @@ public sealed partial class EntryWindow : Window
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break;
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case Key.Tab when FocusedIsEntryBox():
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e.Handled = true;
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if (Logging is not null && boxes[0].IsFocused)
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{
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session.SendLookup(Logging);
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}
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MoveToNextBox(forward: !e.KeyModifiers.HasFlag(KeyModifiers.Shift));
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break;
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case Key.Z when e.KeyModifiers.HasFlag(KeyModifiers.Control):
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