Commit Graph

28 Commits

Author SHA1 Message Date
acf0221837 Add Set Server/Channel Group context menus and dialog
Lets moderators assign or revoke server and channel groups for a
client directly from its context menu, with per-group checkboxes
gated by the client's actual TS3 permissions (i_group_needed_member_
add/remove_power vs. each group's n_member_addp/removep, including
TS3's -1 "unlimited" sentinel). A "Server Groups Dialog..." entry
shows every server group, graying out ones the client can't touch.

Group membership changes now update ClientEntry locally instead of
only logging them, so the checkboxes and dialog reflect a change
immediately instead of needing a reconnect. The server's default
channel group (e.g. "Guest") is hidden from the channel-group menu
since it's not something you assign directly.
2026-08-18 15:07:38 +00:00
b694845381 Split TeamspeakConnection into focused collaborator classes
Extract notify-event handling and the native-style server log/sound
announcements into ConnectionEventHandler, and getconnectioninfo
request/response + stats-snapshot building into ConnectionStatsCollector.
TeamspeakConnection remains the public facade (1828 -> 1037 lines); its
external API is unchanged. Pure refactor, no protocol/timing changes.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-18 13:37:43 +00:00
cf5ba94092 Add Master Volume slider, status bar toggle, and toolbar customization menu
The toolbar now has a right-click menu to hide/show the status bar and
a short Master Volume slider (drag or scroll) that multiplies both
voice and notification volume via new Settings.effectiveOutputVolume()/
effectiveSoundVolume() helpers.

Also splits MainFrame's toolbar, menu bar and status bar construction
into their own MainToolbar/MainMenuBar/StatusBar classes, each talking
back to MainFrame only through a Listener interface.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-18 13:37:36 +00:00
71084ea309 Log server activity, scrollable chat tabs, and move info panel to a chat tab
Native TS3 logs client joins/leaves/moves, group changes and channel edits
to the server tab; minor local-only notices (mic mute, tray) no longer
spam the log. Chat tabs scroll by mouse wheel like server tabs. The info
panel can now be moved into a persistent, generically-labelled chat tab
that tracks tree selection and collapses the panel's space entirely; a
tree rebuild no longer briefly fires a null selection that reset this.
Added "Find Client in Channel Tree" to the client context menu, and tree
selection now survives model rebuilds.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-17 21:47:12 +00:00
75ae6b89b2 Report mute/hardware status correctly, add Local Mic Mute, fix stale talking indicator
- Mute/deafen status now goes out through clientupdate instead of
  clientedit, which silently rejected client_input_muted/output_muted
  since they are runtime status, not editable client properties.
- Publish client_input_hardware so other clients see "Microphone
  Disabled" instead of silence while another tab holds the capture
  device; track input/output hardware flags for other clients too,
  and show a distinct grey "disabled" icon instead of reusing the red
  "muted" one for both the tree and the info panel.
- Implement TS3's Enable/Disable/Toggle Local Mic Mute hotkeys: they
  silence capture like a real mute, but never touch the published
  mute status or play a sound.
- A speaker's "talking" indicator only ever cleared when its
  zero-length end-of-burst voice packet arrived; if that one UDP
  packet was lost, the indicator stuck until their next burst. Add a
  watchdog that clears it after 200ms of silence from that speaker
  regardless.
2026-08-17 08:43:22 +00:00
e228dd4ad0 Replace RMS voice detection with TeamSpeak's own RNN VAD
Ports WebRTC's rnn_vad (as TS3 embeds it) to Java: LPC, pitch
estimation, spectral features and the RNN itself, feeding a
speech-probability detector that replaces the old SpeechDetector.
Also switches the volume-gate threshold from raw dBFS to
InputLevel's scale, matching TS3's own slider and range, with a
migration for settings saved under the old key.
2026-08-17 07:51:51 +00:00
752676e863 Capture global hotkeys on Windows through raw input
A message-only window registers the keyboard and mouse with
RIDEV_INPUTSINK, so every key and button arrives as WM_INPUT whether or
not the client is in front. Raw input only observes, where a
WH_KEYBOARD_LL hook sits in the path of the system input queue and can
swallow a keystroke; it also reports the side buttons and both edges of
every key, which push-to-talk needs.

