commit no. 5
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@@ -170,6 +170,12 @@ private:
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// Panel geometry (stored for cursor interaction)
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float specPosX_ = 0, specPosY_ = 0, specSizeX_ = 0, specSizeY_ = 0;
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float wfPosX_ = 0, wfPosY_ = 0, wfSizeX_ = 0, wfSizeY_ = 0;
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// Pre-allocated scratch buffers (avoid per-frame heap allocations)
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std::vector<std::vector<float>> wfSpectraScratch_;
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std::vector<WaterfallChannelInfo> wfChInfoScratch_;
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std::vector<std::vector<float>> allSpectraScratch_;
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std::vector<ChannelStyle> stylesScratch_;
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};
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} // namespace baudline
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