Two themes, and one place that decides what colour a station is

Colours came from static brushes scattered over the windows. They now come
from a Theme, and everything that paints a station, a spot or a log row
asks Themes.Current as it paints, so changing the theme changes every
window without reopening it.

light is N1MM's own palette, read out of ApplicationStyles: the pale blue
behind a window, ivory on a button, white boxes, and the four colours a
station is painted in. dark is the same states in colours for a dark
screen, which is roughly what the program looked like before.

Config > Manage Skins, Colors and Fonts picks one, under N1MM's name for
the same dialog, and shows what each theme paints a callsign. The choice
is kept in settings.json as Theme, and light is the default.

The window chrome follows through resources the Fluent controls read, so a
text box and a button take the theme's colours in every state. Fonts and
skins are not part of it.

Looked at under Xvfb in both themes: the entry window, the theme dialog,
and the log window with its rows still coloured by what each contact was
worth.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-28 13:06:32 +00:00
parent e4b3dc9572
commit da04764756
16 changed files with 452 additions and 49 deletions

View File

@@ -5,6 +5,7 @@ using Avalonia.Media;
using Nonemm.App.Configuration;
using Nonemm.App.Dialogs;
using Nonemm.Contests.Rules;
using Nonemm.App.Theming;
using Nonemm.Core;
using Nonemm.Session;
@@ -20,9 +21,11 @@ namespace Nonemm.App.Windows;
/// SSB by voice, on RTTY from the digital window there is not yet.
public sealed partial class QtcWindow : Window
{
private static readonly IBrush Saved = new SolidColorBrush(Color.FromRgb(0xD4, 0xF5, 0xD4));
private static readonly IBrush Unsaved = new SolidColorBrush(Color.FromRgb(0xFF, 0xE4, 0xE1));
private static readonly IBrush Malformed = new SolidColorBrush(Color.FromRgb(0xFF, 0xF8, 0xC4));
private static IBrush Saved => Themes.Brush(Themes.Current.GoodBackground);
private static IBrush Unsaved => Themes.Brush(Themes.Current.EmptyBackground);
private static IBrush Malformed => Themes.Brush(Themes.Current.BadBackground);
private readonly AppSession session;
private readonly OperatingPosition position;