Files
Nonemm/docs/unfinished.md
ericek111 04568d0ca3 Read the rest of what a .udc file says, and score what N1MM scores
Two pieces of work on the scoring engine.

The .udc reader now takes N1MM's published scoring vocabulary: the full
PointsPerContact condition set, the PointsMultBy family, PowerMult, BonusPoints,
the multiplier sources and the settings that say which stations bring a
multiplier in. MultMult is a weight rather than a switch, as in N1MM's
ComputeScore. The entry categories and the sent exchange reach the rules in a
new ContestEntry, so a contest can score by the power category it is entered in
or by what this station sends.

Then every contest in a real N1MM log was scored again from these rules and
compared with the points and multiplier flags N1MM wrote. That found five bugs:
ARRL DX and IARU read the exchange from the wrong column, a stored " " was read
as a value rather than as empty, CQ WW RTTY's own Canadian area names were not
counted, a maritime mobile scored nothing, and a contact in a mode the contest
does not run scored as if it were in the contest.

docs/n1mm-interop.md has the check and what still differs.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RoGtneMQaz4M9w7Kk49AVD
2026-08-31 08:33:40 +00:00

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8.6 KiB
Markdown

# What is not finished, and what has not been tested
Two separate lists. A feature can be finished and untested, or half-built and
exercised every day. Written 2026-08-27, updated 2026-08-31.
## Never run against the real thing
Everything below is written from a published protocol or from N1MM's source and
tested against a fake that speaks the same protocol. A fake agrees with whatever
the person who wrote it believed, so these are the places where a wrong belief
is still sitting there undiscovered.
| What | Tested against | What has never happened |
|---|---|---|
| `RigctldRadio` | a stand-in for `rigctld` over a real socket | no real `rigctld`, no real radio. The extended answer format, the `+` prefix and the split commands are from the documented protocol. If the format is wrong, nothing works rather than something being subtly off — check this first. |
| `OtrspBox` | a `MemoryStream`, checking the bytes | no real SO2R box. Command forms are from N1MM's `N1MMPort.cs`. |
| `ClusterClient` | a node fake over a real socket, sending the telnet negotiation, the login prompt and spot lines | no live cluster node. Which nodes send bare CR, and which send option negotiation, is guessed from N1MM's code. |
| `StationNetwork` | the message format, round-tripped | no second station, and no N1MM on the same network. |
| `CwDaemonSender` | the UDP messages, and a fake daemon that answers the `<ESC>h` reply request | no `cwdaemon`, no radio keyed. |
| `WinkeyerSender` | the status-byte reader, on its own | no test of the serial side, and no WinKeyer. The host-mode open sequence is from the WinKeyer datasheet; the status bits are from N1MM's `Winkey.cs`. |
The Cabrillo output has not been put in front of a contest sponsor's robot.
## Half-built
**Voice keying.** `MessageSender` was written to cover a voice keyer playing a
recording, and nothing implements it. No DVK support either, so the second radio
of an SO2R station cannot call CQ by voice. Alternating CQ therefore works on CW
only, though nothing in it is CW-specific: a voice keyer that reports when the
recording has finished would drive it as it stands.
**Alternating CQ does not restart itself after a contact.** Escape stops it, and
it has to be started again with Ctrl+B. N1MM carries on calling after the QSO is
logged.
**Call history: the section-validating directives.** `!!Validate50State!!`,
`!!ValidateArrlSection!!`, `!!MapOnSection!!` and `!!GTA2GH_NT2TER!!` are read
and passed over. Acting on them means holding N1MM's section lists and its
rules about which sections are retired, and getting that wrong throws away good
data. The file is read without them.
**The QTC window transmits on CW only.** The header, the lines, the QRV, the TU
and the again messages go out through the keyer, with N1MM's messages and
N1MM's defaults. Nothing goes out on SSB or RTTY: N1MM plays four recordings on
SSB — QRV, Agn, Cfm and TU — and sends RTTY from its digital window, and this
program has neither a voice keyer nor a digital window. N1MM's Send All, which
keys a whole series at once, belongs to that RTTY window and is not here
either.
**Cut numbers are not sent.** N1MM can key a serial number as letters — `N` for
9, `T` for 0 — and offers several styles. Nothing here does, in a QTC line or in
any other message.
**Two WAE numbers do not agree with N1MM, both from 2020 and 2021 logs.** The
disagreements are the country file of the day, not the rules: 4U1A counted as
`4U1V` then and as `OE` in today's `wl_cty.dat`, `KP2BH` counted as `KP2` then
and is listed as a US call now, and China was not split by call area yet. The
2022 to 2025 logs agree to the contact. One difference is ours on purpose: N1MM
