Files
Nonemm/src/Nonemm.Session/ContestSession.cs
T
erikbrockoandClaude Sonnet 5.5 085584a281 Fix the crash on changing network settings, and apply resynced contacts in batches
ApplyNetworkSettings disposed the station link without clearing it, so
ApplyStationLinkSettings disposed it a second time and threw. Only the
second function touches the link now, and StationLink.Dispose can be
called twice.

Contacts from the network are queued and applied together on the window
thread. Each one used to rescore the whole log and redraw the log window,
which kept the window thread busy for minutes during a resync.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-24 00:26:03 +00:00

321 lines
12 KiB
C#

using Nonemm.Contests;
using Nonemm.Core;
using Nonemm.Core.Calls;
using Nonemm.Core.Country;
using Nonemm.Storage;
namespace Nonemm.Session;
/// The running contest: the log, the score and what happens when a contact is
/// logged. One of these per contest, however many radios the station has.
/// What the operator is typing lives in `OperatingPosition`, one per radio.
///
/// No UI framework is referenced here, so the behaviour an operator judges the
/// logger by is tested with plain unit tests.
public sealed class ContestSession
{
private readonly LogStore store;
public ContestSession(
LogStore store,
Contest contest,
ContestInstance instance,
StationInfo me,
CountryFile? countries,
CallHistory? history = null)
{
this.store = store;
Countries = countries;
History = history ?? CallHistory.Empty;
Contest = contest;
Instance = instance;
Me = me;
Log = new ContestLog(contest, me, countries, instance.Entry) { History = History };
Log.Restore(store.Qsos(instance.ContestNumber));
Editor = new QsoEditor(contest, me, countries);
Numbers = new SerialNumberPool { ByBand = contest.NumbersByBand(instance.Entry) };
SeedNumbers();
}
public Contest Contest { get; }
public ContestInstance Instance { get; }
public StationInfo Me { get; }
public ContestLog Log { get; }
public QsoEditor Editor { get; }
public CountryFile? Countries { get; }
/// What was published about the stations in this contest before it started.
public CallHistory History { get; }
/// The serial numbers the whole entry has taken, one highest per band. A
/// number is taken from here when the operator starts a contact, not when
/// it is logged, and the other stations are told at once, so two operators
/// typing at the same moment cannot send the same number.
public SerialNumberPool Numbers { get; }
public string Operator { get; set; } = "";
/// The computer this station logs as, and which station of the entry it is.
/// N1MM stamps every contact with both — `NetBiosName` and
/// `NetworkedCompNr` — and a resync asks for the contacts of one computer
/// by name, so a contact logged without it belongs to no station.
public string StationName { get; set; } = "";
public int StationNumber { get; set; } = 1;
/// Starts the serial numbers again: the pool is filled from the log, so the
/// next number is the highest number in it plus one. That is what N1MM's
/// Reset Serial Numbers at all Stations does, at every station of the
/// entry, and it leaves the contacts already logged with the numbers they
/// were sent with.
public void RestartNumbers()
{
SeedNumbers();
NumbersRestarted?.Invoke(this, EventArgs.Empty);
}
/// The numbers have been started again, so a position holding one it took
/// earlier has to let it go.
public event EventHandler? NumbersRestarted;
/// The number a contact on this band would carry. Nothing is taken by
/// asking; `ReserveNumberOn` is what takes one.
public int NextNumberOn(Band? band) => Numbers.Next(band);
/// Takes the next number for a contact about to be worked on this band.
public int ReserveNumberOn(Band? band) => Numbers.Take(band);
public event EventHandler? Changed;
public event EventHandler<Qso>? Logged;
/// A contact that was edited, with the call and time it had before. The
/// other stations need the old pair to find their copy of it.
public event EventHandler<QsoChange>? Edited;
public event EventHandler<Qso>? Deleted;
/// Scores the contact, writes it and hands back what was stored: the
/// timestamp can move by a second when another contact with the same call
/// already holds it.
public Qso Add(Qso qso)
{
Qso scored = Log.Add(Stamped(qso));
Qso stored = store.Add(scored);
if (stored.TimestampUtc != scored.TimestampUtc)
{
Log.Replace(stored);
}
RecordNumber(stored);
Logged?.Invoke(this, stored);
Changed?.Invoke(this, EventArgs.Empty);
return stored;
}
/// Drops every contact one computer made inside a block of time, which is
/// what a resync asks for before it sends the block again. Returns how many
/// went.
public int ClearFromNetwork(string computerName, DateTime fromUtc, TimeSpan length)
{
List<Qso> gone = Log.Qsos
.Where(q =>
string.Equals(q.StationName, computerName, StringComparison.OrdinalIgnoreCase)
&& q.TimestampUtc >= fromUtc
&& q.TimestampUtc < fromUtc + length)
.ToList();
foreach (Qso qso in gone)
{
store.Delete(qso.Id);
}
if (gone.Count > 0)
{
Log.RemoveRange([.. gone.Select(q => q.Id)]);
Changed?.Invoke(this, EventArgs.Empty);
}
return gone.Count;
}
/// Scores the log again and writes the points and multiplier flags of the
/// contacts from `fromUtc` on back to storage. Returns how many rows were
/// written.
///
