Commit Graph
4 Commits
Author SHA1 Message Date
erikbrockoandClaude Sonnet 5.5 29d3a0f016 Name a monospace font list instead of the generic monospace
The generic name only resolves through fontconfig, so on Windows the
windows fell back to the proportional default.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-24 01:07:47 +00:00
erikbrockoandClaude Opus 5 2079bf3f59 Paint a WAE station by the traffic left with it, as N1MM does
N1MM has four colours for a station in WAE rather than the usual three, and
the manual and the RTTY tutorial both spell them out. Red is a new
multiplier, as everywhere else. Green is a new station with QTC traffic
still to exchange, which takes the more-than-one-multiplier colour because
WAE has no second multiplier to use it. Black is a station already worked
that still has traffic left — worth working for the QTC points alone — and
it is a colour of its own, N1MM's "Color of a QTC callsign in the WAE
contest". Grey is a dupe with nothing left, the same as in other contests.

The verdict carries how much traffic is left with the station, so the
callsign box, the check window, the bandmap and everything else that colours
a station say the same thing. The contest works the number out: ten with a
station on the other side of the contest, none with one on our own
continent, and none once the ten have gone. Every other contest answers
nought. The log counts the QTC rows per station as they are indexed rather
than counting them again for each station judged, because the bandmap judges
every spot it holds on every pass.

The verdict line says it in words as well, so a dupe reads `dupe · 7 QTCs
left` rather than `dupe`.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0157i7PiZyqBkquxS9A6FTdQ
2026-09-10 20:03:32 +00:00
erikbrockoandClaude Opus 5 13a1acfcab Lay the band panel out the way N1MM lays it out, and colour it
N1MM's band panel is a row per band and a column per mode the contest runs,
with every cell painted by what the callsign being typed would be worth there:
red for one new multiplier, green for more than one, blue for points, grey for
a station already worked on that band and mode. With nothing typed every cell
is grey. That is the panel's point — it says where a station is still needed
without working the bands one at a time — and this had only the frame.

BandPanel holds the rule and is unit-tested without a window. The bands are the
six contest bands, with 30, 17 and 12 metres added for general logging: in N1MM
that is the one entry of the hundred and thirty-five that shows the WARC bands,
so Contest.ShowsWarcBands says so and GeneralLogging overrides it. The columns
are the modes the contest runs, so CQ WW CW has one column and IARU has two,
rather than always showing CW and phone. A digital entry gets one DIG column
where N1MM has RTTY and PSK: dupes and points here go by mode category, and
those two are the same category.

The labels are N1MM's: the metres alone up to 10, then the unit from 6m up. The
band the radio is on is ringed rather than filled, as N1MM rings it, so the
ring does not hide the colour underneath. The cells are labels with a click
handler rather than buttons, so the theme cannot paint over the colour under
the pointer.

Text on a filled cell is black or white by N1MM's rule: light is the three
channels adding up to more than 384.

Looked at under Xvfb in CQ WW CW: one CW column, six bands, grey with nothing
typed, and with a JA typed red on every band but 20, where the zone and country
are already claimed, and which carries the ring.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RoGtneMQaz4M9w7Kk49AVD
2026-08-30 21:42:45 +00:00
erikbrockoandClaude Opus 5 da04764756 Two themes, and one place that decides what colour a station is
Colours came from static brushes scattered over the windows. They now come
from a Theme, and everything that paints a station, a spot or a log row
asks Themes.Current as it paints, so changing the theme changes every
window without reopening it.

light is N1MM's own palette, read out of ApplicationStyles: the pale blue
behind a window, ivory on a button, white boxes, and the four colours a
station is painted in. dark is the same states in colours for a dark
screen, which is roughly what the program looked like before.

Config > Manage Skins, Colors and Fonts picks one, under N1MM's name for
the same dialog, and shows what each theme paints a callsign. The choice
is kept in settings.json as Theme, and light is the default.

The window chrome follows through resources the Fluent controls read, so a
text box and a button take the theme's colours in every state. Fonts and
skins are not part of it.

Looked at under Xvfb in both themes: the entry window, the theme dialog,
and the log window with its rows still coloured by what each contact was
worth.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-28 13:06:32 +00:00