Take a contact from another station without reopening the contest
AppSession.TakeFromNetwork wrote the contact to the store and then called OpenContest to see it, which built a new ContestSession, read the whole log back and built new entry positions. Anything the operator was typing at either radio went with them, and the entry boxes were rebuilt under the other operator's hands. It also ran on the socket thread, so it was changing the log while the windows were reading it. ContestSession now applies the three messages itself: AddFromNetwork, ReplaceFromNetwork and DeleteFromNetwork write the store, change the log in place and raise Changed. None of them raises Logged, Edited or Deleted, so nothing goes back out to the other stations. Points and multipliers are still worked out here from the rules rather than trusted. A contact that arrives goes in where its timestamp says it belongs, through the new ContestLog.Insert, and the log is scored again: of two stations that worked the same multiplier, the one that worked it first keeps it, however late the message turns up. Add would have appended it at the end and given the multiplier to the wrong contact. The socket thread now hands the update to the thread the windows run on, which is where every other change to the log is made. The matching rule moved with the code, so ContestSession answers what a message from N1MM refers to: the contact id, then the call and time it had before the edit. Still not tested against a second station. Two of these cannot run on one host to try it, because they share one UDP port. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RoGtneMQaz4M9w7Kk49AVD
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@@ -71,6 +71,15 @@ public sealed class ContestLog
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Rebuild();
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}
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/// Adds a contact that may be older than ones already logged, which is what
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/// a contact from another station of the entry can be, and scores the log
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/// again: the earlier of two contacts is the one that claims a multiplier.
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public void Insert(Qso qso)
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{
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qsos.Add(qso);
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Rebuild();
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}
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public void Remove(string id)
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{
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qsos.RemoveAll(q => q.Id == id);
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