Layouts, iPad-style rendering, taps, shift and layers

- JSON layouts (en-US, sv-SE inheriting number/symbol layers via base)
- LayoutModel + KeyGeometry: proportional rows, nearest-key hit testing
- KeyboardSurface: multi-pointer touch/mouse routing to the controller
- KeyboardController + ShiftState: iOS shift/caps-lock, layers, globe, dismiss
- QML view with light/dark iPad palette and drag handle
- DevHooks: SLOPOSK_AUTOTYPE, SLOPOSK_SCREENSHOT for headless checks
- Unit tests for shift, loader, geometry and controller

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-14 14:50:21 +02:00
co-authored by Claude Opus 5.5
parent cdef9b4ad0
commit be14bbcc62
35 changed files with 1970 additions and 65 deletions
+108
View File
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#include "KeyboardController.h"
#include "engine/InputEngine.h"
#include "layout/LayoutModel.h"
#include "layout/LayoutRepository.h"
#include <xkbcommon/xkbcommon-keysyms.h>
// ShiftMode mirrors ShiftState::Mode for QML.
static_assert(int(KeyboardController::ShiftMode::Off) == int(ShiftState::Mode::Off));
static_assert(int(KeyboardController::ShiftMode::Once) == int(ShiftState::Mode::Once));
static_assert(int(KeyboardController::ShiftMode::Locked) == int(ShiftState::Mode::Locked));
KeyboardController::KeyboardController(InputEngine &engine, LayoutModel &model,
const LayoutRepository &layouts, QObject *parent)
: QObject(parent)
, m_engine(engine)
, m_model(model)
, m_layouts(layouts)
{
if (!m_layouts.layouts().isEmpty())
m_model.setLayout(m_layouts.layouts().first());
}
KeyboardController::ShiftMode KeyboardController::shiftMode() const
{
return ShiftMode(m_shift.mode());
}
void KeyboardController::keyDown(const KeyDef &key, qint64 timeMs)
{
switch (key.type) {
case KeyType::Shift:
changeShift([&] { m_shift.press(timeMs); });
break;
case KeyType::Backspace:
m_engine.sendKeysym(XKB_KEY_BackSpace);
break;
case KeyType::LayerSwitch:
m_model.setLayer(key.target);
break;
default:
break; // everything else acts on release
}
}
void KeyboardController::keyUp(const KeyDef &key, KeyOutput output, const QString &alternate, qint64)
{
switch (key.type) {
case KeyType::Shift:
changeShift([&] { m_shift.release(); });
break;
case KeyType::Character:
if (output == KeyOutput::Alternate && !alternate.isEmpty())
typeText(alternate);
else if (output == KeyOutput::Flick && !key.flick.isEmpty())
typeText(key.flick);
else
typeText(key.text(m_shift.isUppercase()));
break;
case KeyType::Space:
typeText(QStringLiteral(" "));
break;
case KeyType::Enter:
m_engine.sendKeysym(XKB_KEY_Return);
break;
case KeyType::Globe:
nextLayout();
break;
case KeyType::Dismiss:
Q_EMIT dismissRequested();
break;
default:
break;
}
}
void KeyboardController::keyCancelled(const KeyDef &key)
{
if (key.type == KeyType::Shift)
changeShift([&] { m_shift.release(); });
}
void KeyboardController::nextLayout()
{
const auto &layouts = m_layouts.layouts();
if (layouts.size() < 2)
return;
m_layoutIndex = int((m_layoutIndex + 1) % layouts.size());
m_model.setLayout(layouts[m_layoutIndex]);
}
void KeyboardController::typeText(const QString &text)
{
m_engine.commitText(text);
changeShift([&] { m_shift.characterTyped(); });
}
template<typename Change>
void KeyboardController::changeShift(Change change)
{
const ShiftState::Mode before = m_shift.mode();
change();
if (m_shift.mode() == before)
return;
m_model.setUppercase(m_shift.isUppercase());
Q_EMIT shiftChanged();
}