Two pieces of work on the scoring engine. The .udc reader now takes N1MM's published scoring vocabulary: the full PointsPerContact condition set, the PointsMultBy family, PowerMult, BonusPoints, the multiplier sources and the settings that say which stations bring a multiplier in. MultMult is a weight rather than a switch, as in N1MM's ComputeScore. The entry categories and the sent exchange reach the rules in a new ContestEntry, so a contest can score by the power category it is entered in or by what this station sends. Then every contest in a real N1MM log was scored again from these rules and compared with the points and multiplier flags N1MM wrote. That found five bugs: ARRL DX and IARU read the exchange from the wrong column, a stored " " was read as a value rather than as empty, CQ WW RTTY's own Canadian area names were not counted, a maritime mobile scored nothing, and a contact in a mode the contest does not run scored as if it were in the contest. docs/n1mm-interop.md has the check and what still differs. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RoGtneMQaz4M9w7Kk49AVD
146 lines
8.6 KiB
Markdown
146 lines
8.6 KiB
Markdown
# What is not finished, and what has not been tested
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Two separate lists. A feature can be finished and untested, or half-built and
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exercised every day. Written 2026-08-27, updated 2026-08-31.
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## Never run against the real thing
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Everything below is written from a published protocol or from N1MM's source and
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tested against a fake that speaks the same protocol. A fake agrees with whatever
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the person who wrote it believed, so these are the places where a wrong belief
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is still sitting there undiscovered.
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| What | Tested against | What has never happened |
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| `RigctldRadio` | a stand-in for `rigctld` over a real socket | no real `rigctld`, no real radio. The extended answer format, the `+` prefix and the split commands are from the documented protocol. If the format is wrong, nothing works rather than something being subtly off — check this first. |
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| `OtrspBox` | a `MemoryStream`, checking the bytes | no real SO2R box. Command forms are from N1MM's `N1MMPort.cs`. |
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| `ClusterClient` | a node fake over a real socket, sending the telnet negotiation, the login prompt and spot lines | no live cluster node. Which nodes send bare CR, and which send option negotiation, is guessed from N1MM's code. |
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| `StationNetwork` | the message format, round-tripped | no second station, and no N1MM on the same network. |
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| `CwDaemonSender` | the UDP messages, and a fake daemon that answers the `<ESC>h` reply request | no `cwdaemon`, no radio keyed. |
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| `WinkeyerSender` | the status-byte reader, on its own | no test of the serial side, and no WinKeyer. The host-mode open sequence is from the WinKeyer datasheet; the status bits are from N1MM's `Winkey.cs`. |
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The Cabrillo output has not been put in front of a contest sponsor's robot.
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## Half-built
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**Voice keying.** `MessageSender` was written to cover a voice keyer playing a
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recording, and nothing implements it. No DVK support either, so the second radio
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of an SO2R station cannot call CQ by voice. Alternating CQ therefore works on CW
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only, though nothing in it is CW-specific: a voice keyer that reports when the
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recording has finished would drive it as it stands.
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**Alternating CQ does not restart itself after a contact.** Escape stops it, and
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it has to be started again with Ctrl+B. N1MM carries on calling after the QSO is
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logged.
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**Call history: the section-validating directives.** `!!Validate50State!!`,
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`!!ValidateArrlSection!!`, `!!MapOnSection!!` and `!!GTA2GH_NT2TER!!` are read
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and passed over. Acting on them means holding N1MM's section lists and its
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rules about which sections are retired, and getting that wrong throws away good
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data. The file is read without them.
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**The QTC window transmits on CW only.** The header, the lines, the QRV, the TU
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and the again messages go out through the keyer, with N1MM's messages and
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N1MM's defaults. Nothing goes out on SSB or RTTY: N1MM plays four recordings on
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SSB — QRV, Agn, Cfm and TU — and sends RTTY from its digital window, and this
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program has neither a voice keyer nor a digital window. N1MM's Send All, which
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keys a whole series at once, belongs to that RTTY window and is not here
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either.
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**Cut numbers are not sent.** N1MM can key a serial number as letters — `N` for
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9, `T` for 0 — and offers several styles. Nothing here does, in a QTC line or in
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any other message.
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**Two WAE numbers do not agree with N1MM, both from 2020 and 2021 logs.** The
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disagreements are the country file of the day, not the rules: 4U1A counted as
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`4U1V` then and as `OE` in today's `wl_cty.dat`, `KP2BH` counted as `KP2` then
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and is listed as a US call now, and China was not split by call area yet. The
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2022 to 2025 logs agree to the contact. One difference is ours on purpose: N1MM
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counts a callsign it cannot place — `D1M` — as a multiplier with an empty
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value, and we do not.
