Commit Graph

16 Commits

Author SHA1 Message Date
d347538fbc Lay the station form out the way N1MM lays it out
The dialog now carries N1MM's fields in N1MM's order, with the labels to
the left of the boxes and the tip text at the top right. New fields in
StoredStation: the address, the licence class, the position, the radio,
the antenna and the email address.

The grid square and the position fill each other in, as they do in N1MM.
Which box has focus decides the direction, because TextChanged arrives
too late to tell a typed edit from a programmed one.

The fields N1MM's form does not have are gone from it. Continent and the
country prefix are looked up from the callsign after Ok; the rest keep
the value they had.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-28 11:32:22 +00:00
682932c35d Make the run switch a switch, and split the tuning tolerance by mode
Three things you could not see or could not set.

Run and S&P were a label saying which one you were in. They are two buttons
now, the one you are in marked, either one clickable, which is what N1MM has.
Ctrl+? and F1 still work.

The tuning tolerance is one number per mode, as N1MM keeps it: CW, phone and
digital, 300 Hz each, which are its defaults. A phone signal is wide and a CW
one is not, so one number for both was wrong.

The bearing line went blank whenever it could not be worked out, which looks
exactly like a missing feature. It now says which end could not be placed and
what to do — no country file, no position for your own station, or a callsign
the country file does not place. It also gives miles beside the kilometres, as
N1MM does.

While clicking it: a marked button lost its mark under the pointer, because the
theme paints its own background there. The band buttons had the same fault.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-28 10:39:32 +00:00
8956c2fd22 Take the rest of what reading N1MM turned up
The call frame. Above the callsign box, N1MM writes which spotted station the
radio is sitting on, coloured like the bandmap colours it, or CQ-Frequency when
this is the frequency the last CQ went out on. Space with an empty callsign box
takes the call out of the frame and into the box, but only while searching:
TabPressed does that when the run box is unchecked, because a running station is
answering callers rather than chasing the one under its VFO. How close counts as
sitting on it is N1MM's tuning tolerance, 300 Hz, now a setting.

Sh/dx while unassisted. TelnetClient.Output refuses any command holding SH/DX
when the entry is not assisted, and the telnet window does the same now.
Whether an entry is assisted follows N1MM's own rule: assisted, multi-operator
or checklog may use spots, a single operator who did not say assisted may not.

The node's flavour. Click_LogonButton reads DXSpider, AR-Cluster, CC Cluster or
GoCluster out of the banner; ClusterClient reads the same words and the window
shows what it found. It changes nothing yet — the commands it would change are
ones this does not send — but the node says so and now we know.

CQ WW RTTY's state box. NextTab only stops on SectionText when the station is
US or Canadian, because nobody else sends a state, so a contest can now say a
box is not for this station and the walk steps over it. The box is still there
to type in.

The telnet button editor shows as many buttons as are defined, with an empty row
to write the next one in, rather than N1MM's twelve.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-28 10:23:30 +00:00
cf0166f1b2 Edit the function key messages as their file
The messages were twelve boxes in a dialog, which meant no labels, no
search-and-pounce set, and no way to read a file somebody published. They are
now the file itself: right-click any function key button under the entry
window, or the two buttons in Config ▸ Keyer and messages, and the text of an
N1MM .mc file opens in a plain editor with Import, Export and Back to the
defaults.

MessageFile reads that format by N1MM's rules. A line starting with # is a
comment; every other line is a label, a comma and the message, with && standing
for one & in a label. Which key a line belongs to is decided by where it is and
nothing else: the first twelve lines are F1 to F12 while running, the next
twelve the same keys while searching, and a file that stops part way through the
second twelve leaves the rest sending what they send while running. A blank line
in the middle is a key with nothing in it, which is what the manual says; the
newline that ends the last line is not, which it does not say, but no .mc file
in the world means its final newline as a message.

Two things fall out of this. The buttons now say what the file says, and they
change when the operator moves between running and searching, so the labels are
the documentation N1MM's manual suggests writing them as. And the search set is
real: ESM's F2 while searching can be a different message from the one it sends
while running, which is how the file was always meant to be used.

Settings keep the file text and carry the twelve stored messages into it on
first read, with the labels this program used then, so nobody loses what they
had typed.

The editor is deliberately a text box rather than a grid of fields: importing,
exporting and editing are then the same thing, and the comments an operator
writes in the file survive being edited here. The telnet window's buttons can
use the same editor later.

