Commit Graph
10 Commits
Author SHA1 Message Date
erikbrockoandClaude Sonnet 5.5 65178b2d89 Add the Broadcast Data dialog and send N1MM's score breakdown
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-24 03:42:19 +00:00
erikbrockoandClaude Sonnet 5.5 f336b89c37 Send contacts in the layout N1MM actually reads
QsoRecord followed MultiOpManager.QSOString, a helper N1MM does not use
for the network. The messages use Contact.QSOString: 43 fields, the
continent before the contact type, and flags as numbers. N1MM converts
the multiplier flags with ToShort and threw on 'True', so every contact
logged here raised an error at the other computer.

The id now goes out as a GUID and is kept on arrival, which is what the
other station's checksum of a resync block is made over.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-24 00:41:51 +00:00
erikbrockoandClaude Opus 5 7ba0b44fc1 Take serial numbers from a pool the whole entry shares
Each station worked out its next number as the highest in its log plus one,
so two operators typing at the same moment both sent the same number and
one of the two contacts was wrong in the sponsor's log.

SerialNumberPool holds the highest number taken per band, which is N1MM's
QSONumbers array. A number is taken at the first character of the callsign,
as N1MM takes it, and ReserveNr tells the other stations before the contact
is worked. A number at or below one this station has used is answered with
the whole pool, N1MM's QSONRS, and the station that is behind counts on from
there. The pool also goes out when a contest is opened and when the numbers
are started again.

Contest.NumbersByBand says whether the numbers run per band or as one
sequence for the station. CQ WPX runs one per band for a multi-two and a
multi-multi; every other contest here runs one sequence. The band index in
the message is N1MM's, so the array lines up with theirs.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015NZkFxHde1iifAQemFTHxf
2026-09-10 11:56:49 +00:00
erikbrockoandClaude Opus 5 0b92bfc6ee Fill in the rest of N1MM's network status window
Seven tabs now, in N1MM's order, and the messages behind them.

**Options** holds what there is something behind: Log QSOs at all Stations,
which decides whether the contacts the others log are kept here; the
message trace, moved off the Messages tab where N1MM does not keep it; and
Run1/Run2, which used to be guessed from the radio number and is now the
operator's choice, sent in every `STATUS` and every `XMIT`. The transmit
interlocks stay out: this program does not block a transmitter, and a
station that claimed it did would be waited on for nothing.

**Call Stack Targets.** A callsign heard at one station and handed to the
position that will work it — `STACKANOTHERCALL` with the call alone,
`STACKCALL` with the contact behind it. The target is picked from the tab
or from the station list, and what arrives goes on the call stack of the
radio the operator is on, sorted by whether it is a multiplier here.

**The master** is the station the entry follows for cluster spots and the
time. `MASTER` names it to everybody, so the column agrees everywhere.

**The clock.** `TIME` carries a station's clock and Force Time Sync sends
it. N1MM sets the clock from it when it is running as an administrator and
says how far out it is when it is not; this program always does the second,
because setting the clock needs root and a contest logger has no business
asking for it. Anything over two seconds is called out.

**Serial numbers.** Reset Serial Numbers at all Stations sends
`RESETQSONRS` and every station starts again at one. The contacts already
logged keep the numbers they were sent with.

**What the entry agrees on** is now checked rather than assumed:

| What | How |
|---|---|
| the contest | `CONTESTNAME` as soon as a connection opens, and again in every `CHECKSUM` |
| the country file | its issue date — the publisher's `=VER20260826` — rides in `STATUS` |
| the computer name | longer than N1MM's fifteen characters is named at startup; a second computer answering to this one's name is named when its beacon arrives |
| the station number | two stations on the same number are named when the second says so |

`CountryFile` reads its issue date, which nothing had asked it for before.

Left for later: the master relaying its cluster spots, and the shared
serial-number pool where stations claim numbers in advance.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PdAYHcdRktqKry7nk414TU
2026-09-03 23:15:44 +00:00
erikbrockoandClaude Opus 5 b5d86c1677 Send the messages N1MM actually reads
Three of the messages this program sends were its own invention or in the
wrong units, so an N1MM beside it read them wrongly or not at all.

| Message | N1MM | What was sent |
|---|---|---|
| `XMIT` | transmitting, the function key's caption, Run2, F1 pressed, stop sending | transmitting, the radio number |
| `PASSFREQ` | the frequency in hundredths of a kilohertz, and nothing else | the frequency in kilohertz, and a callsign |
| `FREQ` | the frequency in hundredths of a kilohertz | `BANDMAP`, which N1MM has no such message for |

So N1MM showed a radio number where the other operators read what a
station is sending, read a pass on 14205.5 as 140.25, and never saw this
station move at all. `BANDMAP` is gone: the frequency goes out in `FREQ`
when the radio moves and the mode, run and the rest ride in the `STATUS`
that follows it, which is where N1MM carries them.