Keyboard codes stay in each platform's own numbering — X keycodes on
X11, set-1 scan codes with the E0/E1 escape folded into the high byte on
Windows — since that is what the input API reports and the key-naming
call expects. Bindings are per-machine either way, as TeamSpeak's own
per-OS keydefs are. Mouse buttons are unified on the X numbering, so
"Mouse 4" means the same thing on both.

The RAWINPUT decoding lives in its own class so it can be tested off
Windows; the window and its pump have not been run on Windows yet.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-16 18:40:50 +00:00
7e4b9671fe Global hotkeys, in TeamSpeak's own shape
Bindings are captured system-wide rather than only while the window has
focus: X11's RECORD extension where the X server sees every key, and a
/dev/input reader as the Wayland fallback. Any key can act as a modifier,
mouse buttons included, as TS3 allows.

The action catalogue, its three categories and the "advanced actions"
split are reverse-engineered from the original client; actions this
client cannot perform are listed but greyed out. Push-to-talk becomes one
of these hotkeys, so the old focus-bound pushToTalkKey setting is gone and
the Voice Activation button edits that binding instead.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-16 17:08:28 +00:00
ef95b6305d Report a chosen client version and operating system
Other clients see the version and platform from clientinit in the info
panel, and until now that was whatever ts3j sends. The new Client Version
tab picks one instead.

Servers refuse a version they do not know with "client is modified", so
free text is not enough: the list holds genuine version/platform/signature
triples from released clients, newest first per platform. The fields stay
editable for a version whose signature is known from elsewhere, and a
refused connection now says where to change it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-14 20:06:09 +00:00
0f8de796ea Kick and ban clients from the context menu
The client menu gains "Kick Client from Channel", "Kick Client from
Server" and "Ban Client", each asking for a reason first. Kicks use a
shared prompt that enforces the protocol's 40-character limit; the ban
dialog adds a duration, whose unit dropdown ends in "Permanent" — the
zero-length ban the server understands.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-14 14:29:21 +00:00
d37c6c9ba9 Name the server node and stop it collapsing
The tree's top row showed the placeholder name, since nothing ever read the
real one; take it from initserver, which ts3j now keeps.

There is only ever one top-level row, so its expand control bought nothing and
cost horizontal space in a narrow view. Drop it, ignore collapse requests on
the root, and tighten the per-level indent.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-14 14:15:32 +00:00
46206e3047 Show and control channel subscriptions
Track the subscription state from the notifychannelsubscribed events, draw
subscribed and unsubscribed channels apart with the pack's icons (and the
built-in glyph as a hollow cone), and offer subscribe/unsubscribe entries —
channel and family — in the channel context menu.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-14 13:57:25 +00:00
245ae5ecc5 Add an away button with global actions and message presets
The toolbar gains an away toggle with a drop-down: it toggles away on the
current server with no message, while the menu carries the global actions
("Set Globally Away", "Set Globally Away Status"), the saved presets and
their editor. Presets live in ~/.ts3jclient/away.properties and are
managed in a list with add/remove and double-click renaming.

Clients in the channel tree now show their away message in brackets after
the nickname instead of their primary server group.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-14 13:40:19 +00:00
25a78f52fe Show our own mute, away and commander state right away
The server sends notifyclientupdated to the other clients only, so a
clientupdate of our own never came back to us and our row in the tree kept
its old icons until something else refreshed it. Apply the change to the
local model as we send it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-14 12:46:55 +00:00
676e95023e Draw the interface with TeamSpeak icon packs
Icon packs are read in TeamSpeak's own format — a zip (or unpacked folder)
of SVG/PNG art plus a settings.ini mapping icon keys to files — so the packs
of an installed client and the ones from its add-on site work unchanged.
Legacy packs without that mapping (default.zip) are resolved by their file
naming convention instead, picking the resolution closest to the drawn size.