Running it caught two: Save as the default button ate the Enter key that a
multi-line editor needs, and the button labels did not follow the move between
run and search until they were redrawn rather than only rebuilt.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-28 08:13:24 +00:00
0c440ed865 Let Enter send the message the contact has got to
ESM is how most people run N1MM, and it was not here at all — not in the code,
not even in the list of what is missing. Config ▸ ESM turns it on and it stays
on between runs.

The decision is a table in N1MM's function-key documentation, and it is written
here as one: the state of the callsign and exchange boxes, whether the station
is running or searching, and whether the call and the exchange have gone out
already, give the function keys Enter sends and whether the contact is logged
after them. Esm.Decide is that table and nothing else, so it is tested against
every row rather than by clicking.

Searching: type a call, Enter sends your call, space moves to the exchange, and
once the exchange is filled in Enter sends yours and logs. Running: Enter calls
CQ, a call in the box makes Enter send his call and the exchange, and the next
Enter ends the contact and logs it. A dupe gets QSO B4 while running and nothing
while searching, unless dupes are worked, which is what N1MM recommends and what
this does out of the box. F1 puts a searching station into run mode.

The entry window highlights the keys Enter would send next, so what is about to
happen is on the screen rather than in the operator's head. `=` sends whatever
Enter last sent. Escape and F12 put ESM back to the start of a contact.

Send Corrected Call is in as well: copy SM3AB, send it, fix it to SM3ABC, and
the message that ends the contact goes out as "SM3ABC TU DL1ABC". That is why
N1MM's documentation says to put ! in F5 rather than {CALL}, so the default F5
message is now ! . F6 is QSO B4, which is the message ESM sends a dupe; it used
to repeat the exchange, which no part of the table asks for.

{EXCHSENT} means something again, now that there is an ESM state for it to set.

Worked end to end against a fake cwdaemon: a search-and-pounce contact logged in
four keystrokes, a run contact in three, both with the right text on the keyer
in the right order, and the corrected call in front of the last message.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-28 07:59:11 +00:00
333d3b97c2 Run the action macros in a function key message
A function key message was read as text and nothing else, so a message file
written for N1MM lost half of what it said: {WIPE}, {LOG}, {RUN} and the rest
expanded to nothing and the key only sent characters.

Reading a message now produces a plan rather than a string. MessagePlan.Read
walks the template once and sorts what it finds into three parts: the actions
that run before anything goes out, the text that goes on the air, and the
actions that wait until it has gone. N1MM's {END} decides which side an action
falls on, and text after {END} is dropped, because the message is over by then.
So TU {LOG}{END}{WIPE} logs the contact, sends TU, and clears the boxes when the
key has finished sending.

The actions that are carried out: {WIPE}, {LOG}, {RUN}, {S&P}, {SPACE},
{SPOTME}, {STOPTX}, {FREQUP}, {FREQDN}, {PGUP}, {PGDN}, {JUMPRX}, {JUMPRXTX},
{CTRLF1} to {CTRLF12} for sending on the other radio, {TELNET sh/dx} for a
command to the cluster node, and {OTRSP TX2} for one to the SO2R box. The last
one wanted a way to send a command straight to the box, so So2rBox grew one.
The frequency steps are two settings, with N1MM's own two numbers behind them.

Waiting on the keyer is the part worth reading twice. What follows {END} runs
when the keyer says the message has gone out, which is the only honest moment:
timing it from the length of the text is a guess that goes wrong exactly when
the contest is busy. A keyer that does not report completion is taken at its
word as soon as the text is handed over, and one that goes quiet is given two
minutes before the actions run anyway, because never running them is worse.

Running it against a fake cwdaemon and a fake node showed the message text on
the keyer, the telnet command at the node, RUN lighting up before the message
and the boxes clearing after it. That is also what showed the entry window was
not redrawing between the actions and the message.

What is still read and passed over is written down: the CAT, audio, rotator,
stereo and call-stacking families, the digital TNC macros, and the CW keyer
characters < > ~ ] [ + = , which belong to the keyer rather than to the
expander. {EXCHSENT} waits on ESM, which is next.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-28 07:44:59 +00:00
d9f9d880f2 Give the telnet window the rest of what N1MM's has
The packet window showed traffic and took a command line, and everything else
about the cluster lived in a dialog under Config. It is now the window N1MM has,
with the same five tabs.

Telnet shows the traffic with spot lines in green, what went out in blue and
lines from a preferred spotter in bold. Double clicking a spot line, or "Jump to
this spot", puts the radio there with the call in the entry window. Scrolling
stops while the pointer is over the traffic. The client keeps the last two
hundred lines, so a window opened mid-contest is not blank.

