wasm support
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@@ -5,7 +5,12 @@
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#include <imgui_impl_sdl2.h>
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#include <imgui_impl_opengl3.h>
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#ifdef __EMSCRIPTEN__
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#include <emscripten.h>
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#include <GLES2/gl2.h>
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#else
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#include <GL/gl.h>
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#endif
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#include <cstdio>
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#include <cstring>
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#include <algorithm>
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@@ -44,8 +49,14 @@ bool Application::init(int argc, char** argv) {
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return false;
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}
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#ifdef __EMSCRIPTEN__
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
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#else
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
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#endif
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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window_ = SDL_CreateWindow("Baudline Spectrum Analyzer",
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@@ -75,7 +86,11 @@ bool Application::init(int argc, char** argv) {
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style.GrabRounding = 2.0f;
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ImGui_ImplSDL2_InitForOpenGL(window_, glContext_);
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#ifdef __EMSCRIPTEN__
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ImGui_ImplOpenGL3_Init("#version 100");
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#else
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ImGui_ImplOpenGL3_Init("#version 120");
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#endif
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// Enumerate audio devices
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paDevices_ = MiniAudioSource::listInputDevices();
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@@ -110,32 +125,48 @@ bool Application::init(int argc, char** argv) {
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return true;
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}
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void Application::run() {
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while (running_) {
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SDL_Event event;
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while (SDL_PollEvent(&event)) {
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ImGui_ImplSDL2_ProcessEvent(&event);
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if (event.type == SDL_QUIT)
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running_ = false;
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if (event.type == SDL_KEYDOWN) {
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auto key = event.key.keysym.sym;
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if (key == SDLK_ESCAPE) running_ = false;
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if (key == SDLK_SPACE) paused_ = !paused_;
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if (key == SDLK_p) {
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int pkCh = std::clamp(waterfallChannel_, 0,
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analyzer_.numSpectra() - 1);
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cursors_.snapToPeak(analyzer_.channelSpectrum(pkCh),
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settings_.sampleRate, settings_.isIQ,
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settings_.fftSize);
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}
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void Application::mainLoopStep() {
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SDL_Event event;
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while (SDL_PollEvent(&event)) {
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ImGui_ImplSDL2_ProcessEvent(&event);
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if (event.type == SDL_QUIT)
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running_ = false;
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if (event.type == SDL_KEYDOWN) {
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auto key = event.key.keysym.sym;
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#ifndef __EMSCRIPTEN__
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if (key == SDLK_ESCAPE) running_ = false;
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#endif
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if (key == SDLK_SPACE) paused_ = !paused_;
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if (key == SDLK_p) {
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int pkCh = std::clamp(waterfallChannel_, 0,
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analyzer_.numSpectra() - 1);
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cursors_.snapToPeak(analyzer_.channelSpectrum(pkCh),
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settings_.sampleRate, settings_.isIQ,
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settings_.fftSize);
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}
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}
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if (!paused_)
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processAudio();
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render();
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}
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if (!paused_)
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processAudio();
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render();
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}
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#ifdef __EMSCRIPTEN__
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static void emMainLoop(void* arg) {
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static_cast<Application*>(arg)->mainLoopStep();
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}
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#endif
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void Application::run() {
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#ifdef __EMSCRIPTEN__
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emscripten_set_main_loop_arg(emMainLoop, this, 0, true);
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#else
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while (running_) {
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mainLoopStep();
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}
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#endif
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}
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void Application::shutdown() {
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@@ -1310,6 +1341,9 @@ void Application::renderMathPanel() {
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}
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void Application::loadConfig() {
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#ifdef __EMSCRIPTEN__
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return; // No filesystem config on WASM
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#endif
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config_.load();
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fftSizeIdx_ = config_.getInt("fft_size_idx", fftSizeIdx_);
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overlapPct_ = config_.getFloat("overlap_pct", overlapPct_);
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@@ -1351,6 +1385,9 @@ void Application::loadConfig() {
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}
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void Application::saveConfig() const {
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#ifdef __EMSCRIPTEN__
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return;
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#endif
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Config cfg;
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cfg.setInt("fft_size_idx", fftSizeIdx_);
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cfg.setFloat("overlap_pct", overlapPct_);
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@@ -75,6 +75,7 @@ public:
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bool init(int argc, char** argv);
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void run();
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void mainLoopStep(); // single iteration (public for Emscripten callback)
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void shutdown();
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private:
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