rename the whole thing to baudmine >:-)

This commit is contained in:
2026-03-25 22:48:50 +01:00
parent dfe61b65e1
commit c526f00957
36 changed files with 88 additions and 88 deletions

View File

@@ -2,7 +2,7 @@
#include <cstddef>
namespace baudline {
namespace baudmine {
// Abstract audio source. All sources deliver interleaved float samples.
// For I/Q data channels()==2: [I0, Q0, I1, Q1, ...].
@@ -24,4 +24,4 @@ public:
virtual bool isEOF() const = 0;
};
} // namespace baudline
} // namespace baudmine

View File

@@ -2,7 +2,7 @@
#include <algorithm>
#include <cstring>
namespace baudline {
namespace baudmine {
FileSource::FileSource(const std::string& path, InputFormat format,
double sampleRate, bool loop)
@@ -178,4 +178,4 @@ size_t FileSource::readRawUint8(float* buffer, size_t frames) {
return samplesRead / 2;
}
} // namespace baudline
} // namespace baudmine

View File

@@ -11,7 +11,7 @@
#include <string>
#include <vector>
namespace baudline {
namespace baudmine {
// Reads WAV files and raw I/Q files (float32, int16, uint8).
// Native builds use libsndfile; WASM builds use a built-in WAV reader.
@@ -65,4 +65,4 @@ private:
size_t rawFileSize_ = 0;
};
} // namespace baudline
} // namespace baudmine

View File

@@ -4,7 +4,7 @@
#include <cstdio>
#include <cstring>
namespace baudline {
namespace baudmine {
// ── Shared context (lazy-initialized) ────────────────────────────────────────
@@ -166,4 +166,4 @@ size_t MiniAudioSource::read(float* buffer, size_t frames) {
return ringBuf_->read(buffer, frames * channels_) / channels_;
}
} // namespace baudline
} // namespace baudmine

View File

@@ -10,7 +10,7 @@
struct ma_device;
struct ma_context;
namespace baudline {
namespace baudmine {
class MiniAudioSource : public AudioSource {
public:
@@ -50,4 +50,4 @@ private:
std::unique_ptr<RingBuffer<float>> ringBuf_;
};
} // namespace baudline
} // namespace baudmine

View File

@@ -2,7 +2,7 @@
#include <cstdio>
#include <cstring>
namespace baudline {
namespace baudmine {
static bool sPaInitialized = false;
@@ -111,4 +111,4 @@ std::vector<PortAudioSource::DeviceInfo> PortAudioSource::listInputDevices() {
return devices;
}
} // namespace baudline
} // namespace baudmine

View File

@@ -6,7 +6,7 @@
#include <memory>
#include <string>
namespace baudline {
namespace baudmine {
class PortAudioSource : public AudioSource {
public:
@@ -51,4 +51,4 @@ private:
std::unique_ptr<RingBuffer<float>> ringBuf_;
};
} // namespace baudline
} // namespace baudmine

View File

@@ -2,7 +2,7 @@
#include <cstring>
#include <algorithm>
namespace baudline {
namespace baudmine {
// Read a little-endian uint16/uint32 from raw bytes.
static uint16_t readU16(const uint8_t* p) { return p[0] | (p[1] << 8); }
@@ -138,4 +138,4 @@ void WavReader::seekFrame(size_t frame) {
file_.seekg(static_cast<std::streamoff>(byteOffset));
}
} // namespace baudline
} // namespace baudmine

View File

@@ -8,7 +8,7 @@
#include <string>
#include <vector>
namespace baudline {
namespace baudmine {
class WavReader {
public:
@@ -38,4 +38,4 @@ private:
std::vector<uint8_t> readBuf_; // scratch for format conversion
};
} // namespace baudline
} // namespace baudmine

View File

@@ -9,7 +9,7 @@
// ── WASM: persist settings via browser localStorage ─────────────────────────
EM_JS(char*, js_loadSettings, (), {
var s = localStorage.getItem("baudline_settings");
var s = localStorage.getItem("baudmine_settings");
if (!s) return 0;
var len = lengthBytesUTF8(s) + 1;
var buf = _malloc(len);
@@ -18,14 +18,14 @@ EM_JS(char*, js_loadSettings, (), {
});
EM_JS(void, js_saveSettings, (const char* data), {
localStorage.setItem("baudline_settings", UTF8ToString(data));
localStorage.setItem("baudmine_settings", UTF8ToString(data));
});
#else
#include <sys/stat.h>
#endif
namespace baudline {
namespace baudmine {
std::string Config::defaultPath() {
#ifdef __EMSCRIPTEN__
@@ -39,7 +39,7 @@ std::string Config::defaultPath() {
const char* home = std::getenv("HOME");
base = home ? std::string(home) + "/.config" : ".";
}
return base + "/baudline/settings.ini";
return base + "/baudmine/settings.ini";
#endif
}
@@ -96,7 +96,7 @@ static void ensureDir(const std::string& path) {
bool Config::save(const std::string& path) const {
#ifdef __EMSCRIPTEN__
std::ostringstream f;
f << "# Baudline settings\n";
f << "# Baudmine settings\n";
for (const auto& [k, v] : data_)
f << k << " = " << v << "\n";
js_saveSettings(f.str().c_str());
@@ -107,7 +107,7 @@ bool Config::save(const std::string& path) const {
std::ofstream f(p);
if (!f.is_open()) return false;
f << "# Baudline settings\n";
f << "# Baudmine settings\n";
for (const auto& [k, v] : data_)
f << k << " = " << v << "\n";
return true;
@@ -146,4 +146,4 @@ bool Config::getBool(const std::string& key, bool def) const {
return it->second == "1" || it->second == "true";
}
} // namespace baudline
} // namespace baudmine

