Mark a dupe in the contact type column, as N1MM does
N1MM writes a contact type on every contact it logs: `D` for a station already worked, `N` for one the entry may not work at all, and empty for an ordinary contact. Nothing here wrote the column, so a dupe counted as a contact worth no points instead of dropping out of the score, and the two places that read the column did nothing: the QTC pile offered dupes that N1MM leaves out, and the statistics window could not leave dupes out either. The marking is in one place, `ContestLog.ApplyVerdict`, and every contest is marked the same way. What changes between contests is what counts as a dupe and which stations are workable, and both come from the contest, as they do in N1MM's `Contact.IsDupe`. No contest module in N1MM marks differently. Our own callsign is not workable either, which is what N1MM adds on top of the contest rule. Two details follow N1MM as well: QTC traffic keeps an empty column, because its `IsDupe` only marks a row while the program is logging contacts; and a mark that came with the contact stands, because N1MM marks a contact when it logs or edits one and never clears marks in a pass over the log. Editing a contact clears the column so it is worked out again, which is what N1MM does at the same point: an edit can move a contact to a band where it is no longer a dupe. A dupe is now out of the score altogether — contacts, points and multipliers — which is N1MM's `ScoreClass.AddContact`. The QSO count still counts WAE QTC rows as contacts; that is the other half of the scoring audit's item 14. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0157i7PiZyqBkquxS9A6FTdQ
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@@ -61,7 +61,7 @@ public sealed class OceaniaDx : Contest
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]);
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/// One side of every contact has to be in Oceania.
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private static bool IsWorkable(QsoContext qso) =>
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public bool IsWorkable(QsoContext qso) =>
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qso.Continent == "OC" || qso.Me.Continent == "OC";
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private static int PointsOn(Band? band) => band?.Name switch
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