The packet window showed traffic and took a command line, and everything else
about the cluster lived in a dialog under Config. It is now the window N1MM has,
with the same five tabs.
Telnet shows the traffic with spot lines in green, what went out in blue and
lines from a preferred spotter in bold. Double clicking a spot line, or "Jump to
this spot", puts the radio there with the call in the entry window. Scrolling
stops while the pointer is over the traffic. The client keeps the last two
hundred lines, so a window opened mid-contest is not blank.
Clusters keeps the operator's nodes with their ports, passwords and after-login
commands, connects and disconnects, and holds the logon settings. Download
fetches the published list of telnet nodes from NG3K — around fifty, with the
sysop's call and a note about each — and clicking one fills the boxes in. N1MM
downloads its list from its own web service, which asks the operator to opt in
to data collection and is N1MM's to run, so this reads a public page instead.
ClusterList takes any page with telnet:// links in a table; a page it cannot
read leaves the stored list alone.
Filters decide which spots reach the bandmap: bands, modes, beacons, busted
calls, stations outside the call history file, blacklisted spotters and calls,
spots from outside your country, continent or a list of prefixes, and how long a
spot stays on the map. A busted spot is a call the callsign database has never
heard that is one character away from one it knows; a call nothing resembles is
kept, because that is what a new station looks like. Nothing is filtered out of
the traffic itself — the operator sees everything the node sends.
Buttons edits the twelve command buttons. A button takes what N1MM's takes: the
message macros, several commands separated by semicolons, or {CONN} and the name
of a favourite, which connects to that node instead of sending anything. The
label takes the macros too. Right-clicking a button opens the editor.
Config ▸ Cluster now opens this window on the Clusters tab rather than a dialog
of its own, which is where N1MM keeps those settings.
Three things that could take the program down while a cluster was connected:
Settings.Load read a null where the property is not nullable. A file that names
a key with a null value — one written before the property existed and then
edited — put that null straight through, because the property's own default only
runs when the key is missing. Opening the telnet window then threw on the first
list it touched. Every null is now put back to the default the property
declares, walking into the stored records and the lists of them.
Bandmap was written from the cluster's thread and read from the window's, so a
dictionary could be modified while a window enumerated it. Every method locks
now.
ClusterClient disposed its token source while its own loop still used it, and
the retry delay sat outside the catch, so a disconnect faulted the loop task.
Along the way the message macros were checked against N1MM's function-key
documentation, and several were wrong. {LOGGEDCALL} is N1MM's {LASTCALL}, the
serial is #, and there is no {MYZONE}; {NAME} and {GRIDSQUARE} stand for the
other station's name and grid, not ours; {OTHERMHZ} is the radio the operator is
not on. The single-character macros * and ! were missing. Added from the same
table: {LASTCALL}, {PREVNR}, {NAMEANDSPACE}, {CHNAME}, {GRID}, the two grid
bearings and the grid distance, {FREQ}, {FREQROUND}, the other-radio
frequencies, {TIMESTAMP} and {TIME2}. Frequencies are formatted the way N1MM
formats them, with R for the decimal point on CW. The macros that pass a station
to the other band take the second radio as a new argument, and stand for nothing
at a one-radio station.
Left out, and written down: saving spots to a database, which N1MM keeps in its
admin database rather than in the log file the two programs share; the
special-calls list; the two-character busted check, which is a few hundred
thousand lookups per spot against a few hundred for one character; and N1MM's
action macros, which need a different shape than an expander that returns a
string.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Three things stopped it.
A contest is keyed by ContestNR, not by ContestID. ContestID is only the
ContestInstance table's primary key; DXLOG.ContestNR refers to ContestNR, which
is what N1MM's SQLWhereString matches on. The two agree in a fresh log and
drift apart in one that has been used for a while, so we were reading one
contest's header with another contest's contacts. In a real log of 56284
contacts, joining on ContestID disagreed with the contact's own ContestName
52029 times; joining on ContestNR disagreed 109 times.
N1MM names a contest per mode: CQWWCW, CQWWSSB, CQWWRTTY, never plain CQWW.
Our contests now use those names, and N1mmContestNames turns one back into a
contest and a mode when a log is opened. The name carries the mode, so it beats
the ModeCategory column. Plain CQWW still opens, because older versions wrote
it that way.
The log columns were sized by counting characters, which was too narrow for the
headers: those are drawn in the theme's font, not the grid's monospace. The
grid sizes them now, with the character count as a floor so a column of short
values does not collapse.
Bandmap spots now age from when they arrived rather than from the time written
in them. A node with a wrong clock, or one replaying its backlog on connect,
emptied the bandmap as fast as it filled it.
Checked by opening a real 56284-contact N1MM log under Xvfb and reading the
contest and contacts back.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Nonemm.Session holds what the operator is typing, what the log says about it and
what happens on Enter, with no UI toolkit behind it. Nonemm.Rig talks to
hamlib's rigctld and reconnects on its own. Nonemm.Spotting reads DX cluster
lines into a bandmap that drops spots after an hour.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>