The window was one flat table of columns this program made up. N1MM's has
tabs and a fixed set of columns, and an operator who knows one has to be
able to read the other.
**The window** now has Stations, Actions and Messages. Stations is a grid
with N1MM's headers in N1MM's order — Computer, IP Address, Pass, Run,
10, 100, Freq, Op, Msg, Send, Receive, Band, R/M, Mode — and a row per
station, this computer included. Right-click a row to pass the contact
being worked to that station, to talk, to show the connection log, or to
close and open its connection. Actions holds the talk line, the pass
frequency, the echo and the networking switch; Messages holds the chat,
the connection failures, the echo round trips and a trace of every
message that arrives.
**`STATUS`** is what fills those columns. N1MM sends it every few seconds
whether anything has changed or not — the pass frequency, the frequency,
run or search and pounce, the operator, the rates over the last ten and
the last hundred contacts, the mode, the categories and the version — so
a station sitting on one frequency for an hour still has a current row.
`BANDMAP` only says a station moved. The five transmit-interlock flags
are sent as false: this program does not block a transmitter.
**`Rates.PerHour`** reads the two rate columns out of the log. Count back
over the last N contacts, stop at a gap longer than the contest's minimum
off time, and treat a span under a minute as a minute, so three contacts
in five seconds read as 180 an hour rather than 2160.
A connection closed by hand stays closed. Without that flag the next
beacon opens it again within ten seconds, which makes the menu item look
broken.
Left out, because there is nothing behind them: N1MM's Resynchronize and
Rescore tabs, the transmit interlocks of its Options tab, the Master
column and the call-stacking target tab.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PdAYHcdRktqKry7nk414TU
N1MM has two networks and this program had only one of them. Port 12060
carries XML to other programs — a spot tool, a score poster — and
`StationNetwork` already writes that. Computer to computer, N1MM uses
port 12070 and a different protocol, which is what this adds.
The wire format, from `MultiOpManager` and `MultiStation`:
DATA__07%SHACK-PC%QSO%2026-09-03 12:34:56%DL1ABC%…~__DATA
the sending station's number, its computer name, the message type and
the fields of that type. `%` and `~` cannot appear in a field, so N1MM
writes `!` in their place. `StationRecord` reads and writes that, and
holds what has arrived until a `~` says a message is whole: TCP hands
over half a message as often as two.
Discovery is a UDP broadcast to the same port, six fields wide.
**N1MM refuses a station whose version is not its own** — it says
"Software versions must match" and drops it — so the version this
program broadcasts is a setting rather than its own version, and a
station that says something else is kept in the list with `Refused` set
so the operator can see why nothing is arriving.
`StationLink` runs both sockets, opens a connection to every station it
hears, and reports what arrives. `QsoRecord` is the thirty-five fields
of a contact in N1MM's order, from `MultiOpManager.cs:1007`; points and
multiplier flags are read but the log works them out again from the
rules, so two stations cannot disagree about a score. `AddStation` names
a station by hand, for a network where a broadcast does not reach.
A station can also be named rather than heard, and one that is connected
may say nothing for a while, so `NetworkedStation` is heard-from as soon
as it exists. Left at nothing, the sweep that drops quiet stations read
every new station as quiet since the beginning of time and closed the
connection the moment it opened.
Tested as bytes and over loopback. Nothing has talked to a real N1MM.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PdAYHcdRktqKry7nk414TU