The `Msg` column now shows what a station is sending, which is what the
caption is for. `PassCall` and `RadioNumber` are gone from the station:
neither is on the wire, so neither was ever anything but this program
talking to itself.

**A station that reconnects resynchronises by itself.** N1MM sends
`LASTQAT` — when I last worked anybody — as soon as a connection opens,
and a station holding nothing that late asks for the hours in between. An
empty log asks for nothing: a program that has just been started has no
business pulling the whole contest across, and N1MM suppresses it the same
way. The answer goes over the connection this station opens, which is not
always up when the message arrives, so a resync that has nothing to ask
over waits for it rather than being lost — and one that still cannot send
stops and says so instead of leaving the row resynchronising for the rest
of the contest.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PdAYHcdRktqKry7nk414TU
2026-09-03 22:54:16 +00:00
erikbrockoandClaude Opus 5 2a21c772ad Resynchronize a log with the other stations, and rescore it
A station that was away — a laptop that lost the network, one that was
switched off — comes back missing whatever the others logged while it was
gone. N1MM fills that in by walking the log an hour at a time, and this is
that walk, on the same messages:

| Message | What it says |
|---|---|
| `CHECKSUM` | here is what I hold for your contacts in this hour, and the contest and callsign I am logging |
| `DELETEQS` | drop your copies of my contacts in that hour, I am sending them again |
| `RESYNCQSO` | one of those contacts |
| `CONFIRMED` | here is what the hour hashes to at my end — which also asks for the next hour |

Each station is the authority on the contacts it made, so an hour that
disagrees is replaced rather than merged. The answer to one block asks for
the next, and the walk ends when the block starts after the end of the
period. The Resynchronize tab counts the hours that agreed, the hours that
were sent again and the hours that still disagreed, which are N1MM's
columns.

**`LogChecksum`** is N1MM's: a CRC32 over the `DXLOG` columns of the block,
ordered by time and then callsign, leaving out what each station works out
for itself — points, the three multiplier flags, the country prefix, the
continent, the WPX prefix and `IsOriginal`. Two stations may disagree about
those and still hold the same log. A checksum that disagrees for any other
reason costs one block of traffic, which is what a resync is for.

**The link still holds no log.** It asks one through `ContactLog` for the
contacts of a computer in a block of time, and `SessionContactLog` answers
on the window thread, because that is where the log is touched.

**Every contact logged here now carries the computer that made it.** N1MM
stamps `NetBiosName` and `NetworkedCompNr` on every row and this program
did not, so its own contacts belonged to no station and a resync could not
ask for them.

**Rescore** writes the points and multiplier flags of a period back to the
database. The log in memory scores itself whenever it changes; the stored
rows do not, and N1MM reads them rather than working them out. A contact
that arrives from another station after the one that took a multiplier
leaves those columns behind. A station can also ask the others to rescore
when its resync finishes, which is the flag on the end of `CHECKSUM`.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PdAYHcdRktqKry7nk414TU
2026-09-03 21:52:09 +00:00
erikbrockoandClaude Opus 5 68b29d722a Give the network status window N1MM's tabs and columns
The window was one flat table of columns this program made up. N1MM's has
tabs and a fixed set of columns, and an operator who knows one has to be
able to read the other.

**The window** now has Stations, Actions and Messages. Stations is a grid
with N1MM's headers in N1MM's order — Computer, IP Address, Pass, Run,
10, 100, Freq, Op, Msg, Send, Receive, Band, R/M, Mode — and a row per
station, this computer included. Right-click a row to pass the contact
being worked to that station, to talk, to show the connection log, or to
close and open its connection. Actions holds the talk line, the pass
frequency, the echo and the networking switch; Messages holds the chat,
the connection failures, the echo round trips and a trace of every
message that arrives.

