slimmed down
This commit is contained in:
131
src/detour.cpp
131
src/detour.cpp
@@ -1,22 +1,16 @@
|
||||
#include "detour.h"
|
||||
|
||||
#include "common.h"
|
||||
#include "entity2/entitysystem.h"
|
||||
#include "entity2/entityinstance.h"
|
||||
#include "entityhandle.h"
|
||||
#include "gameconfig.h"
|
||||
#include "networksystem/inetworkserializer.h"
|
||||
#include "overrides.h"
|
||||
#include "playerslot.h"
|
||||
#include "schema.h"
|
||||
|
||||
#include <cstring>
|
||||
|
||||
extern CGameConfig* g_gameConfig;
|
||||
extern CGameEntitySystem* g_entitySystem;
|
||||
extern bool g_enabled;
|
||||
extern bool g_armed;
|
||||
extern CGameEntitySystem* GameEntitySystem();
|
||||
|
||||
using SendSnapshotFn = void (*)(void*, void*);
|
||||
using PackEntitiesFn = void (*)(void*, void*, int, void*, void*, void*, void*, void*, void*);
|
||||
@@ -28,17 +22,9 @@ static funchook_t* g_snapshotHook = nullptr;
|
||||
static funchook_t* g_packHook = nullptr;
|
||||
static funchook_t* g_packEntityHook = nullptr;
|
||||
static uint64_t g_snapshotCalls = 0;
|
||||
static uint64_t g_snapshotApplied = 0;
|
||||
static uint64_t g_snapshotChanged = 0;
|
||||
static uint64_t g_packCalls = 0;
|
||||
static uint64_t g_packApplied = 0;
|
||||
static uint64_t g_packChanged = 0;
|
||||
static uint64_t g_packEntityCalls = 0;
|
||||
static uint64_t g_packEntitySpoofs = 0;
|
||||
static uint64_t g_packEntityScopedWrites = 0;
|
||||
static uint64_t g_packEntityGenericSpoofs = 0;
|
||||
static uint64_t g_packEntitySelfSkips = 0;
|
||||
static uint64_t g_packEntityNoRecipient = 0;
|
||||
static uint64_t g_fullUpdateWrites = 0;
|
||||
static int g_fullUpdateBudget = 0;
|
||||
static thread_local CPlayerSlot g_currentRecipient(-1);
|
||||
@@ -81,21 +67,7 @@ static void Detour_SendSnapshot(void* client, void* snapshot)
|
||||
}
|
||||
}
|
||||
|
||||
if (!g_enabled || !g_armed || !client || g_overrides.Empty())
|
||||
{
|
||||
g_sendSnapshot(client, snapshot);
|
||||
return;
|
||||
}
|
||||
|
||||
CPlayerSlot slot = SlotFromClient(client);
|
||||
auto applied = g_overrides.ApplyForRecipient(slot);
|
||||
if (!applied.empty())
|
||||
{
|
||||
++g_snapshotApplied;
|
||||
g_snapshotChanged += applied.size();
|
||||
}
|
||||
g_sendSnapshot(client, snapshot);
|
||||
g_overrides.Restore(applied);
|
||||
}
|
||||
|
||||
static void Detour_PackEntities(void* self, void* arg1, int arg2, void* arg3, void* arg4, void* arg5, void* arg6, void* arg7, void* arg8)
|
||||
@@ -104,61 +76,6 @@ static void Detour_PackEntities(void* self, void* arg1, int arg2, void* arg3, vo
|
||||
g_packEntities(self, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
|
||||
}
|
||||
|
||||
static CEntityIdentity* PlayerIdentityFromInstance(void* instance)
|
||||
{
|
||||
if (!instance)
|
||||
return nullptr;
|
||||
|
||||
auto* entity = static_cast<CEntityInstance*>(instance);
|
||||
CEntityIdentity* identity = entity->m_pEntity;
|
||||
const char* designer = identity ? identity->m_designerName.String() : nullptr;
|
||||
return designer && !V_stricmp(designer, "player") ? identity : nullptr;
|
||||
}
|
||||
|
||||
static bool DesignerContains(CEntityIdentity* identity, const char* needle)
|
||||
{
|
||||
const char* designer = identity ? identity->m_designerName.String() : nullptr;
|
||||
return designer && V_stristr(designer, needle);
|
||||
}
|
||||
|
||||
static int EntityIndex(CEntityIdentity* identity)
|
||||
{
|
||||
return identity ? identity->m_EHandle.GetEntryIndex() : -1;
|
||||
}
|
||||
|
||||
static int OwnerSlotForPawn(CEntityIdentity* pawnIdentity)
|
||||
{
|
||||
if (!pawnIdentity)
|
||||
return -1;
|
||||
if (!g_entitySystem)
|
||||
g_entitySystem = GameEntitySystem();
|
||||
if (!g_entitySystem)
|
||||
return -1;
|
||||
|
||||
auto pawnField = schema::FindField("CBasePlayerController", "m_hPawn");
|
||||
auto slotField = schema::FindField("CBasePlayerController", "m_nSplitScreenSlot");
|
||||
if (!pawnField.found || !slotField.found)
|
||||
return -1;
|
||||
|
||||
int pawnIndex = EntityIndex(pawnIdentity);
|
||||
int visited = 0;
|
||||
for (auto* identity = g_entitySystem->m_EntityList.m_pFirstActiveEntity; identity && visited < 16384; identity = identity->m_pNext, ++visited)
|
||||
{
|
||||
if (!identity->m_pInstance || !DesignerContains(identity, "controller"))
|
||||
continue;
|
||||
|
||||
