The server places each client in a country (client_country, from its GeoIP
database); a client's details now show that country's flag left of their
name, as TeamSpeak's info frame does, on both clients. "Show country flags
in the channel tree" (off by default, as TeamSpeak's EnableCountryFlags)
also puts it last on client rows.
The flags are TeamSpeak's countries.zip, which now ships with the icon
packs; core's CountryFlags reads it, else a TeamSpeak 3 install's.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Default, Default Colored 2014 and Default Mono 2014 now come inside the
desktop JAR and the APK, so the default pack is there without a TeamSpeak 3
install; before, a desktop without one had no icons at all. As with the
sound packs, the builds take them from the TeamSpeak 3 client next to the
repository (ts3.client.dir to point elsewhere) and ship none without it.
Core reads them from the classpath in memory; a pack of the same name found
on disk, in an install or imported, still comes first.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Android will run core as well, and its runtime stops at Java 17. Pinning
the release makes the compiler reject newer language features and APIs
there, while the desktop modules keep the newest.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Adds TeamSpeak-format sound packs: a folder of waves plus a settings.ini
mapping actions to play()/say() entries, with ${clientType} and friends
resolved per event. Packs are found in the client's own sound folder, an
installed TS3 client and a folder of the user's choosing, so the official
packs work unchanged.
Each action can be switched off or marked important; important actions are
the only ones still played while the speakers are muted, as in TS3. The new
Notifications options page lists them by category, greys out what the active
pack has no sound for, and previews on double-click.
Sounds are decoded, resampled and mixed onto a single playback line that is
only open while something plays, so overlapping events never fight over the
device.
Fires the events from the protocol layer, following TeamSpeak's own
distinctions: reason ids separate switched/moved/kicked/banned/timed out,
and visibility decides appears/disappears/stays.
Also fixes a ts3j trap in the process: a field an event never carried reads
back as an empty string, so the existing "e.get(x) != null" checks were
always true. That made a partial clientupdate (someone muting) announce a
stopped recording, and it let a nickname-only update reset another client's
mute/away flags and talk power, or a channel edit blank the channel name.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Swing desktop client (core/desktop/swing Maven modules) built on the
ts3j protocol library, included as a submodule. Native Opus voice with
voice-activation detection, push-to-talk, and audio pre-processing.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>