LoggingSession mixed two things: the contest, which one station has one of,
and what the operator is typing, which belongs to a radio. It is now
ContestSession and RadioPosition. Two positions share one log, one score and
one run of serial numbers, so a station worked on radio 1 is a dupe on radio 2.
Frequency, mode, split, what is typed and whether you are running belong to
each radio on its own.
A second radio opens a second entry window. It has no menu of its own: it is
another view of the same contest, not another program. Only the window for
radio 1 opens the database and the connections.
Ctrl+Tab moves the operator to the other radio and the keyboard follows.
Ctrl+Shift+Tab puts both radios in the headphones.
OtrspBox speaks OTRSP to an SO2R box over a serial port: TX1/TX2 for the key,
RX1/RX2 and RX1S for the headphones, AUXnnn for an output line. It follows the
active radio, and every message points the box at this radio before keying, so
a message cannot go out of the radio the operator has just left. A command that
would change nothing is not sent, because the box works relays; N1MM does the
same. The box takes a Stream, so what it sends is tested without a serial port.
Still missing: alternating CQ, and voice keying on the second radio.
Looked at under Xvfb with two fake radios, one of them split: both windows up,
radio 1 showing 14008.00 into 14020.0, radio 2 on 14030.00, Ctrl+Tab moving the
keyboard between them.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Split. RadioState carries a transmit frequency, zero meaning the radio
transmits where it listens, so split is not a second flag that can disagree
with it. The contact stores it in N1MM's QSX column, the entry window shows
14008.00 followed by the transmit frequency, and the bandmap draws a red bar
there. SetSplitAsync sets the frequency before turning split on, or a radio
last split somewhere else transmits there.
Every command now goes out with a + in front, asking rigctld for its extended
answer: named fields ended by an RPRT line. The raw answer is bare values with
no terminator, so the client had to know how many lines each command returns —
there was a `command == "m"` special case for the one that returns two. Add a
third such command and get the count wrong once, and every later answer is read
against the wrong command for the rest of the session. RigctldReply parses the
extended form and is tested on its own.
A radio that cannot do split answers RPRT -11. That is an answer, not a broken
connection, so the frequency and mode it did report still count.
Two radios. Settings hold a list rather than one host and port, with the single
radio an older settings file holds carried into it. Both radios are read and
both show on the bandmap, the active one green and the other orange, but only
the active one drives the entry window: the second radio moving must not drag
the operator off the station being worked. Ctrl+Tab swaps, and a contact
records which radio made it.
This is not a full two-radio operating position — no second entry window, no
alternating CQ, no audio switching. It is two radios read and logged correctly.
Tested against a stand-in for rigctld over a real socket, and looked at under
Xvfb with two fake radios, one of them split.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Three things stopped it.
A contest is keyed by ContestNR, not by ContestID. ContestID is only the
ContestInstance table's primary key; DXLOG.ContestNR refers to ContestNR, which
is what N1MM's SQLWhereString matches on. The two agree in a fresh log and
drift apart in one that has been used for a while, so we were reading one
contest's header with another contest's contacts. In a real log of 56284
contacts, joining on ContestID disagreed with the contact's own ContestName
52029 times; joining on ContestNR disagreed 109 times.
N1MM names a contest per mode: CQWWCW, CQWWSSB, CQWWRTTY, never plain CQWW.
Our contests now use those names, and N1mmContestNames turns one back into a
contest and a mode when a log is opened. The name carries the mode, so it beats
the ModeCategory column. Plain CQWW still opens, because older versions wrote
it that way.
The log columns were sized by counting characters, which was too narrow for the
headers: those are drawn in the theme's font, not the grid's monospace. The
grid sizes them now, with the character count as a floor so a column of short
values does not collapse.
Bandmap spots now age from when they arrived rather than from the time written
in them. A node with a wrong clock, or one replaying its backlog on connect,
emptied the bandmap as fast as it filled it.
Checked by opening a real 56284-contact N1MM log under Xvfb and reading the
contest and contacts back.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The bandmap was a list of frequencies and callsigns. It is now a frequency
scale with the stations written out beside it and a leader line from each
callsign back to where the station really is.
BandmapLayout does the placing and has no UI reference, so the rule is unit
tested: put the label centred on its frequency, and if it would cover the one
above, push it below instead. That is N1MM's CalculateOffset, and it is what
keeps three stations a hundred hertz apart readable.
The scale stops short of the top and bottom edges, or the first and last
frequency numbers come out cut in half.
VfoMarker draws the receiver as a bar as wide as the mode passes, rather than a
line. Only the receiver is fed: the radio does not report a transmit VFO or a
second radio yet, so VfoRole has the other two roles ready and nothing draws
them. Band-plan colouring of the scale is left out because the segments differ
by ITU region and there is no band-plan table to read them from.
Checked by running the program against a fake cluster node under Xvfb and
looking at the result: twelve spots, three of them stacked with fanned leaders.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
N1MM splits the telnet stream on CR, not LF, which says some nodes send CR with
no LF after it. Against those the assembler was handing the whole session back
as one unfinished line.
