Take serial numbers from a pool the whole entry shares
Each station worked out its next number as the highest in its log plus one, so two operators typing at the same moment both sent the same number and one of the two contacts was wrong in the sponsor's log. SerialNumberPool holds the highest number taken per band, which is N1MM's QSONumbers array. A number is taken at the first character of the callsign, as N1MM takes it, and ReserveNr tells the other stations before the contact is worked. A number at or below one this station has used is answered with the whole pool, N1MM's QSONRS, and the station that is behind counts on from there. The pool also goes out when a contest is opened and when the numbers are started again. Contest.NumbersByBand says whether the numbers run per band or as one sequence for the station. CQ WPX runs one per band for a multi-two and a multi-multi; every other contest here runs one sequence. The band index in the message is N1MM's, so the array lines up with theirs. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015NZkFxHde1iifAQemFTHxf
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@@ -920,6 +920,19 @@ An incoming edit or delete is matched by contact id first. N1MM does not know
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our ids, so the call and the timestamp are the fallback — that is the pair N1MM
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itself keys a contact on.
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**Serial numbers are taken from a pool the whole entry shares.** A number is
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taken at the first character of the callsign, not when the contact is logged,
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and `ReserveNr` tells the other stations at once, so two operators typing at the
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same moment do not send the same number. A station whose number is one this
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station has already used is answered with the whole pool — N1MM's `QSONRS`, one
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number per band — and counts on from there. The pool goes out when a contest is
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opened and when the numbers are started again, so a station joining a contest
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already under way counts from the same place.
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Most contests run one sequence for the whole station. CQ WPX runs one per band
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for a multi-two and a multi-multi, which is the class the entry declares in
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contest setup, and N1MM decides it the same way.
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A contact that arrives is put into the log where its timestamp says it belongs
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and the log is scored again, so of two stations that worked the same multiplier
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the one that worked it first keeps it, however late the message turns up.
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