Commit Graph

13 Commits

Author SHA1 Message Date
f8e07471a6 Add the button row and the title bar N1MM has
The title bar said Nonemm. It now says what N1MM's says: the frequency, the
mode, whether the frequency came from a radio or was typed, and which radio the
window belongs to when there are two. Reading it off the taskbar is the point.

Under the function keys is N1MM's second row: Esc: Stop, Wipe, Log It, Edit,
Spot It and QRZ. Each one does what its key already did, so the keys and the
buttons cannot disagree. QRZ opens the callsign's page in a browser, and says so
in the status line when there is no browser to open.

Mark and Store are left out. They stack callsigns, and call stacking is not
here, so a button that did nothing would be worse than no button.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-28 09:07:45 +00:00
86d1f71ffe Put the bands down the side of the entry window
N1MM has two columns of band buttons beside its entry window, CW in one and
phone in the other, with the band the radio is on marked. This has the same.

A button does not jump to the band edge every time: BandMemory keeps the
frequency the operator was last on for each band and mode, so leaving 20 metres
at 14032 and coming back lands on 14032. The first visit to a band starts where
that part of it starts, which the band plan says — the bottom edge for CW, the
CW-to-phone boundary for phone — and a band the plan says nothing about starts
at its bottom edge.

Phone picks the sideband the band calls for, so 40 metres is lower sideband and
20 is upper.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-28 08:45:42 +00:00
a06bbde3f9 Say where the station being worked is
N1MM writes a line under its entry window with the beam heading, the heading the
long way round, the distance and the sun times at the other end. This writes the
same line.

SunTimes is the published sunrise equation, with the usual -0.833 degrees for
the sun's radius and refraction at the horizon, and it returns nothing on the
days inside the polar circles when the sun does not rise or set. It agrees with
published times for London at both solstices, Sydney in June and the equator at
the equinox, to within three minutes.

StationPath picks the position: the grid square when the contest exchanges one
and it has been copied, then the call history file, then the country file, which
puts the station in the middle of its country. That is close enough to point a
beam with. Our own end comes from the station grid square, or from the country
file for our own call.

One thing to know when reading the times: they are that station's own sunrise
and sunset in UTC, so for Japan the sun rises late the evening before.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-28 08:42:07 +00:00
0c440ed865 Let Enter send the message the contact has got to
ESM is how most people run N1MM, and it was not here at all — not in the code,
not even in the list of what is missing. Config ▸ ESM turns it on and it stays
on between runs.

The decision is a table in N1MM's function-key documentation, and it is written
here as one: the state of the callsign and exchange boxes, whether the station
is running or searching, and whether the call and the exchange have gone out
already, give the function keys Enter sends and whether the contact is logged
after them. Esm.Decide is that table and nothing else, so it is tested against
every row rather than by clicking.

Searching: type a call, Enter sends your call, space moves to the exchange, and
once the exchange is filled in Enter sends yours and logs. Running: Enter calls
CQ, a call in the box makes Enter send his call and the exchange, and the next
Enter ends the contact and logs it. A dupe gets QSO B4 while running and nothing
while searching, unless dupes are worked, which is what N1MM recommends and what
this does out of the box. F1 puts a searching station into run mode.

The entry window highlights the keys Enter would send next, so what is about to
happen is on the screen rather than in the operator's head. `=` sends whatever
Enter last sent. Escape and F12 put ESM back to the start of a contact.

Send Corrected Call is in as well: copy SM3AB, send it, fix it to SM3ABC, and
the message that ends the contact goes out as "SM3ABC TU DL1ABC". That is why
N1MM's documentation says to put ! in F5 rather than {CALL}, so the default F5
message is now ! . F6 is QSO B4, which is the message ESM sends a dupe; it used
to repeat the exchange, which no part of the table asks for.

{EXCHSENT} means something again, now that there is an ESM state for it to set.