**`STATUS`** is what fills those columns. N1MM sends it every few seconds
whether anything has changed or not — the pass frequency, the frequency,
run or search and pounce, the operator, the rates over the last ten and
the last hundred contacts, the mode, the categories and the version — so
a station sitting on one frequency for an hour still has a current row.
`BANDMAP` only says a station moved. The five transmit-interlock flags
are sent as false: this program does not block a transmitter.

**`Rates.PerHour`** reads the two rate columns out of the log. Count back
over the last N contacts, stop at a gap longer than the contest's minimum
off time, and treat a span under a minute as a minute, so three contacts
in five seconds read as 180 an hour rather than 2160.

A connection closed by hand stays closed. Without that flag the next
beacon opens it again within ten seconds, which makes the menu item look
broken.

Left out, because there is nothing behind them: N1MM's Resynchronize and
Rescore tabs, the transmit interlocks of its Options tab, the Master
column and the call-stacking target tab.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PdAYHcdRktqKry7nk414TU
2026-09-03 21:39:42 +00:00
erikbrockoandClaude Opus 5 c0e1bc1e1b Talk to the other logging computers on N1MM's own port
N1MM has two networks and this program had only one of them. Port 12060
carries XML to other programs — a spot tool, a score poster — and
`StationNetwork` already writes that. Computer to computer, N1MM uses
port 12070 and a different protocol, which is what this adds.

The wire format, from `MultiOpManager` and `MultiStation`:

    DATA__07%SHACK-PC%QSO%2026-09-03 12:34:56%DL1ABC%…~__DATA

the sending station's number, its computer name, the message type and
the fields of that type. `%` and `~` cannot appear in a field, so N1MM
writes `!` in their place. `StationRecord` reads and writes that, and
holds what has arrived until a `~` says a message is whole: TCP hands
over half a message as often as two.

Discovery is a UDP broadcast to the same port, six fields wide.
**N1MM refuses a station whose version is not its own** — it says
"Software versions must match" and drops it — so the version this
program broadcasts is a setting rather than its own version, and a
station that says something else is kept in the list with `Refused` set
so the operator can see why nothing is arriving.

`StationLink` runs both sockets, opens a connection to every station it
hears, and reports what arrives. `QsoRecord` is the thirty-five fields
of a contact in N1MM's order, from `MultiOpManager.cs:1007`; points and
multiplier flags are read but the log works them out again from the
rules, so two stations cannot disagree about a score. `AddStation` names
a station by hand, for a network where a broadcast does not reach.

A station can also be named rather than heard, and one that is connected
may say nothing for a while, so `NetworkedStation` is heard-from as soon
as it exists. Left at nothing, the sweep that drops quiet stations read
every new station as quiet since the beginning of time and closed the
connection the moment it opened.

Tested as bytes and over loopback. Nothing has talked to a real N1MM.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PdAYHcdRktqKry7nk414TU
2026-09-03 15:19:03 +00:00
erikbrockoandClaude Opus 5 eb31fa5ae1 Edit and delete contacts in the log
Double-click a cell in the log window to change it. The columns follow the
contest exchange instead of being fixed in the XAML, so CQ WW gets a Zone
column and Sweepstakes gets Nr, Prec, Ck and Sec.

QsoEditor holds the column list and applies one field edit. Validation comes
from the ExchangeFieldKind the contest declared: a CQ zone is 1 to 40, an ITU
zone 1 to 90, a section is looked up in the ARRL list, a grid must parse.
A refused edit returns the reason and leaves the log alone, so the cell
reverts. Changing the callsign runs the country lookup again.

Delete, or the right-click menu, removes the selected contact after a
confirmation. Either way the log is rescored, so a multiplier the removed
contact held passes to the next contact that claims it.

Both go out to the other stations in N1MM's own messages: contactreplace
carries oldcall and oldtimestamp, contactdelete names the contact. An incoming
edit or delete is matched by contact id first, falling back to call plus
timestamp because N1MM does not know our ids.

Country, continent and the two prefixes were filled in twice, once when
logging and once when editing. They now come from CountryFields.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 15:32:32 +00:00
ErikandClaude Opus 5 f5aa77ece3 Add CW keying, function key messages and the documentation
The function keys send through cwdaemon or a WinKeyer, with N1MM's message
macros. Escape stops sending.

Settings are read with the reflection serializer rather than a generated one:
the generated one hands back null for every property the file leaves out
instead of the value the property is declared with, which crashed the program
the first time a new setting was added.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 11:23:30 +00:00