Two differences from N1MM in the spot path, both found by reading Packet.cs.
Randomising moved every CW spot. PacketSpot.Randomize moves a spot only when it
is not a dupe, not a self spot, not on a CQ frequency, is on CW and is not
working split, and Packet skips it altogether for a station passed to another
band. Moving a dupe or a split station makes it harder to find, not easier, so
this now leaves the same ones alone. Whether a station has been worked comes
from the log, so AppSession asks it before moving a spot.
Split needed knowing where a station is listening, which is in the comment. Qsx
reads it by N1MM's rules: QSX, UP, DOWN, DN, U or D, the word standing alone or
after a space, a bare number after QSX meaning kilohertz inside the band and
anything else an offset from the spot, an offset over a hundred kilohertz
refused unless it says QSX, DN70 read as a grid square rather than five down,
and a listening frequency outside the band thrown away.
Spots reached the bandmap one at a time, each one redrawing every window that
watches it. N1MM queues them and flushes the queue once a second, which is what
this does now: the filters and the randomiser run over the batch, and the
bandmap takes it in one call and raises one change.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>