Full keyboard mode, Ctrl/Alt/Super, dead keys, shift levels

- Full (iPad Pro) mode: every typing key from the keymap, number row,
  tab, caps lock, ctrl/super/alt; shifted symbol shown above and flickable
- Dead keys compose with the locale's XKB compose table
- Ctrl/Alt/Super stick like shift and turn keys into shortcuts; a tapped
  or held shift joins shortcuts and non-text keys, auto-shift and caps
  lock don't
- Auto-capitalization and caps lock only capitalize letters; the user's
  shift picks the keymap's shifted level
- Mode switch in settings keeps key size by resizing the window

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-14 21:29:24 +02:00
co-authored by Claude Opus 5.5
parent 88338fde22
commit ba2f17d665
36 changed files with 948 additions and 202 deletions
+17 -4
View File
@@ -14,13 +14,26 @@ Item {
required property real keyHeight
required property bool pressed
required property real flickProgress
required property string modifier
property int shiftMode: KeyboardController.Off
property var modifierModes: ({})
property bool blank: false // labels hidden, e.g. in trackpad mode
readonly property bool isCharacter: keyType === "char" || keyType === "space"
readonly property bool shiftActive: keyType === "shift" && shiftMode !== KeyboardController.Off
// Off / Once / Locked for shift, caps lock and ctrl/alt/super.
readonly property int latch: {
if (keyType === "shift")
return shiftMode
if (keyType === "capslock")
return shiftMode === KeyboardController.Locked ? KeyboardController.Locked : KeyboardController.Off
if (keyType === "modifier")
return modifierModes[modifier] ?? KeyboardController.Off
return KeyboardController.Off
}
// Shift shows locking with its glyph; the others turn accent-coloured.
readonly property bool locked: latch === KeyboardController.Locked && keyType !== "shift"
// Character keys darken when pressed; function keys lighten (as on iPad).
readonly property bool lit: (isCharacter !== pressed) || shiftActive
readonly property bool lit: (isCharacter !== pressed) || latch !== KeyboardController.Off
readonly property var defaultGlyphs: ({
backspace: "⌫",
@@ -51,7 +64,7 @@ Item {
id: face
anchors.fill: parent
radius: Theme.keyRadius
color: key.lit ? Theme.characterKey : Theme.functionKey
color: key.locked ? Theme.accent : key.lit ? Theme.characterKey : Theme.functionKey
}
// Flicking slides the secondary symbol down into the main position.
@@ -81,7 +94,7 @@ Item {
verticalCenterOffset: flick.visible ? key.height * 0.14 : 0
}
font.pixelSize: key.height * (key.isWord ? 0.24 : flick.visible ? 0.34 : 0.4)
color: Theme.text
color: key.locked ? Theme.accentText : Theme.text
visible: !key.blank
opacity: 1 - key.flickProgress
}
+1
View File
@@ -8,6 +8,7 @@ KeyboardSurface {
model: surface.model
delegate: Key {
shiftMode: surface.controller ? surface.controller.shiftMode : KeyboardController.Off
modifierModes: surface.controller ? surface.controller.modifierModes : ({})
blank: surface.trackpadActive
}
}
+2
View File
@@ -9,6 +9,8 @@ Window {
required property Settings settings
property var placement: null // FloatingWindow, set from C++
property bool settingsOpen: false
// Height of the key area, for C++ keeping key sizes when rows change.
readonly property real keysHeight: keyboard.height
// Transparent room above the keyboard for long-press popups on the top row.
readonly property real popupMargin: 90
+8
View File
@@ -47,6 +47,14 @@ Rectangle {
SectionHeader { text: qsTr("Keys") }
ToggleRow {
width: parent.width
text: qsTr("Full Keyboard")
detail: qsTr("Number row, tab, ctrl, alt — like iPad Pro")
checked: panel.settings.fullKeyboard
onToggled: checked => panel.settings.fullKeyboard = checked
}
Repeater {
// "main" is the typing keys; the rest come from the template.
model: [{ id: "main", name: qsTr("Typing keys") }].concat(panel.layoutModel.sections)