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**Telnet window: what N1MM has and this does not.** Left out: the special-calls
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list, and saving received spots to a database — N1MM keeps those spots in its
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admin database, which is not the log file the two programs share, so there is
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nothing to be compatible with and nothing asks to read them back. The band plan
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tab is not repeated either, because Config ▸ Sub bands already edits the same
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numbers.
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The node list is downloaded from the public NG3K page rather than from N1MM's
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own web service, which asks the operator to opt in to data collection and is
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N1MM's to run. A page that changes shape would stop the download working; the
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reading only needs `telnet://` links in a table, and the old list stays in place
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when a download brings back something unreadable.
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**Not every action macro is acted on.** The text macros and the action macros
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that this program can carry out are listed in the README. What is read and
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passed over: the `{CAT…}` and radio-hex families, the audio and rotator macros,
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`{STEREOON}` and `{STEREOOFF}`, `{CONDJUMP}`,
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`{QSYCQ}`, `{FORCELOG}`, `{SwapContests}`, the digital TNC macros (`{ENTER}`,
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`{ESC}`, `{CTRL-A}`…), and the wav-directory macros, which wait on voice keying.
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A message holding any of them still sends the right characters.
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The CW keyer macros are not read either: `<` and `>` for speed, `~` for a half
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space, and the prosign characters `]`, `[`, `+` and `=`. They belong to the
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keyer rather than to the expander — cwdaemon and a WinKeyer each have their own
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way of saying them — and they go out as the characters they are.
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**The busted-spot check is one character wide.** N1MM offers two. Every call one
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character away from the spotted one is looked up in the callsign database, which
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is a few hundred lookups per spot; two characters away is a few hundred thousand,
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which is too much work per spot for the little it would add.
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**Digital modes.** A contact can be logged as RTTY or another digital mode, and
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the contest rules score it, but there is no digital window: no decoding, no
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transmitting, no interface to fldigi, MMTTY or similar.
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**Contest coverage.** Eight families are built in, plus whatever `.udc` files
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are in the user-defined folder. N1MM ships well over a hundred. Opening a log
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from a contest that is in neither place fails with the contest name, which is
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the right answer but it is still a wall.
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Most of what is missing does not need code. A contest whose exchange is a
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report and one value, scored by band, mode, continent or country, and counted
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by country, zone, section or prefix, is a `.udc` file, and the file published
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for N1MM is read as it is. Code is for the ones `.udc` has no words for: WAE
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needs QTC traffic, IOTA needs island references as multipliers, and CQ WW RTTY
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needed a third multiplier and its own points table because it shares a name
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with the CW and SSB running of the contest.
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`.udc` settings that are still passed over. `CallHist` as a multiplier source,
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which takes the value from the call history file. `BonusPoints2`, which reads
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the bonus callsigns from a file. `MultiplierBands`, `MultWindowType` and
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`QsoErrorString`, which are about the windows rather than the score.
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`CabrilloString`, `CabrilloFormat` and `GenericPrintString`, so a contest whose
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Cabrillo line is not callsign, report and one exchange value comes out in the
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default shape. The session, off-time and band-change settings
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(`MultipleSessions`, `MinimumOffTime`, the `…BandChange…` family,
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`DupeQSOMinutesAgo`) are read by nothing, so a contest with periods is logged
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as one long session.
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N1MM's `.udc` format has no way to say that the exchange itself differs by the
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other station's country, as the OK/OM DX contest asks a district from OK and OM
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stations and a serial number from everyone else. That one needs code, as it
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does in N1MM, and `Contest.SkipsField` is where it goes. A contest scored by
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what this station sends — YOTA counts the sent exchange — needs code too, and
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reads `QsoContext.Entry`, which carries the entry categories and the sent
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exchange.
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## Known rough edges
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**The band plan covers 160M to 2M only.** 60M and everything above 2M get no
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CW, digital or phone shading on the bandmap, because N1MM's own numbers for
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those bands contradict themselves — its CW top for 1.25M is below its phone
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start, and its 70CM CW top is above the band. Config ▸ Sub bands cannot add a
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band that has no default.
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**Available mults and Qs is only as good as the bandmap.** It lists what is
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spotted, so a multiplier nobody has spotted is not there. N1MM's window also
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shows the mults a contest has and nobody has worked, which needs a list of every
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multiplier the contest counts. Only the section and state lists are held here,
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so the zone and country lists would have to come from the country file first.
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**Two entry windows and one keyer.** The SO2R box is told which radio to key
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before each message, but nothing stops both radios sending at once if the
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operator asks them to.
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