implement the FFT deques also for math channels, add an "input overrun" indication
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@@ -334,16 +334,20 @@ void Application::processAudio() {
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wfInfo.push_back({c.x, c.y, c.z,
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ui_.channelEnabled[ch % kMaxChannels]});
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}
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// Math channels only available for the latest spectrum;
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// include them only on the last iteration.
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if (si == histSz - 1) {
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for (size_t mi = 0; mi < mathChannels.size(); ++mi) {
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if (mathChannels[mi].enabled && mathChannels[mi].waterfall &&
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mi < mathSpectra.size()) {
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const auto& c = mathChannels[mi].color;
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// Math channels: use their own waterfall history.
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for (size_t mi = 0; mi < mathChannels.size(); ++mi) {
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if (mathChannels[mi].enabled && mathChannels[mi].waterfall &&
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mi < mathSpectra.size()) {
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const auto& c = mathChannels[mi].color;
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const auto& mHist = audio_.mathWaterfallHistory(static_cast<int>(mi));
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int mHistSz = static_cast<int>(mHist.size());
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int mIdx = std::max(0, mHistSz - (histSz - si));
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if (mIdx < mHistSz) {
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wfSpectra.push_back(mHist[mIdx]);
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} else {
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wfSpectra.push_back(mathSpectra[mi]);
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wfInfo.push_back({c[0], c[1], c[2], true});
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}
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wfInfo.push_back({c[0], c[1], c[2], true});
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}
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}
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waterfall_.pushLineMulti(wfSpectra, wfInfo, ui_.minDB, ui_.maxDB);
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