/// The log in memory scores itself whenever it changes, so this is for the
/// database: N1MM reads the stored points and flags rather than working
/// them out, and a contact that arrived from another station after the one
/// that took a multiplier leaves those columns behind.
public int Rescore(DateTime fromUtc)
{
Log.Rescore();
int written = 0;
foreach (Qso qso in Log.Qsos.Where(q => q.TimestampUtc >= fromUtc))
{
store.Update(qso);
written++;
}
Changed?.Invoke(this, EventArgs.Empty);
return written;
}
/// Whose contact this is. A contact that already names a station keeps it.
private Qso Stamped(Qso qso) =>
StationName.Length == 0 || qso.StationName.Length > 0
? qso
: qso with { StationName = StationName, NetworkedComputerNumber = StationNumber };
public void Delete(string id)
{
Qso? gone = Log.Qsos.FirstOrDefault(q => q.Id == id);
store.Delete(id);
Log.Remove(id);
if (gone is not null)
{
Deleted?.Invoke(this, gone);
}
Changed?.Invoke(this, EventArgs.Empty);
}
/// Changes one field of a logged contact. A refused edit leaves the log
/// alone and the caller gets the reason back.
public QsoEdit Edit(string id, QsoField field, string text) =>
EditWith(id, before => Editor.Apply(before, field, text));
/// Replaces a logged contact with one the caller has already built and
/// checked. The edit contact dialog changes many fields at once and comes
/// in this way.
public void Update(Qso qso) => EditWith(qso.Id, _ => QsoEdit.Accept(qso));
public void NotifyChanged() => Changed?.Invoke(this, EventArgs.Empty);
/// A contact worked by another station of a multi-operator entry. It is
/// scored here from the rules rather than trusting what the sender worked
/// out, and it raises no `Logged`, so it does not go back out to the other
/// stations. False when we already hold it.
public bool AddFromNetwork(Qso qso)
{
if (Log.Qsos.Any(q => q.Id == qso.Id))
{
return false;
}
Qso arrived = store.Add(FromNetwork(qso));
Log.Insert(arrived);
RecordNumber(arrived);
Changed?.Invoke(this, EventArgs.Empty);
return true;
}
/// `AddFromNetwork` for a burst of contacts, which is what a resync sends.
/// The log is scored and `Changed` is raised once for the lot, because
/// doing either per contact keeps the window thread busy for minutes on a
/// log of a few thousand. Returns how many were new.
public int AddRangeFromNetwork(IEnumerable<Qso> arriving)
{
HashSet<string> held = [.. Log.Qsos.Select(q => q.Id)];
List<Qso> stored = [];
foreach (Qso qso in arriving)
{
if (held.Add(qso.Id))
{
stored.Add(store.Add(FromNetwork(qso)));
}
}
if (stored.Count == 0)
{
return 0;
}
Log.InsertRange(stored);
foreach (Qso qso in stored)
{
RecordNumber(qso);
}
Changed?.Invoke(this, EventArgs.Empty);
return stored.Count;
}
/// An edit made at another station. False when we do not hold the contact
/// it changes.
public bool ReplaceFromNetwork(Qso qso, string oldCall, DateTime oldTimestampUtc)
{
if (Find(qso.Id, oldCall, oldTimestampUtc) is not { } old)
{
return false;
}
Qso replacement = FromNetwork(qso) with { Id = old.Id };
store.Update(replacement);
Log.Replace(replacement);
Changed?.Invoke(this, EventArgs.Empty);
return true;
}
/// A contact deleted at another station. False when we do not hold it.
public bool DeleteFromNetwork(string id, string call, DateTime timestampUtc)
{
if (Find(id, call, timestampUtc) is not { } gone)
{
return false;
}
store.Delete(gone.Id);
Log.Remove(gone.Id);
Changed?.Invoke(this, EventArgs.Empty);
return true;
}
private Qso FromNetwork(Qso qso) => qso with
{
ContestNumber = Instance.ContestNumber,
IsOriginal = false,
};
/// N1MM keys a contact on its call and time, so a message from N1MM carries
/// no id we would recognise. Fall back to that pair when the id misses.
private Qso? Find(string id, string call, DateTime timestampUtc) =>
Log.Qsos.FirstOrDefault(q => id.Length > 0 && q.Id == id)
?? Log.Qsos.FirstOrDefault(q =>
string.Equals(q.Call.Text, call, StringComparison.OrdinalIgnoreCase)
&& q.TimestampUtc == timestampUtc);
private QsoEdit EditWith(string id, Func<Qso, QsoEdit> change)
{
Qso before = Log.Qsos.FirstOrDefault(q => q.Id == id)
?? throw new InvalidOperationException($"no contact with id {id} in the log");
QsoEdit edit = change(before);
if (edit.Result is not null)
{
store.Update(edit.Result);
Log.Replace(edit.Result);
Edited?.Invoke(this, new QsoChange(edit.Result, before.Call.Text, before.TimestampUtc));
Changed?.Invoke(this, EventArgs.Empty);
}
return edit;
}
/// Fills the pool from the numbers the log already holds. A contest whose
/// `ResetSNEverySession` is set starts over in each session, so only the
/// contacts of the session we are in count.
private void SeedNumbers()
{
IEnumerable<Qso> counted = Contest.ResetsSerialNumbersEachSession
? Log.Qsos.Where(q =>
Contest.SessionOf(q.TimestampUtc) == Contest.SessionOf(DateTime.UtcNow))
: Log.Qsos;
Numbers.SeedFrom(counted.Where(Contest.IsContact));
}
/// The sent number of a contact, and nothing else. A WAE QTC row carries
/// the serial of the contact it reports in the same column, and that
/// number was sent by the station being reported rather than by us, so
/// taking it would push our own numbers up. N1MM leaves the QTC rows out
/// of the same query, in `QSONrsByBand`.
private void RecordNumber(Qso qso)
{
if (Contest.IsContact(qso))
{
Numbers.Record(qso.SentNumber, qso.Band);
}
}
}