Show client avatars and let the user set their own
Avatars are fetched from the server's file repository as /avatar_<id>, verified against client_flag_avatar and cached on disk; animated GIFs play in the info panel. Self > Set avatar... uploads or removes our own picture within the server's size limit. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -71,6 +71,11 @@ frontend supplies its own UI and audio backend while reusing `core` unchanged.
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**private chat**, or **locally mute** them.
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- **Chat** to the current channel or the whole server; receive channel/server/private
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messages and **pokes**.
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- **Avatars** — a selected client's avatar is shown in the info panel, fetched from the
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server's file repository (`/avatar_<id>` in channel 0, verified against the client's
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`client_flag_avatar` MD5) and cached on disk; **animated GIFs play**. Self → Set
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avatar… uploads your own picture (PNG/JPEG/GIF/BMP, within the server's
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`i_client_max_avatar_filesize`) or removes it.
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- **Server bookmarks** — quick-connect menu with add/edit/remove management, each
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optionally pinned to a specific identity.
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- **Identity management** (Tools → Identities) — keep several identities, mark one
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