Worked end to end against a fake cwdaemon: a search-and-pounce contact logged in
four keystrokes, a run contact in three, both with the right text on the keyer
in the right order, and the corrected call in front of the last message.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-28 07:59:11 +00:00
d9f9d880f2 Give the telnet window the rest of what N1MM's has
The packet window showed traffic and took a command line, and everything else
about the cluster lived in a dialog under Config. It is now the window N1MM has,
with the same five tabs.

Telnet shows the traffic with spot lines in green, what went out in blue and
lines from a preferred spotter in bold. Double clicking a spot line, or "Jump to
this spot", puts the radio there with the call in the entry window. Scrolling
stops while the pointer is over the traffic. The client keeps the last two
hundred lines, so a window opened mid-contest is not blank.

Clusters keeps the operator's nodes with their ports, passwords and after-login
commands, connects and disconnects, and holds the logon settings. Download
fetches the published list of telnet nodes from NG3K — around fifty, with the
sysop's call and a note about each — and clicking one fills the boxes in. N1MM
downloads its list from its own web service, which asks the operator to opt in
to data collection and is N1MM's to run, so this reads a public page instead.
ClusterList takes any page with telnet:// links in a table; a page it cannot
read leaves the stored list alone.

Filters decide which spots reach the bandmap: bands, modes, beacons, busted
calls, stations outside the call history file, blacklisted spotters and calls,
spots from outside your country, continent or a list of prefixes, and how long a
spot stays on the map. A busted spot is a call the callsign database has never
heard that is one character away from one it knows; a call nothing resembles is
kept, because that is what a new station looks like. Nothing is filtered out of
the traffic itself — the operator sees everything the node sends.

Buttons edits the twelve command buttons. A button takes what N1MM's takes: the
message macros, several commands separated by semicolons, or {CONN} and the name
of a favourite, which connects to that node instead of sending anything. The
label takes the macros too. Right-clicking a button opens the editor.

Config ▸ Cluster now opens this window on the Clusters tab rather than a dialog
of its own, which is where N1MM keeps those settings.

Three things that could take the program down while a cluster was connected:

Settings.Load read a null where the property is not nullable. A file that names
a key with a null value — one written before the property existed and then
edited — put that null straight through, because the property's own default only
runs when the key is missing. Opening the telnet window then threw on the first
list it touched. Every null is now put back to the default the property
declares, walking into the stored records and the lists of them.

Bandmap was written from the cluster's thread and read from the window's, so a
dictionary could be modified while a window enumerated it. Every method locks
now.

ClusterClient disposed its token source while its own loop still used it, and
the retry delay sat outside the catch, so a disconnect faulted the loop task.

Along the way the message macros were checked against N1MM's function-key
documentation, and several were wrong. {LOGGEDCALL} is N1MM's {LASTCALL}, the
serial is #, and there is no {MYZONE}; {NAME} and {GRIDSQUARE} stand for the
other station's name and grid, not ours; {OTHERMHZ} is the radio the operator is
not on. The single-character macros * and ! were missing. Added from the same
table: {LASTCALL}, {PREVNR}, {NAMEANDSPACE}, {CHNAME}, {GRID}, the two grid
bearings and the grid distance, {FREQ}, {FREQROUND}, the other-radio
frequencies, {TIMESTAMP} and {TIME2}. Frequencies are formatted the way N1MM
formats them, with R for the decimal point on CW. The macros that pass a station
to the other band take the second radio as a new argument, and stand for nothing
at a one-radio station.

Left out, and written down: saving spots to a database, which N1MM keeps in its
admin database rather than in the log file the two programs share; the
special-calls list; the two-character busted check, which is a few hundred
thousand lookups per spot against a few hundred for one character; and N1MM's
action macros, which need a different shape than an expander that returns a
string.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-28 07:33:55 +00:00
d084789ed2 Paint the band the way N1MM paints it
Behind the bandmap scale, the CW part of the band is one shade and the phone
part another, with a third for a digital block. That is what N1MM's graphical
bandmap does: ResizeBandPanels puts a CW, a Digi and an SSB panel behind the
scale, sized from its CWBands, DigiBands and SSBBands tables. Anything past a
band edge is shaded red, which is the only place the edges themselves show, and
it only appears now that the slice can reach past an edge.