Clusters keeps the operator's nodes with their ports, passwords and after-login
commands, connects and disconnects, and holds the logon settings. Download
fetches the published list of telnet nodes from NG3K — around fifty, with the
sysop's call and a note about each — and clicking one fills the boxes in. N1MM
downloads its list from its own web service, which asks the operator to opt in
to data collection and is N1MM's to run, so this reads a public page instead.
ClusterList takes any page with telnet:// links in a table; a page it cannot
read leaves the stored list alone.

Filters decide which spots reach the bandmap: bands, modes, beacons, busted
calls, stations outside the call history file, blacklisted spotters and calls,
spots from outside your country, continent or a list of prefixes, and how long a
spot stays on the map. A busted spot is a call the callsign database has never
heard that is one character away from one it knows; a call nothing resembles is
kept, because that is what a new station looks like. Nothing is filtered out of
the traffic itself — the operator sees everything the node sends.

Buttons edits the twelve command buttons. A button takes what N1MM's takes: the
message macros, several commands separated by semicolons, or {CONN} and the name
of a favourite, which connects to that node instead of sending anything. The
label takes the macros too. Right-clicking a button opens the editor.

Config ▸ Cluster now opens this window on the Clusters tab rather than a dialog
of its own, which is where N1MM keeps those settings.

Three things that could take the program down while a cluster was connected:

Settings.Load read a null where the property is not nullable. A file that names
a key with a null value — one written before the property existed and then
edited — put that null straight through, because the property's own default only
runs when the key is missing. Opening the telnet window then threw on the first
list it touched. Every null is now put back to the default the property
declares, walking into the stored records and the lists of them.

Bandmap was written from the cluster's thread and read from the window's, so a
dictionary could be modified while a window enumerated it. Every method locks
now.

ClusterClient disposed its token source while its own loop still used it, and
the retry delay sat outside the catch, so a disconnect faulted the loop task.

Along the way the message macros were checked against N1MM's function-key
documentation, and several were wrong. {LOGGEDCALL} is N1MM's {LASTCALL}, the
serial is #, and there is no {MYZONE}; {NAME} and {GRIDSQUARE} stand for the
other station's name and grid, not ours; {OTHERMHZ} is the radio the operator is
not on. The single-character macros * and ! were missing. Added from the same
table: {LASTCALL}, {PREVNR}, {NAMEANDSPACE}, {CHNAME}, {GRID}, the two grid
bearings and the grid distance, {FREQ}, {FREQROUND}, the other-radio
frequencies, {TIMESTAMP} and {TIME2}. Frequencies are formatted the way N1MM
formats them, with R for the decimal point on CW. The macros that pass a station
to the other band take the second radio as a new argument, and stand for nothing
at a one-radio station.

Left out, and written down: saving spots to a database, which N1MM keeps in its
admin database rather than in the log file the two programs share; the
special-calls list; the two-character busted check, which is a few hundred
thousand lookups per spot against a few hundred for one character; and N1MM's
action macros, which need a different shape than an expander that returns a
string.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-28 07:33:55 +00:00
648da1918a Put the QTC window's settings on its right-click menu
N1MM keeps them on a Setup tab inside the window; here they are a dialog behind
a right-click, which suits a window this size better. Four of them, with N1MM's
own defaults: how many QTCs a series carries, whether the RX Ready and Cfm steps
are stopped at on the way through, and whether Hdr Agn and Agn clear what they
are asking for again.

Each one changes what the window does. The series count is passed to the search
for contacts worth reporting, the two skip settings are the focus order, and the
two clear settings are what the Agn buttons do. The Cfm buttons also disappear
when a RTTY station is reading its own log out, which is what N1MM does with
them.

N1MM's remaining QTC settings are all about putting traffic on the air — the CW
messages for Agn and TU, the field spacing, the four SSB recordings, the RTTY
templates — and nothing here transmits, so they are left out rather than shown
as settings that do nothing. The dialog says so where the operator will look.

The right-click menu needed a background on the panel to come up anywhere but
over a control: a panel with no background is not hit-tested.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-28 00:10:39 +00:00
ae48c04e71 Alternate CQ between the two radios
Ctrl+B calls CQ on one radio, and when that message has gone out, moves to the
other and calls there. The keyboard, the entry window and the SO2R box follow
each turn. N1MM calls this dueling CQs and puts it on the same key.

