Cancel keys still down when hold-keys mode flips

The surface cancels its fingers under the old rules before the switch, so
a release no longer reaches the other mode (a stuck repeater or held
modifier one way, a second copy of the character the other). Sticky
modifiers, shift and dead keys start over.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-15 10:13:41 +02:00
co-authored by Claude Opus 5.5
parent 3a62599a3f
commit 9abd19e5d3
4 changed files with 31 additions and 1 deletions
+8 -1
View File
@@ -200,8 +200,15 @@ void KeyboardController::setContext(const TextContext &context)
void KeyboardController::setOptions(const TypingOptions &options)
{
if (m_options.holdKeys && !options.holdKeys)
if (options.holdKeys != m_options.holdKeys) {
Q_EMIT holdKeysAboutToChange();
m_hardware.releaseAll();
m_backspaceRepeater.stop();
m_keysymRepeater.stop();
m_deadKeys.cancel();
m_modifiers.clear();
m_shift = {};
}
m_options = options;
m_model.setShiftLevel(shiftLevel());
Q_EMIT shiftChanged();
+3
View File
@@ -68,6 +68,9 @@ Q_SIGNALS:
void modifiersChanged();
void dismissRequested();
void nextLayoutRequested(); // the globe key: switching is the system's job
// Hold-keys mode is about to flip: keys still down must be cancelled now,
// under the rules they were pressed with.
void holdKeysAboutToChange();
private:
void typeCharacter(const KeyDef &key, KeyOutput output, const QString &alternate);
+4
View File
@@ -44,7 +44,11 @@ void KeyboardSurface::setController(KeyboardController *controller)
if (controller == m_controller)
return;
cancelAll();
if (m_controller)
disconnect(m_controller, nullptr, this, nullptr);
m_controller = controller;
if (m_controller)
connect(m_controller, &KeyboardController::holdKeysAboutToChange, this, &KeyboardSurface::cancelAll);
Q_EMIT controllerChanged();
}
+16
View File
@@ -169,6 +169,22 @@ private Q_SLOTS:
controller->setOptions({});
}
void switchingHoldKeysMidPressCancelsTheKey()
{
const QPoint a = keyCenter(u"a"_s);
QTest::touchEvent(&window, touchscreen).press(0, a);
controller->setOptions({.holdKeys = true});
QTest::touchEvent(&window, touchscreen).release(0, a);
QVERIFY(engine.output.isEmpty());
QVERIFY(engine.keyEvents.isEmpty());
QTest::touchEvent(&window, touchscreen).press(0, a);
controller->setOptions({});
QTest::touchEvent(&window, touchscreen).release(0, a);
QVERIFY(engine.held.isEmpty());
QVERIFY(engine.output.isEmpty()); // not typed a second time as a tap
}
void slideFromNumbersKeyTypesAndReturns()
{
const QPoint layerKey = keyCenter(u".?123"_s, u"layer"_s);