Three pieces on top of the link:
**The network status window**, on the entry window's Window menu. A row
per station, this computer included the way N1MM shows it: number,
address, operator, band, mode, run, transmit, pass frequency, the last
message type, how long ago it arrived, the counts each way and the echo
round trip. A station that broadcast the wrong version is named under the
table in red — that is the one fault where everything looks connected
and nothing arrives. The box at the bottom sends a line of chat, and
Echo asks every station whether it is there.
**Where this station is** goes out once a second when it has changed.
The frequency, the mode and run have a dozen places they can change from
— the radio moving, a band button, a QSY typed into the callsign box —
so it is read and compared rather than announced from each of them.
**The ten-minute rule.** `BandChangeRules` already counted changes and
the stay on a band, and the entry window already showed the countdown,
but only a user-defined contest carried a rule, so every built-in
contest allowed anything. `ForCategory` gives a multi-operator entry
with one or two transmitters a ten-minute stay, which is N1MM's fallback
in `ContestInstance.BandChangeTimerDuration` for every contest that does
not name its own. Its per-contest table is a few hundred cases in a
decompiled hash switch and is not repeated.
Config ▸ Edit Networked-Computer Names now covers both networks: the
12060 broadcast to other programs and the 12070 link, with the station
number, the port, the version to claim and stations named by address for
a network where a broadcast does not reach.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PdAYHcdRktqKry7nk414TU