The turn is taken when the keyer says the message has ended, not when a timer
guesses it has. So MessageSender grew a Finished event and a ReportsCompletion
flag, and both keyers fill them in: cwdaemon answers the <ESC>h reply request
that now goes out in front of every message, and a WinKeyer clears the busy bit
in the status bytes it sends of its own accord. The status-byte reading is in
WinkeyerStatus, away from the serial port, because that is the half that can be
tested without a keyer on the desk. A keyer that reports nothing refuses to
start alternating CQ rather than keying the second radio over the first.

AlternatingCq itself takes the keyer, a callback that calls CQ on a radio, the
gap and a wait function, so the alternation is tested without sleeping. The gap
is in Config ▸ Keyer and messages and will not go below 100 ms, which is N1MM's
floor too: an SO2R box works relays.

docs/keying.md writes down why cwdaemon does the timing and we do not. N1MM
keys DTR itself with a coarse sleep, a busy-wait and a margin that grows every
time the sleep overshoots, and it raises the thread to TIME_CRITICAL for the
length of the message. The busy-wait ports to Linux; the priority does not,
without CAP_SYS_NICE, and a garbage collection mid-element is audible. A direct
serial keyer stays a reasonable third option, to be taken knowingly.

Running it against a fake daemon that takes 1.5 seconds to play a message: six
CQs went out back to back and the keyboard moved between the two entry windows
each time. Escape stopped it, let the message in flight finish, and started
nothing further.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 23:28:57 +00:00
d084789ed2 Paint the band the way N1MM paints it
Behind the bandmap scale, the CW part of the band is one shade and the phone
part another, with a third for a digital block. That is what N1MM's graphical
bandmap does: ResizeBandPanels puts a CW, a Digi and an SSB panel behind the
scale, sized from its CWBands, DigiBands and SSBBands tables. Anything past a
band edge is shaded red, which is the only place the edges themselves show, and
it only appears now that the slice can reach past an edge.

The defaults are N1MM's: CW ends at 1840, 3600, 7125, 14150 and so on, and the
digital pair is empty until somebody fills it in, exactly as N1MM ships. They
are one worldwide set rather than one per ITU region, which is also N1MM's
answer — the reason recorded for leaving this out, that the segments differ by
region, was wrong about what N1MM holds. 60M and everything above 2M get no
entry, because N1MM's own numbers there contradict themselves: its 1.25M CW top
is below its phone start, and its 70CM CW top is above the band.

Config ▸ Sub bands edits them, one row per band in kilohertz, with a Defaults
button. Only the rows that differ are written to the settings file, so a plan
nobody has touched leaves nothing behind. BandPlan is an object rather than a
static table, so the stored changes layer over the defaults and the bandmap
picks up a save without a restart.

The numbers are a drawing aid, not a licence. Nothing stops a contact being
logged either side of a boundary.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 23:01:56 +00:00
1fda1696f2 Read call history files, and fill the exchange from them
N1MM's format, so a file published for a contest is read as it is: # comments,
!!Order!! naming the columns of the lines after it, semicolons in preference to
commas so user text can hold a comma, and a default column order for a file
that names none. The directives that change what is stored are acted on;
!!Order!! can appear again part way through, because these files are usually
several files stuck together.

Leaving the callsign box fills what the file knows into the exchange boxes that
are still empty. A box with something in it is left alone: what the station
actually sends beats what somebody published months ago. The zone comes from
the CqZone or the ITUZone column depending on which the contest asks for, and a
file with no Sect falls back to State.

The check window's two missing columns are in. History lists matching calls
from the file. Exchange is not about callsigns at all: it offers the values the
exchange box with the cursor in it can hold, which is what N1MM's exchange pane
does — it searches the contest's list of valid exchanges, not the log.
CheckCandidate.Call is now Text, because an exchange value is not a call.

The section-validating directives are read and passed over rather than acted
on. Acting on them means holding N1MM's section lists and its rules about
retired sections, and getting that wrong throws away good data.

Running it caught what the unit tests could not: the exchange was filled and
scored but the boxes on screen still looked empty, because nothing resynced
them.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 18:15:41 +00:00
1185faed78 Two entry windows and an SO2R box
LoggingSession mixed two things: the contest, which one station has one of,
and what the operator is typing, which belongs to a radio. It is now
ContestSession and RadioPosition. Two positions share one log, one score and
one run of serial numbers, so a station worked on radio 1 is a dupe on radio 2.
Frequency, mode, split, what is typed and whether you are running belong to
each radio on its own.

A second radio opens a second entry window. It has no menu of its own: it is
another view of the same contest, not another program. Only the window for
radio 1 opens the database and the connections.

Ctrl+Tab moves the operator to the other radio and the keyboard follows.
Ctrl+Shift+Tab puts both radios in the headphones.