The defaults are N1MM's: CW ends at 1840, 3600, 7125, 14150 and so on, and the
digital pair is empty until somebody fills it in, exactly as N1MM ships. They
are one worldwide set rather than one per ITU region, which is also N1MM's
answer — the reason recorded for leaving this out, that the segments differ by
region, was wrong about what N1MM holds. 60M and everything above 2M get no
entry, because N1MM's own numbers there contradict themselves: its 1.25M CW top
is below its phone start, and its 70CM CW top is above the band.

Config ▸ Sub bands edits them, one row per band in kilohertz, with a Defaults
button. Only the rows that differ are written to the settings file, so a plan
nobody has touched leaves nothing behind. BandPlan is an object rather than a
static table, so the stored changes layer over the defaults and the bandmap
picks up a save without a restart.

The numbers are a drawing aid, not a licence. Nothing stops a contact being
logged either side of a boundary.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 23:01:56 +00:00
d375d86466 Show what is spotted and not worked yet
The Available Mults and Qs window: a column per band, the multipliers at the top
of each column and then the stations that are only points. Clicking one puts the
radio there with the call in the entry window, the same as the bandmap does.
Every spot on the bandmap goes through ContestLog.Judge, and what comes back a
dupe is dropped, so the colours and the ordering agree with every other window.

A spot holds a callsign and a frequency and nothing else. For CQ WW that gives
the country multiplier, which is derived from the call, but not the zone, which
is what the other station sends. Where a call history file has an entry for the
call its exchange is filled into the candidate first, so a published CQZone
column brings the zone in and a Sect column makes Sweepstakes work at all.
Filling the zone from the country file instead was rejected: it is wrong for
every large country, and a multiplier that is not there is better than one that
is not real.

A spot has no mode either, so the candidate is judged in the mode the radio is
in. In a mixed-mode contest that means the answer follows the operator.

RadioPosition kept two private mappings — exchange value into a contact, and
call history field into an exchange box — and both are needed here, so they move
to ExchangeSlots and both callers share them.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 23:01:11 +00:00
1fda1696f2 Read call history files, and fill the exchange from them
N1MM's format, so a file published for a contest is read as it is: # comments,
!!Order!! naming the columns of the lines after it, semicolons in preference to
commas so user text can hold a comma, and a default column order for a file
that names none. The directives that change what is stored are acted on;
!!Order!! can appear again part way through, because these files are usually
several files stuck together.

Leaving the callsign box fills what the file knows into the exchange boxes that
are still empty. A box with something in it is left alone: what the station
actually sends beats what somebody published months ago. The zone comes from
the CqZone or the ITUZone column depending on which the contest asks for, and a
file with no Sect falls back to State.

The check window's two missing columns are in. History lists matching calls
from the file. Exchange is not about callsigns at all: it offers the values the
exchange box with the cursor in it can hold, which is what N1MM's exchange pane
does — it searches the contest's list of valid exchanges, not the log.
CheckCandidate.Call is now Text, because an exchange value is not a call.

The section-validating directives are read and passed over rather than acted
on. Acting on them means holding N1MM's section lists and its rules about
retired sections, and getting that wrong throws away good data.

Running it caught what the unit tests could not: the exchange was filled and
scored but the boxes on screen still looked empty, because nothing resynced
them.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 18:15:41 +00:00
1185faed78 Two entry windows and an SO2R box
LoggingSession mixed two things: the contest, which one station has one of,
and what the operator is typing, which belongs to a radio. It is now
ContestSession and RadioPosition. Two positions share one log, one score and
one run of serial numbers, so a station worked on radio 1 is a dupe on radio 2.
Frequency, mode, split, what is typed and whether you are running belong to
each radio on its own.

A second radio opens a second entry window. It has no menu of its own: it is
another view of the same contest, not another program. Only the window for
radio 1 opens the database and the connections.

Ctrl+Tab moves the operator to the other radio and the keyboard follows.
Ctrl+Shift+Tab puts both radios in the headphones.