counts a callsign it cannot place — `D1M` — as a multiplier with an empty
value, and we do not.
**Telnet window: what N1MM has and this does not.** Left out: the special-calls
list, and saving received spots to a database — N1MM keeps those spots in its
admin database, which is not the log file the two programs share, so there is
nothing to be compatible with and nothing asks to read them back. The band plan
tab is not repeated either, because Config ▸ Sub bands already edits the same
numbers.
The node list is downloaded from the public NG3K page rather than from N1MM's
own web service, which asks the operator to opt in to data collection and is
N1MM's to run. A page that changes shape would stop the download working; the
reading only needs `telnet://` links in a table, and the old list stays in place
when a download brings back something unreadable.
**Not every action macro is acted on.** The text macros and the action macros
that this program can carry out are listed in the README. What is read and
passed over: the `{CAT…}` and radio-hex families, the audio and rotator macros,
`{STEREOON}` and `{STEREOOFF}`, `{CONDJUMP}`,
`{QSYCQ}`, `{FORCELOG}`, `{SwapContests}`, the digital TNC macros (`{ENTER}`,
`{ESC}`, `{CTRL-A}`…), and the wav-directory macros, which wait on voice keying.
A message holding any of them still sends the right characters.
The CW keyer macros are not read either: `<` and `>` for speed, `~` for a half
space, and the prosign characters `]`, `[`, `+` and `=`. They belong to the
keyer rather than to the expander — cwdaemon and a WinKeyer each have their own
way of saying them — and they go out as the characters they are.
**The busted-spot check is one character wide.** N1MM offers two. Every call one
character away from the spotted one is looked up in the callsign database, which
is a few hundred lookups per spot; two characters away is a few hundred thousand,
which is too much work per spot for the little it would add.
**Digital modes.** A contact can be logged as RTTY or another digital mode, and
the contest rules score it, but there is no digital window: no decoding, no
transmitting, no interface to fldigi, MMTTY or similar.
**Contest coverage.** Eight families are built in, plus whatever `.udc` files
are in the user-defined folder. N1MM ships well over a hundred. Opening a log
from a contest that is in neither place fails with the contest name, which is
the right answer but it is still a wall.
Most of what is missing does not need code. A contest whose exchange is a
report and one value, scored by band, mode, continent or country, and counted
by country, zone, section or prefix, is a `.udc` file, and the file published
for N1MM is read as it is. Code is for the ones `.udc` has no words for: WAE
needs QTC traffic, IOTA needs island references as multipliers, and CQ WW RTTY
needed a third multiplier and its own points table because it shares a name
with the CW and SSB running of the contest.
`.udc` settings that are still passed over. `CallHist` as a multiplier source,
which takes the value from the call history file. `BonusPoints2`, which reads
the bonus callsigns from a file. `MultiplierBands`, `MultWindowType` and
`QsoErrorString`, which are about the windows rather than the score.
`CabrilloString`, `CabrilloFormat` and `GenericPrintString`, so a contest whose
Cabrillo line is not callsign, report and one exchange value comes out in the
default shape. The session, off-time and band-change settings
(`MultipleSessions`, `MinimumOffTime`, the `…BandChange…` family,
`DupeQSOMinutesAgo`) are read by nothing, so a contest with periods is logged
as one long session.
N1MM's `.udc` format has no way to say that the exchange itself differs by the
other station's country, as the OK/OM DX contest asks a district from OK and OM
stations and a serial number from everyone else. That one needs code, as it
does in N1MM, and `Contest.SkipsField` is where it goes. A contest scored by
what this station sends — YOTA counts the sent exchange — needs code too, and
reads `QsoContext.Entry`, which carries the entry categories and the sent
exchange.
## Known rough edges
**The band plan covers 160M to 2M only.** 60M and everything above 2M get no
CW, digital or phone shading on the bandmap, because N1MM's own numbers for
those bands contradict themselves — its CW top for 1.25M is below its phone
start, and its 70CM CW top is above the band. Config ▸ Sub bands cannot add a
band that has no default.
**Available mults and Qs is only as good as the bandmap.** It lists what is
spotted, so a multiplier nobody has spotted is not there. N1MM's window also
shows the mults a contest has and nobody has worked, which needs a list of every
multiplier the contest counts. Only the section and state lists are held here,
so the zone and country lists would have to come from the country file first.
**Two entry windows and one keyer.** The SO2R box is told which radio to key
before each message, but nothing stops both radios sending at once if the
operator asks them to.