The client's own look-and-feel defaults now live beside LookAndFeelManager as
FlatLaf properties files, which FlatLaf loads on top of each theme's own,
instead of a handful of UIManager.put calls.
The dark theme is built on three surfaces keyed to the toolbar's #282828: the
window chrome, the tab strips and menu bar one step below it at #232323, and
the content the client shows — channel tree, chat log, text fields, lists — at
#1e1e1e. Selections are #364b6f, and channel names in the tree are white; the
chat lines about server events keep the blue they had, which channel names no
longer carry. Everything FlatLaf derives (borders, scroll bars, hover states)
follows from those.
A read-only editor pane is a chat log or an information view here, not a
disabled input, so it keeps the content background rather than FlatLaf's
inactive one; and since neither a text view nor a tree fills its viewport, the
space below the last line takes their background instead of the window's.
The row under the pointer is now washed in the same colour a hovered menu is,
rather than outlined. FlatLaf states that colour as a shift of the surface
beneath it, so it is resolved against the window background exactly as the
menu bar resolves it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The look-and-feel is FlatLaf now, chosen light or dark on the new Design
tab and remembered in the settings. Theme keeps only the colours TeamSpeak
gives meaning to (talking, away, muted, channel and server names) and takes
its surfaces and fonts from the look-and-feel, so a switch recolours the
whole window, chat logs included: the HTML panes share one themed stylesheet
and re-parse their content when the theme changes.
Also fixes the channel tree not scrolling: the tree listened for the mouse
wheel to re-check its hover row, and AWT only forwards a wheel event to the
enclosing scroll pane when the component under the pointer has no wheel
listener of its own. The hover row now follows the viewport instead, which
also covers scrollbar drags and keyboard scrolling.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Native TS3 logs client joins/leaves/moves, group changes and channel edits
to the server tab; minor local-only notices (mic mute, tray) no longer
spam the log. Chat tabs scroll by mouse wheel like server tabs. The info
panel can now be moved into a persistent, generically-labelled chat tab
that tracks tree selection and collapses the panel's space entirely; a
tree rebuild no longer briefly fires a null selection that reset this.
Added "Find Client in Channel Tree" to the client context menu, and tree
selection now survives model rebuilds.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Mute/deafen status now goes out through clientupdate instead of
clientedit, which silently rejected client_input_muted/output_muted
since they are runtime status, not editable client properties.
- Publish client_input_hardware so other clients see "Microphone
Disabled" instead of silence while another tab holds the capture
device; track input/output hardware flags for other clients too,
and show a distinct grey "disabled" icon instead of reusing the red
"muted" one for both the tree and the info panel.
- Implement TS3's Enable/Disable/Toggle Local Mic Mute hotkeys: they
silence capture like a real mute, but never touch the published
mute status or play a sound.
- A speaker's "talking" indicator only ever cleared when its
zero-length end-of-burst voice packet arrived; if that one UDP
packet was lost, the indicator stuck until their next burst. Add a
watchdog that clears it after 200ms of silence from that speaker
regardless.
Download the icons a server advertises for its groups over the file
transfer channel, cache them under the config directory, and draw them as
a badge strip on each client's row, right-aligned against the tree's
visible edge like the TeamSpeak client does. Groups without a custom icon
fall back to the bundled default set.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Replace the chat target dropdown with a tab strip along the bottom of the
chat panel: a Server and a Channel tab plus one closable tab per private
chat, each with its own log and an unread marker.
Render logs and channel/client descriptions as HTML through a new BBCode
renderer in core, supporting b/i/u/s, color, size, url, center and lists,
with auto-linked bare URLs. Input is escaped and tag values validated, so
server-supplied text cannot inject markup or unsafe schemes.
Sender names and TeamSpeak's own client:// links open the same context menu
as the server tree (menus extracted into ClientMenu/ChannelMenu); channel://
links open the channel menu. Links are styled by CSS class: identities bold
in the author colour, other TS protocols plain, and links leaving the client
underlined so they cannot be mistaken for an identity.
Dragging a client or channel out of the tree yields the TS3 link BBCode.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Swing desktop client (core/desktop/swing Maven modules) built on the
ts3j protocol library, included as a submodule. Native Opus voice with
voice-activation detection, push-to-talk, and audio pre-processing.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>