The pack draws the tree, toolbar, menus, context menus, file browser and the
default group icons; a pack's FALLBACK option decides whether what it lacks
comes from default.zip, and anything still missing falls back to the icons
the client draws itself. Options → Design picks the pack and shows a viewer
of everything in it.

Vector art is rasterised with JSVG, and the pack search roots are shared
with the sound packs.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-14 12:46:39 +00:00
2d7b82f9a3 Play sound-pack notifications for client actions
Adds TeamSpeak-format sound packs: a folder of waves plus a settings.ini
mapping actions to play()/say() entries, with ${clientType} and friends
resolved per event. Packs are found in the client's own sound folder, an
installed TS3 client and a folder of the user's choosing, so the official
packs work unchanged.

Each action can be switched off or marked important; important actions are
the only ones still played while the speakers are muted, as in TS3. The new
Notifications options page lists them by category, greys out what the active
pack has no sound for, and previews on double-click.

Sounds are decoded, resampled and mixed onto a single playback line that is
only open while something plays, so overlapping events never fight over the
device.

Fires the events from the protocol layer, following TeamSpeak's own
distinctions: reason ids separate switched/moved/kicked/banned/timed out,
and visibility decides appears/disappears/stays.

Also fixes a ts3j trap in the process: a field an event never carried reads
back as an empty string, so the existing "e.get(x) != null" checks were
always true. That made a partial clientupdate (someone muting) announce a
stopped recording, and it let a nickname-only update reset another client's
mute/away flags and talk power, or a channel edit blank the channel name.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-14 11:53:11 +00:00
23896456ee Stop the channel list from clearing channel icons
The channellist command answers with a narrower field set than the events
the server pushes while connecting, so reconciling against it wiped the
icon ids those events had just delivered — leaving pre-existing channel
icons invisible while a live icon change still showed up. Treat a missing
or blank icon there as "not reported" rather than "no icon"; only the edit
event, which lists exactly what changed, may clear one.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-14 07:42:14 +00:00
f334153e63 Repaint the whole tree viewport while scrolling
The right-aligned icon strip is positioned against the viewport rather than
the row, so the pixels a blit scroll reuses are stale and the icons leave
ghosts behind. Scroll the viewport in simple mode, and widen every repaint
request to the full visible width so a row whose label changes size cannot
leave its icons behind either.

Also stop blacklisting an icon whose download failed only because the file
transfer channel was not up yet: channel rows are painted during connect,
well before that point, so their icons would never be retried.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-14 07:28:09 +00:00
610dce1bd9 Show each channel's own icon in the tree
Channels carry a channel_icon_id just like groups do; track it on
ChannelNode from the channel list and the create/edit events, and paint it
in the same right-aligned strip that already carries a client's group
icons. Spacers keep their bare look.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-14 07:09:21 +00:00
7c86a1f166 Show server and channel group icons in the tree
Download the icons a server advertises for its groups over the file
transfer channel, cache them under the config directory, and draw them as
a badge strip on each client's row, right-aligned against the tree's
visible edge like the TeamSpeak client does. Groups without a custom icon
fall back to the bundled default set.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-14 07:06:23 +00:00
022aef633b Drag and drop clients and channels in the server tree
Clients can be dragged into a channel and channels re-parented or
reordered, with an insertion line (or a row outline, for "into this
channel") showing where the drop lands.

Channel positions come from channel_order, which is the id of the
channel above rather than an index, so siblings are now ordered by
walking that chain and the neighbour links are repaired locally on
create, move and delete -- the server only announces the channel
that changed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-13 17:42:49 +00:00
03c6ea9a3b Tabbed servers: multiple simultaneous connections
Each connection now lives in its own ServerTab with its own tree, info
and chat views plus its own mic-mute, deafen, away and commander state.
MainFrame keeps only the shell (menus, toolbar, status bar) and shows
one tab at a time; the tab bar below the toolbar appears once a second
server is open.