OtrspBox speaks OTRSP to an SO2R box over a serial port: TX1/TX2 for the key,
RX1/RX2 and RX1S for the headphones, AUXnnn for an output line. It follows the
active radio, and every message points the box at this radio before keying, so
a message cannot go out of the radio the operator has just left. A command that
would change nothing is not sent, because the box works relays; N1MM does the
same. The box takes a Stream, so what it sends is tested without a serial port.

Still missing: alternating CQ, and voice keying on the second radio.

Looked at under Xvfb with two fake radios, one of them split: both windows up,
radio 1 showing 14008.00 into 14020.0, radio 2 on 14030.00, Ctrl+Tab moving the
keyboard between them.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 16:49:24 +00:00
2b8033ccdd Speak telnet properly to the cluster node
The old client read the socket with a StreamReader, so the option negotiation a
node sends on connect landed in the text as control bytes and made a mess of
the first lines. TelnetStream now answers it: it agrees to ECHO and
SUPPRESS-GO-AHEAD, refuses everything else, swallows subnegotiations, and
tracks what it already answered so the two ends do not reply to each other for
ever. A command split across two reads is still understood, because a socket
hands over whatever has turned up rather than whole messages.

LineAssembler keeps the tail that has no line ending yet. Nodes write their
login prompt as "login: " with nothing after it, so the old ReadLineAsync sat
waiting for a line that never came and only got through because the greeting
happened to mention a matching word.

Login now follows N1MM: it looks for LOGON, ENTER CALL, LOG IN and the rest,
and sends the callsign anyway after ten seconds if no prompt turns up. A
password is sent when the node asks for one and the operator configured one.
The commands go out after that, not straight after the call. A connection that
has heard nothing for four minutes gets a blank line so the node does not drop
it as idle.

The old prompt check matched "call" anywhere in a line, which any spot comment
could trigger.

SendSpotAsync sends the node's dx command. Alt+P, or Edit / Spot It, spots the
call being typed at the current frequency, or the last contact logged when
nothing is typed, and puts it on our own bandmap without waiting for it to come
back round from the node.

The spot parser now takes a line with no colon after the spotter, and finds the
time when DXSpider has put the spotter's grid after it.

The cluster tests run over a real socket against a node fake that sends the
negotiation, the prompt and spot lines.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 15:46:19 +00:00
b355b9b6bf Add the edit contact dialog
Ctrl+Y from the entry window, or Enter on a row in the log, opens the whole
contact in one dialog. It reaches the fields the log has no column for: QSX
frequency, name, QTH, comment, grid, power, radio number, run position, and the
country and WPX prefixes. Previous and Next walk the log without closing and
offer to save first.

The dialog checks values through the same QsoEditor the log columns use, so a
zone the contest will not take is refused the same way in both places.
QsoEdit now names the field that was refused, so the dialog can put the cursor
back in the right box, and QsoEditor.ApplyAll changes several fields at once.

Points and the multiplier flags are shown but not editable. They are worked out
from the rules every time the log changes, so a typed value would be lost on
the next edit. N1MM lets you type them; we do not, rather than offering a box
that does nothing.

A contact's own country prefix now wins over the country file when scoring.
Without this, correcting the country in the dialog would change what the log
shows and what Cabrillo says, but not the score.

LoggingSession.Update now broadcasts the change like Edit does, so a contact
saved from the dialog reaches the other stations.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 15:38:11 +00:00
Erik
f5aa77ece3 Add CW keying, function key messages and the documentation
The function keys send through cwdaemon or a WinKeyer, with N1MM's message
macros. Escape stops sending.

Settings are read with the reflection serializer rather than a generated one:
the generated one hands back null for every property the file leaves out
instead of the value the property is declared with, which crashed the program
the first time a new setting was added.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 11:23:30 +00:00
Erik
2834f63c8e Add the Avalonia application and the station network
The entry window types contacts and colours them as they are typed; the log,
check, bandmap, score and packet windows read the same session. Contacts are
shared with the other stations of a multi-operator entry in N1MM's contact
message, so an N1MM station on the same network sees them too.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 10:56:35 +00:00