View File

@@ -3,10 +3,10 @@
#include <string>
#include <unordered_map>
namespace baudline {
namespace baudmine {
// Simple INI-style config: key = value, one per line. Lines starting with # are
// comments. No sections. Stored at ~/.config/baudline/settings.ini.
// comments. No sections. Stored at ~/.config/baudmine/settings.ini.
class Config {
public:
static std::string defaultPath();
@@ -29,4 +29,4 @@ private:
std::string resolvedPath(const std::string& path) const;
};
} // namespace baudline
} // namespace baudmine

View File

@@ -5,7 +5,7 @@
#include <cstring>
#include <vector>
namespace baudline {
namespace baudmine {
// Single-producer single-consumer lock-free ring buffer for audio data.
// Producer: audio callback thread. Consumer: main/render thread.
@@ -97,4 +97,4 @@ private:
alignas(64) std::atomic<size_t> readPos_{0};
};
} // namespace baudline
} // namespace baudmine

View File

@@ -8,7 +8,7 @@
#include <string>
#include <vector>
namespace baudline {
namespace baudmine {
// ── FFT configuration ────────────────────────────────────────────────────────
@@ -157,4 +157,4 @@ struct Color3 {
uint8_t r, g, b;
};
} // namespace baudline
} // namespace baudmine

View File

@@ -2,7 +2,7 @@
#include <cmath>
#include <algorithm>
namespace baudline {
namespace baudmine {
FFTProcessor::FFTProcessor() = default;
@@ -94,4 +94,4 @@ void FFTProcessor::processComplex(const float* inputIQ, std::vector<float>& outp
processComplex(inputIQ, outputDB, scratchCplx_);
}
} // namespace baudline
} // namespace baudmine

View File

@@ -5,7 +5,7 @@
#include <complex>
#include <vector>
namespace baudline {
namespace baudmine {
// Wraps FFTW for real->complex and complex->complex transforms.
// Produces magnitude output in dB and optionally retains the complex spectrum.
@@ -55,4 +55,4 @@ private:
std::vector<std::complex<float>> scratchCplx_;
};
} // namespace baudline
} // namespace baudmine

View File

@@ -3,7 +3,7 @@
#include <cmath>
#include <cstring>
namespace baudline {
namespace baudmine {
SpectrumAnalyzer::SpectrumAnalyzer() {
settings_.fftSize = 0;
@@ -137,4 +137,4 @@ void SpectrumAnalyzer::clearHistory() {
newSpectrumReady_ = false;
}
} // namespace baudline
} // namespace baudmine

View File

@@ -7,7 +7,7 @@
#include <deque>
#include <vector>
namespace baudline {
namespace baudmine {
class SpectrumAnalyzer {
public:
@@ -70,4 +70,4 @@ private:
float windowCorrection_ = 0.0f;
};
} // namespace baudline
} // namespace baudmine

View File

@@ -2,7 +2,7 @@
#include <cmath>
#include <numeric>
namespace baudline {
namespace baudmine {
static constexpr double kPi = 3.14159265358979323846;
@@ -97,4 +97,4 @@ double WindowFunctions::besselI0(double x) {
return sum;
}
} // namespace baudline
} // namespace baudmine

View File

@@ -3,7 +3,7 @@
#include "core/Types.h"
#include <vector>
namespace baudline {
namespace baudmine {
class WindowFunctions {
public:
@@ -29,4 +29,4 @@ private:
static double besselI0(double x);
};
} // namespace baudline
} // namespace baudmine

View File

@@ -3,11 +3,11 @@
#ifdef __EMSCRIPTEN__
// Keep app alive for the Emscripten main loop.
static baudline::Application* g_app = nullptr;
static baudmine::Application* g_app = nullptr;
#endif
int main(int argc, char** argv) {
static baudline::Application app;
static baudmine::Application app;
if (!app.init(argc, argv)) {
std::fprintf(stderr, "Failed to initialize application\n");

