Put the bands down the side of the entry window

N1MM has two columns of band buttons beside its entry window, CW in one and
phone in the other, with the band the radio is on marked. This has the same.

A button does not jump to the band edge every time: BandMemory keeps the
frequency the operator was last on for each band and mode, so leaving 20 metres
at 14032 and coming back lands on 14032. The first visit to a band starts where
that part of it starts, which the band plan says — the bottom edge for CW, the
CW-to-phone boundary for phone — and a band the plan says nothing about starts
at its bottom edge.

Phone picks the sideband the band calls for, so 40 metres is lower sideband and
20 is upper.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-28 08:45:42 +00:00
parent a06bbde3f9
commit 86d1f71ffe
7 changed files with 211 additions and 0 deletions

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@@ -68,6 +68,9 @@ public sealed class AppSession : IDisposable
public Bandmap Bandmap { get; } = new();
/// Where the operator was last on each band and mode, for the band buttons.
public BandMemory BandMemory { get; } = new();
/// The contest in progress: one log and one score, however many radios.
public ContestSession? Logging { get; private set; }

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@@ -0,0 +1,89 @@
using Avalonia.Controls;
using Nonemm.Core;
namespace Nonemm.App.Windows;
/// The band buttons down the left of the window, CW in one column and phone in
/// the other, as N1MM has them. A button puts the radio where the operator left
/// that band, or at the start of that part of it.
public sealed partial class EntryWindow
{
private static readonly IReadOnlyList<Band> BandColumn =
[
Bands.Band160M, Bands.Band80M, Bands.Band40M, Bands.Band30M, Bands.Band20M,
Bands.Band17M, Bands.Band15M, Bands.Band12M, Bands.Band10M, Bands.Band6M,
];
private readonly List<(Band Band, ModeCategory Mode, Button Button)> bandButtons = [];
private void BuildBandButtons()
{
BandButtons.Children.Clear();
BandButtons.RowDefinitions.Clear();
bandButtons.Clear();
BandButtons.RowDefinitions.Add(new RowDefinition(GridLength.Auto));
Heading("CW", 0);
Heading("PH", 1);
for (int at = 0; at < BandColumn.Count; at++)
{
BandButtons.RowDefinitions.Add(new RowDefinition(GridLength.Auto));
Add(BandColumn[at], ModeCategory.Cw, at + 1, column: 0);
Add(BandColumn[at], ModeCategory.Phone, at + 1, column: 1);
}
}
private void Heading(string text, int column)
{
TextBlock heading = new()
{
Text = text,
FontSize = 10,
Opacity = 0.7,
HorizontalAlignment = Avalonia.Layout.HorizontalAlignment.Center,
Margin = new Avalonia.Thickness(0, 0, 2, 2),
};
Grid.SetColumn(heading, column);
BandButtons.Children.Add(heading);
}
private void Add(Band band, ModeCategory mode, int row, int column)
{
Button button = new() { Content = band.MegahertzLabel.ToString("0.###") };
button.Classes.Add("band");
button.Click += (_, _) => MoveToBand(band, mode);
Grid.SetRow(button, row);
Grid.SetColumn(button, column);
BandButtons.Children.Add(button);
bandButtons.Add((band, mode, button));
}
private void MoveToBand(Band band, ModeCategory mode)
{
if (Logging is null)
{
return;
}
Frequency where = session.BandMemory.Where(band, mode, session.BandPlan);
Mode wanted = mode == ModeCategory.Phone ? Modes.ForSideband(where) : Modes.Cw;
Logging.Tune(where, wanted);
_ = session.Radio?.TuneAsync(where);
boxes[0].Focus();
Refresh();
}
/// The button for the band and mode the radio is on is marked, and the
/// frequency is kept so the button goes back to it.
private void ShowBandButtons()
{
if (Logging is null)
{
return;
}
session.BandMemory.Remember(Logging.Frequency, Logging.Mode);
Band? here = Bands.ForFrequency(Logging.Frequency);
foreach ((Band band, ModeCategory mode, Button button) in bandButtons)
{
button.Classes.Set("here", band == here && mode == Logging.Mode.Category);
}
}
}

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@@ -17,6 +17,17 @@
<Setter Property="Padding" Value="6,2" />
<Setter Property="VerticalContentAlignment" Value="Center" />
</Style>
<Style Selector="Button.band">
<Setter Property="FontSize" Value="11" />
<Setter Property="Padding" Value="4,1" />
<Setter Property="Margin" Value="0,0,2,2" />
<Setter Property="MinWidth" Value="34" />
<Setter Property="HorizontalContentAlignment" Value="Center" />
</Style>
<Style Selector="Button.band.here">
<Setter Property="Background" Value="#2980B9" />
<Setter Property="Foreground" Value="White" />
</Style>
<Style Selector="Button.fkey">
<Setter Property="FontSize" Value="11" />
<Setter Property="Padding" Value="6,3" />
@@ -82,6 +93,11 @@
<WrapPanel Name="FunctionKeys" />
</Border>
<Border DockPanel.Dock="Left" Padding="6,6,4,6" BorderThickness="0,0,1,0"
BorderBrush="#33808080">
<Grid Name="BandButtons" ColumnDefinitions="Auto,Auto" />
</Border>
<StackPanel Margin="6">
<Grid ColumnDefinitions="Auto,Auto,Auto,*,Auto" Margin="0,0,0,6">
<TextBlock Name="FrequencyText" FontFamily="monospace" FontSize="20" Text="14025.00" />

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@@ -29,6 +29,7 @@ public sealed partial class EntryWindow : Window
this.radioNumber = radioNumber;
InitializeComponent();
BuildFunctionKeys();
BuildBandButtons();
session.Changed += (_, _) => Dispatcher.UIThread.Post(Refresh);
session.ContestChanged += (_, _) => Dispatcher.UIThread.Post(() =>
{
@@ -396,6 +397,7 @@ public sealed partial class EntryWindow : Window
private void Refresh()
{
ShowFunctionKeys();
ShowBandButtons();
if (Logging is null)
{
VerdictText.Text = "";

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@@ -0,0 +1,37 @@
using Nonemm.Core;
namespace Nonemm.Session;
/// Where the operator was last on each band and mode. The band buttons use it,
/// so moving to 40 metres and back puts the radio where it was rather than at
/// the band edge. N1MM remembers the same thing.
public sealed class BandMemory
{
private readonly Dictionary<(string Band, ModeCategory Mode), Frequency> places = [];
public void Remember(Frequency frequency, Mode mode)
{
if (Bands.ForFrequency(frequency) is { } band)
{
places[(band.Name, mode.Category)] = frequency;
}
}
/// Where to go for that band and mode: where the operator left it, or the
/// start of that part of the band. A band the plan says nothing about
/// starts at its bottom edge.
public Frequency Where(Band band, ModeCategory mode, BandPlan plan)
{
if (places.TryGetValue((band.Name, mode), out Frequency remembered))
{
return remembered;
}
BandSegments? segments = plan.For(band);
return mode switch
{
ModeCategory.Phone when segments is { HasPhone: true } => segments.PhoneLow,
ModeCategory.Digital when segments is { HasDigital: true } => segments.DigitalLow,
_ => band.Low,
};
}
}