Also adds "user:" to the login prompts, which N1MM matches and we did not.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The old client read the socket with a StreamReader, so the option negotiation a
node sends on connect landed in the text as control bytes and made a mess of
the first lines. TelnetStream now answers it: it agrees to ECHO and
SUPPRESS-GO-AHEAD, refuses everything else, swallows subnegotiations, and
tracks what it already answered so the two ends do not reply to each other for
ever. A command split across two reads is still understood, because a socket
hands over whatever has turned up rather than whole messages.
LineAssembler keeps the tail that has no line ending yet. Nodes write their
login prompt as "login: " with nothing after it, so the old ReadLineAsync sat
waiting for a line that never came and only got through because the greeting
happened to mention a matching word.
Login now follows N1MM: it looks for LOGON, ENTER CALL, LOG IN and the rest,
and sends the callsign anyway after ten seconds if no prompt turns up. A
password is sent when the node asks for one and the operator configured one.
The commands go out after that, not straight after the call. A connection that
has heard nothing for four minutes gets a blank line so the node does not drop
it as idle.
The old prompt check matched "call" anywhere in a line, which any spot comment
could trigger.
SendSpotAsync sends the node's dx command. Alt+P, or Edit / Spot It, spots the
call being typed at the current frequency, or the last contact logged when
nothing is typed, and puts it on our own bandmap without waiting for it to come
back round from the node.
The spot parser now takes a line with no colon after the spotter, and finds the
time when DXSpider has put the spotter's grid after it.
The cluster tests run over a real socket against a node fake that sends the
negotiation, the prompt and spot lines.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Ctrl+Y from the entry window, or Enter on a row in the log, opens the whole
contact in one dialog. It reaches the fields the log has no column for: QSX
frequency, name, QTH, comment, grid, power, radio number, run position, and the
country and WPX prefixes. Previous and Next walk the log without closing and
offer to save first.
The dialog checks values through the same QsoEditor the log columns use, so a
zone the contest will not take is refused the same way in both places.
QsoEdit now names the field that was refused, so the dialog can put the cursor
back in the right box, and QsoEditor.ApplyAll changes several fields at once.
Points and the multiplier flags are shown but not editable. They are worked out
from the rules every time the log changes, so a typed value would be lost on
the next edit. N1MM lets you type them; we do not, rather than offering a box
that does nothing.
A contact's own country prefix now wins over the country file when scoring.
Without this, correcting the country in the dialog would change what the log
shows and what Cabrillo says, but not the score.
LoggingSession.Update now broadcasts the change like Edit does, so a contact
saved from the dialog reaches the other stations.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Double-click a cell in the log window to change it. The columns follow the
contest exchange instead of being fixed in the XAML, so CQ WW gets a Zone
column and Sweepstakes gets Nr, Prec, Ck and Sec.
QsoEditor holds the column list and applies one field edit. Validation comes
from the ExchangeFieldKind the contest declared: a CQ zone is 1 to 40, an ITU
zone 1 to 90, a section is looked up in the ARRL list, a grid must parse.
A refused edit returns the reason and leaves the log alone, so the cell
reverts. Changing the callsign runs the country lookup again.
Delete, or the right-click menu, removes the selected contact after a
confirmation. Either way the log is rescored, so a multiplier the removed
contact held passes to the next contact that claims it.
Both go out to the other stations in N1MM's own messages: contactreplace
carries oldcall and oldtimestamp, contactdelete names the contact. An incoming
edit or delete is matched by contact id first, falling back to call plus
timestamp because N1MM does not know our ids.
Country, continent and the two prefixes were filled in twice, once when
logging and once when editing. They now come from CountryFields.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The function keys send through cwdaemon or a WinKeyer, with N1MM's message
macros. Escape stops sending.
Settings are read with the reflection serializer rather than a generated one:
the generated one hands back null for every property the file leaves out
instead of the value the property is declared with, which crashed the program
the first time a new setting was added.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Checked by opening a log this program wrote in N1MM 1.0.11031. Three things it
rejected:
- a log naming a contest with no row in the Contest table throws "No current
row" in Contest.FromRow, so the definition row is written whenever a contest
is opened;
- an empty overlay category is answered with "Invalid Overlay Category:", so an
entry with no overlay now says "N/A", and the dialog offers N1MM's list;
- the sent exchange omits the report, which is what N1MM's own contest dialog
asks for.
With those three fixed N1MM opens the log and shows the contacts.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Nonemm.Session holds what the operator is typing, what the log says about it and
what happens on Enter, with no UI toolkit behind it. Nonemm.Rig talks to
hamlib's rigctld and reconnects on its own. Nonemm.Spotting reads DX cluster
lines into a bandmap that drops spots after an hour.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
ARRL DX, IARU HF, Sweepstakes, RTTY Roundup, NAQP and general logging join
CQ WW and CQ WPX. The Cabrillo QSO line is now built column by column by the
contest, because Sweepstakes puts the callsign after the serial number where
everyone else puts it first.
User-defined contests read the subset of N1MM's .udc settings that covers the
exchange, the dupe rule, points and up to three multipliers.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Frequencies, bands, modes, callsigns, grid squares and the country file live in
Nonemm.Core. Nonemm.Contests holds the scoring engine and CQ WW and CQ WPX.
Nonemm.Storage writes N1MM's DXLOG schema, and Nonemm.Formats writes Cabrillo
3.0 and reads and writes ADIF.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>