- Double-space replaced the space via a Backspace keysym, which clients apply after the commit: use delete_surrounding_text with the commit - Tests use a shared FakeEngine that applies ops to a simulated field - Double-tap shift locks at a sentence start; typing between taps doesn't - Organization name set: config lives in ~/.config/sloposk/ - Settings (auto-capitalization, double-space period) with a ⚙ panel - Letter rows come from the compositor's XKB keymap; other letters of the layout become long-press alternates; globe switches the system layout over org.kde.keyboard - One JSON template for non-letter layers; stretch keys even out rows Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sloposk
iPad-style floating on-screen keyboard for Plasma Wayland. Qt 6, C++ core, QML UI.
- Flick a key down for its secondary symbol; long-press for accented alternates
- iOS shift: tap = one letter, double-tap = caps lock, hold = shift while held
- Letters follow the system keyboard layout; the globe key switches it
- Auto-capitalization, double-space → ". " (both optional, ⚙ on the bottom bar), backspace repeat → word delete
- Long-press space = trackpad; slide from
.?123onto a symbol and release - Floating: drag the bottom bar, resize from the corner; geometry is remembered per screen
Build & test
cmake -B build -G Ninja && cmake --build build
ctest --test-dir build
Needs Qt ≥ 6.8 (Quick, WaylandClient, DBus, Test), LayerShellQt, xkbcommon, wayland-protocols.
Run
KWin only offers the input-method protocol to the process it launches itself.
| Where | How |
|---|---|
| Nested session (safe) | kwin_wayland --no-lockscreen --socket sloposk-dev --width 1400 --height 900 --inputmethod $PWD/build/src/sloposk kwrite |
| Desktop | cmake --install build --prefix ~/.local, then System Settings → Keyboard → Virtual Keyboard → sloposk |
| UI only | build/src/sloposk (stays visible, types nowhere) |
Show/hide, e.g. from a global shortcut: qdbus org.sloposk.Keyboard /Keyboard org.sloposk.Keyboard.Toggle
Dev hooks: SLOPOSK_AUTOTYPE=text commits on focus; SLOPOSK_SCREENSHOT=file.png saves the window and quits.
Layouts
Letters come from the system keymap (what KWin sends to every client): its Q/A/Z rows become the three letter rows. Letters elsewhere, e.g. Slovak ľščťž on the number row, become long-press alternates. The globe key switches the system layout over org.kde.keyboard, so the physical keyboard follows.
Everything else is layouts/template.json; ~/.local/share/sloposk/template.json replaces it.
{"type": "letters", "row": 0, "flicks": ["1", "2", "3"]},
{"type": "backspace", "width": 1.5, "stretch": true}
- Key: a string, or an object with
type(charspacebackspaceentershiftlayerglobedismissspacerletters),label,shifted,flick,alternates,width(key units),target(forlayer),stretch letters: the keymap rowrow(0–2), withflickshanded out left to rightstretch: the key grows so its row is as wide as the layer's widest (letter counts vary by layout)- Top-level
alternates: long-press choices per letter, after the keymap's own
Settings
~/.config/sloposk/sloposk.conf, also editable from the ⚙ panel: typing/autoCapitalize, typing/doubleSpacePeriod.
Architecture
qml/ view only
input/ touch → PointerTracker gestures → KeyboardController rules
engine/ key output → text ops (DirectEngine; prediction/swipe later)
backend/ text ops → compositor (KWin input-method-v1); the compositor's keymap
layout/ template JSON + keymap letters → Layout → LayoutModel (geometry, hit testing)
window/ floating layer-shell placement, visibility, saved geometry
app/ D-Bus control and system layouts, dev hooks
settings/ persisted user preferences
sloposk_core (everything compositor-independent, plus the Sloposk QML module) is a static library shared by the app and the tests.