OtrspBox speaks OTRSP to an SO2R box over a serial port: TX1/TX2 for the key,
RX1/RX2 and RX1S for the headphones, AUXnnn for an output line. It follows the
active radio, and every message points the box at this radio before keying, so
a message cannot go out of the radio the operator has just left. A command that
would change nothing is not sent, because the box works relays; N1MM does the
same. The box takes a Stream, so what it sends is tested without a serial port.

Still missing: alternating CQ, and voice keying on the second radio.

Looked at under Xvfb with two fake radios, one of them split: both windows up,
radio 1 showing 14008.00 into 14020.0, radio 2 on 14030.00, Ctrl+Tab moving the
keyboard between them.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 16:49:24 +00:00
43be3816c3 Read split from the radio, and read two of them
Split. RadioState carries a transmit frequency, zero meaning the radio
transmits where it listens, so split is not a second flag that can disagree
with it. The contact stores it in N1MM's QSX column, the entry window shows
14008.00 followed by the transmit frequency, and the bandmap draws a red bar
there. SetSplitAsync sets the frequency before turning split on, or a radio
last split somewhere else transmits there.

Every command now goes out with a + in front, asking rigctld for its extended
answer: named fields ended by an RPRT line. The raw answer is bare values with
no terminator, so the client had to know how many lines each command returns —
there was a `command == "m"` special case for the one that returns two. Add a
third such command and get the count wrong once, and every later answer is read
against the wrong command for the rest of the session. RigctldReply parses the
extended form and is tested on its own.

A radio that cannot do split answers RPRT -11. That is an answer, not a broken
connection, so the frequency and mode it did report still count.

Two radios. Settings hold a list rather than one host and port, with the single
radio an older settings file holds carried into it. Both radios are read and
both show on the bandmap, the active one green and the other orange, but only
the active one drives the entry window: the second radio moving must not drag
the operator off the station being worked. Ctrl+Tab swaps, and a contact
records which radio made it.

This is not a full two-radio operating position — no second entry window, no
alternating CQ, no audio switching. It is two radios read and logged correctly.

Tested against a stand-in for rigctld over a real socket, and looked at under
Xvfb with two fake radios, one of them split.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 16:40:42 +00:00
2b8033ccdd Speak telnet properly to the cluster node
The old client read the socket with a StreamReader, so the option negotiation a
node sends on connect landed in the text as control bytes and made a mess of
the first lines. TelnetStream now answers it: it agrees to ECHO and
SUPPRESS-GO-AHEAD, refuses everything else, swallows subnegotiations, and
tracks what it already answered so the two ends do not reply to each other for
ever. A command split across two reads is still understood, because a socket
hands over whatever has turned up rather than whole messages.

LineAssembler keeps the tail that has no line ending yet. Nodes write their
login prompt as "login: " with nothing after it, so the old ReadLineAsync sat
waiting for a line that never came and only got through because the greeting
happened to mention a matching word.

Login now follows N1MM: it looks for LOGON, ENTER CALL, LOG IN and the rest,
and sends the callsign anyway after ten seconds if no prompt turns up. A
password is sent when the node asks for one and the operator configured one.
The commands go out after that, not straight after the call. A connection that
has heard nothing for four minutes gets a blank line so the node does not drop
it as idle.

The old prompt check matched "call" anywhere in a line, which any spot comment
could trigger.

SendSpotAsync sends the node's dx command. Alt+P, or Edit / Spot It, spots the
call being typed at the current frequency, or the last contact logged when
nothing is typed, and puts it on our own bandmap without waiting for it to come
back round from the node.

The spot parser now takes a line with no colon after the spotter, and finds the
time when DXSpider has put the spotter's grid after it.

The cluster tests run over a real socket against a node fake that sends the
negotiation, the prompt and spot lines.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 15:46:19 +00:00
Erik
f5aa77ece3 Add CW keying, function key messages and the documentation
The function keys send through cwdaemon or a WinKeyer, with N1MM's message
macros. Escape stops sending.

Settings are read with the reflection serializer rather than a generated one:
the generated one hands back null for every property the file leaves out
instead of the value the property is declared with, which crashed the program
the first time a new setting was added.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 11:23:30 +00:00
Erik
2834f63c8e Add the Avalonia application and the station network
The entry window types contacts and colours them as they are typed; the log,
check, bandmap, score and packet windows read the same session. Contacts are
shared with the other stations of a multi-operator entry in N1MM's contact
message, so an N1MM station on the same network sees them too.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 10:56:35 +00:00