auto* entity = reinterpret_cast<uint8_t*>(identity->m_pInstance);
|
||||
int controlledPawnIndex = reinterpret_cast<CEntityHandle*>(entity + pawnField.offset)->GetEntryIndex();
|
||||
if (controlledPawnIndex != pawnIndex)
|
||||
continue;
|
||||
|
||||
int slot = *reinterpret_cast<int*>(entity + slotField.offset);
|
||||
return slot >= 0 && slot < 64 ? slot : -1;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void Detour_PackEntity(void* self, void* arg1, int entityIndex, void* entityData, void* arg4, void* arg5, void* arg6, void* arg7, void* arg8, void* arg9)
|
||||
{
|
||||
++g_packEntityCalls;
|
||||
@@ -172,41 +89,7 @@ static void Detour_PackEntity(void* self, void* arg1, int entityIndex, void* ent
|
||||
CPlayerSlot recipient = g_currentRecipient;
|
||||
auto applied = g_overrides.ApplyForPackedEntity(recipient, entityIndex, entityData);
|
||||
g_packEntityGenericSpoofs += applied.size();
|
||||
|
||||
bool spoofedHealth = false;
|
||||
int savedHealth = 0;
|
||||
int* healthAddress = nullptr;
|
||||
int spoofHealth = 42;
|
||||
if (g_overrides.TryGetHealth42Value(recipient, spoofHealth))
|
||||
{
|
||||
CEntityIdentity* identity = PlayerIdentityFromInstance(entityData);
|
||||
if (identity)
|
||||
{
|
||||
if (recipient.Get() < 0)
|
||||
++g_packEntityNoRecipient;
|
||||
else if (OwnerSlotForPawn(identity) == recipient.Get())
|
||||
{
|
||||
++g_packEntitySelfSkips;
|
||||
}
|
||||
else
|
||||
{
|
||||
auto healthField = schema::FindField("CBaseEntity", "m_iHealth");
|
||||
if (healthField.found && healthField.offset >= 0)
|
||||
{
|
||||
healthAddress = reinterpret_cast<int*>(reinterpret_cast<uint8_t*>(entityData) + healthField.offset);
|
||||
savedHealth = *healthAddress;
|
||||
*healthAddress = spoofHealth;
|
||||
spoofedHealth = true;
|
||||
++g_packEntitySpoofs;
|
||||
++g_packEntityScopedWrites;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
g_packEntity(self, arg1, entityIndex, entityData, arg4, arg5, arg6, arg7, arg8, arg9);
|
||||
if (spoofedHealth)
|
||||
*healthAddress = savedHealth;
|
||||
g_overrides.Restore(applied);
|
||||
}
|
||||
|
||||
@@ -215,7 +98,7 @@ static bool InitPackEntityDetour(CGameConfig* config)
|
||||
void* packEntityTarget = config->ResolveSignature("CNetworkGameServer_PackEntity");
|
||||
if (!packEntityTarget)
|
||||
{
|
||||
SPWarning("CNetworkGameServer_PackEntity signature missing; scoped health hook disabled\n");
|
||||
SPWarning("CNetworkGameServer_PackEntity signature missing; override hook disabled\n");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -257,7 +140,7 @@ bool InitSnapshotDetour(CGameConfig* config)
|
||||
void* packTarget = config->ResolveSignature("CNetworkGameServer_PackEntities_Normal");
|
||||
if (!packTarget)
|
||||
{
|
||||
SPWarning("CNetworkGameServer_PackEntities_Normal signature missing; pre-pack health_42 hook disabled\n");
|
||||
SPWarning("CNetworkGameServer_PackEntities_Normal signature missing; pack counter hook disabled\n");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -304,19 +187,11 @@ void ShutdownSnapshotDetour()
|
||||
|
||||
void DumpDetourStats()
|
||||
{
|
||||
SPMessage("hooks: snapshot calls=%llu applied=%llu changed=%llu; pack calls=%llu applied=%llu changed=%llu; pack_entity calls=%llu health_spoofs=%llu generic_spoofs=%llu scoped_writes=%llu self_skips=%llu no_recipient=%llu; fullupdate writes=%llu budget=%d\n",
|
||||
SPMessage("hooks: snapshot calls=%llu; pack calls=%llu; pack_entity calls=%llu generic_spoofs=%llu; fullupdate writes=%llu budget=%d\n",
|
||||
static_cast<unsigned long long>(g_snapshotCalls),
|
||||
static_cast<unsigned long long>(g_snapshotApplied),
|
||||
static_cast<unsigned long long>(g_snapshotChanged),
|
||||
static_cast<unsigned long long>(g_packCalls),
|
||||
static_cast<unsigned long long>(g_packApplied),
|
||||
static_cast<unsigned long long>(g_packChanged),
|
||||
static_cast<unsigned long long>(g_packEntityCalls),
|
||||
static_cast<unsigned long long>(g_packEntitySpoofs),
|
||||
static_cast<unsigned long long>(g_packEntityGenericSpoofs),
|
||||
static_cast<unsigned long long>(g_packEntityScopedWrites),
|
||||
static_cast<unsigned long long>(g_packEntitySelfSkips),
|
||||
static_cast<unsigned long long>(g_packEntityNoRecipient),
|
||||
static_cast<unsigned long long>(g_fullUpdateWrites),
|
||||
g_fullUpdateBudget);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user