Incoming voice from every connection mixes into the same output — each
connection already renders one line per speaker. Capture is exclusive:
a connection only opens the microphone while it holds it, and a toolbar
button moves it to the visible tab. The mic follows a disconnect to
another connected tab, and push-to-talk drives whoever holds it.

Startup bookmarks are no longer mutually exclusive: every flagged
bookmark opens its own tab.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-13 15:18:47 +00:00
5db3f4d8c4 Two-column bookmark manager with connect-on-startup
Replace the modal add/edit form with a master/detail dialog: bookmark
list on the left, the selected bookmark's settings on the right. Edits
are flushed back into the bookmark when the selection changes or the
dialog closes.

Bookmarks gain a "connect on startup" flag (only one at a time, since
the client holds a single connection); MainFrame connects to it once
the window is up.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-13 15:02:13 +00:00
707d9ebbba Tabbed chats with BBCode rendering and clickable identities
Replace the chat target dropdown with a tab strip along the bottom of the
chat panel: a Server and a Channel tab plus one closable tab per private
chat, each with its own log and an unread marker.

Render logs and channel/client descriptions as HTML through a new BBCode
renderer in core, supporting b/i/u/s, color, size, url, center and lists,
with auto-linked bare URLs. Input is escaped and tag values validated, so
server-supplied text cannot inject markup or unsafe schemes.

Sender names and TeamSpeak's own client:// links open the same context menu
as the server tree (menus extracted into ClientMenu/ChannelMenu); channel://
links open the channel menu. Links are styled by CSS class: identities bold
in the author colour, other TS protocols plain, and links leaving the client
underlined so they cannot be mistaken for an identity.

Dragging a client or channel out of the tree yields the TS3 link BBCode.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-13 13:50:04 +00:00
a69b7bde74 Add default channel to bookmarks
Bookmarks can store a channel to join on connect, given either as a
"/"-separated path or a channel id, plus an optional channel password.
"Add bookmark" offers to remember the channel you are currently in.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-13 13:49:54 +00:00
17ad6cde1c Add identity management
Manage several TeamSpeak identities like the official client instead of
using one auto-generated identity file.

- IdentityStore/IdentityEntry keep each identity as a TeamSpeak-format INI
  in ~/.ts3jclient/identities, so files interchange with the TS3 client;
  supports create, import, export, rename, remove and a cancellable
  security-level search. A legacy identity.ini is migrated in on first load.
- Settings hold the default identity; bookmarks may pin their own, falling
  back to the default when unset.
- TeamspeakConnection now connects with the identity it is handed.
- Swing: Tools -> Identities manager, plus an identity drop-down in the
  connect and bookmark forms.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-13 07:42:08 +00:00
f912cab07b Implement channel file transfers
Add file up/downloads and directory operations for channel file
repositories, reachable from a channel's right-click "Browse files".

Core (com.ts3client.net.filetransfer):
- FileTransferManager drives the TS3 file protocol on the ts3j socket.
  ftinitupload/ftinitdownload results arrive out-of-band as
  notifystartupload/notifystartdownload (success) or
  notifystatusfiletransfer (failure) events, not as command responses,
  so negotiation correlates them by clientftfid via a CompletableFuture.
  The byte phase opens a raw TCP socket, sends the ftkey, then streams.
- FileTransfer: observable per-transfer handle (state, progress, cancel).
- RemoteFile: UI-facing listing DTO, keeping core free of ts3j API types.

TeamspeakConnection exposes list/mkdir/delete/rename and up/download and
manages the manager's lifecycle. Swing FileBrowserDialog provides the
browser UI with a live per-transfer progress strip.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-13 07:22:33 +00:00
0f76258a05 Initial commit: TS3J TeamSpeak 3 Java client
Swing desktop client (core/desktop/swing Maven modules) built on the
ts3j protocol library, included as a submodule. Native Opus voice with
voice-activation detection, push-to-talk, and audio pre-processing.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-12 22:01:17 +00:00