View File

@@ -16,7 +16,7 @@
#include <algorithm>
#include <cmath>
namespace baudline {
namespace baudmine {
Application::Application() = default;
@@ -25,7 +25,7 @@ Application::~Application() {
}
bool Application::init(int argc, char** argv) {
// Parse command line: baudline [file] [--format fmt] [--rate sr]
// Parse command line: baudmine [file] [--format fmt] [--rate sr]
for (int i = 1; i < argc; ++i) {
std::string arg = argv[i];
if (arg == "--format" && i + 1 < argc) {
@@ -59,7 +59,7 @@ bool Application::init(int argc, char** argv) {
#endif
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
window_ = SDL_CreateWindow("Baudline Spectrum Analyzer",
window_ = SDL_CreateWindow("Baudmine Spectrum Analyzer",
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
1400, 900,
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE |
@@ -1503,4 +1503,4 @@ void Application::saveConfig() const {
cfg.save();
}
} // namespace baudline
} // namespace baudmine

View File

@@ -17,7 +17,7 @@
#include <string>
#include <vector>
namespace baudline {
namespace baudmine {
// ── Channel math operations ──────────────────────────────────────────────────
@@ -203,4 +203,4 @@ private:
std::vector<ChannelStyle> stylesScratch_;
};
} // namespace baudline
} // namespace baudmine

View File

@@ -2,7 +2,7 @@
#include <algorithm>
#include <cmath>
namespace baudline {
namespace baudmine {
// Interpolation helper for colormaps defined as control points.
struct ColorStop {
@@ -105,4 +105,4 @@ void ColorMap::buildLUT() {
}
}
} // namespace baudline
} // namespace baudmine

View File

@@ -3,7 +3,7 @@
#include "core/Types.h"
#include <vector>
namespace baudline {
namespace baudmine {
class ColorMap {
public:
@@ -28,4 +28,4 @@ private:
std::vector<Color3> lut_; // 256 entries
};
} // namespace baudline
} // namespace baudmine

View File

@@ -3,7 +3,7 @@
#include <cmath>
#include <algorithm>
namespace baudline {
namespace baudmine {
static double binToFreqHelper(int bin, double sampleRate, bool isIQ, int fftSize) {
if (isIQ) {
@@ -194,4 +194,4 @@ int Cursors::findLocalPeak(const std::vector<float>& spectrumDB,
return best;
}
} // namespace baudline
} // namespace baudmine

View File

@@ -5,7 +5,7 @@
#include <deque>
#include <vector>
namespace baudline {
namespace baudmine {
struct CursorInfo {
bool active = false;
@@ -68,4 +68,4 @@ private:
void pushAvg(AvgState& st, float dB, int bin) const;
};
} // namespace baudline
} // namespace baudmine

View File

@@ -4,7 +4,7 @@
#include <cmath>
#include <cstdio>
namespace baudline {
namespace baudmine {
double Measurements::binToFreq(int bin, double sampleRate, bool isIQ, int fftSize) {
// Use bin center (+0.5) for more accurate frequency estimation.
@@ -301,4 +301,4 @@ void Measurements::drawPanel() {
}
}
} // namespace baudline
} // namespace baudmine

View File

@@ -4,7 +4,7 @@
#include "ui/SpectrumDisplay.h"
#include <vector>
namespace baudline {
namespace baudmine {
struct PeakInfo {
int bin = 0;
@@ -66,4 +66,4 @@ private:
static double binToFreq(int bin, double sampleRate, bool isIQ, int fftSize);
};
} // namespace baudline
} // namespace baudmine

View File

@@ -2,7 +2,7 @@
#include <cmath>
#include <algorithm>
namespace baudline {
namespace baudmine {
static float freqToLogFrac(double freq, double minFreq, double maxFreq) {
if (freq <= 0 || minFreq <= 0) return 0.0f;
@@ -296,4 +296,4 @@ void SpectrumDisplay::clearPeakHold() {
peakHold_.clear();
}
} // namespace baudline
} // namespace baudmine

View File

@@ -4,7 +4,7 @@
#include <imgui.h>
#include <vector>
namespace baudline {
namespace baudmine {
struct ChannelStyle {
ImU32 lineColor;
@@ -54,4 +54,4 @@ private:
mutable std::vector<std::vector<float>> peakHold_;
};
} // namespace baudline
} // namespace baudmine

View File

@@ -3,7 +3,7 @@
#include <cmath>
#include <cstring>
namespace baudline {
namespace baudmine {
WaterfallDisplay::WaterfallDisplay() = default;
@@ -160,4 +160,4 @@ void WaterfallDisplay::uploadRow(int row) {
// Note: no unbind — ImGui will bind its own textures before drawing.
}
} // namespace baudline
} // namespace baudmine

View File

@@ -6,7 +6,7 @@
#include <vector>
#include <deque>
namespace baudline {
namespace baudmine {
struct WaterfallChannelInfo {
float r, g, b;
@@ -55,4 +55,4 @@ private:
std::vector<ActiveCh> activeChBuf_;
};
} // namespace baudline
} // namespace baudmine