Files
sloposk/src/layout/KeyGeometry.h
T
ericek111andClaude Opus 5.5 75bbe2e566 Numeric keypad spans the full keyboard height
- Sections take "fillHeight": their rows stretch over the whole key area
  instead of sitting at the bottom at the shared row height
- Rows of other blocks are unaffected; the template turns it on for the numpad

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 22:31:42 +02:00

37 lines
1.4 KiB
C

#pragma once
#include "Layout.h"
#include <QRectF>
#include <QSizeF>
struct KeyboardMetrics {
qreal padding = 6; // around the whole keyboard
qreal gap = 8; // between keys, horizontally and vertically
qreal blockGap = 24; // between side-by-side blocks (main, navigation, numpad)
};
// The keys on screen: blocks of rows, side by side.
struct Block {
QList<Row> rows;
bool fillHeight = false; // rows grow to span the full height instead of sharing the row height
};
// Lays out blocks to fill `size`. Returns one rect per key, block by block in
// row order (spacers included). One key unit has the same width everywhere;
// rows share one height, set by the tallest block that doesn't fill, and
// shorter blocks sit at the bottom. In each block, stretch keys grow to make
// their row as wide as the widest one, and remaining shorter rows are centered.
QList<QRectF> computeKeyRects(const QList<Block> &blocks, QSizeF size, KeyboardMetrics metrics = {});
inline QList<QRectF> computeKeyRects(const Layer &layer, QSizeF size, KeyboardMetrics metrics = {})
{
return computeKeyRects({{layer.rows}}, size, metrics);
}
// Total width of a row in key units, before stretching.
qreal rowUnits(const Row &row);
// Width of all blocks in key units, ignoring gaps.
qreal totalUnits(const QList<Block> &blocks);
// Rows of the tallest block that sets the row height (see computeKeyRects).
qsizetype totalRows(const QList<Block> &blocks);