ericek111 e6d0b58305 Keep the band when the frequency is past the edge
Contest operating goes outside the band edges. Someone answers a CQ at 14352, or
a radio reports a frequency a few hundred hertz off, and Bands.ForFrequency
returned null: the contact scored nothing, missed the per-band dupe check and
exported with no band.

N1MM buckets a frequency by its whole megahertz — its BandFor divides the
kilohertz by 1000 and switches on the result, with 1 and 2 both 160M, 3 and 4
both 80M, 28 and 29 both 10M — and never looks at a band edge. Same rule here,
except that the real edges are checked first: 2190M and 630M are both under
1 MHz and share the bucket, so nothing else can tell them apart. A frequency
under 1 MHz that misses both edge ranges still has no band, as it does in N1MM.

The bandmap clamped its slice to the band edges, so a radio past the edge left
the receiver bar off the top of the scale. The slice now stretches to wherever
the radio is.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 23:01:39 +00:00
2026-08-27 15:32:32 +00:00

Nonemm

A contest logger for amateur radio: a from-scratch reimplementation of N1MM Logger+ in C#, running on Linux and Windows.

The contest rules, log formats and database schema are written from their published definitions. What Nonemm keeps is interoperability: the log database is N1MM's .s3db in N1MM's schema, user-defined contests are N1MM's .udc files, and a log either program writes opens in the other.

Running it

The SDK lives at ~/.dotnet on this machine, so a shell that has not been set up needs:

export DOTNET_ROOT=$HOME/.dotnet PATH="$HOME/.dotnet:$PATH"

Then:

dotnet run --project src/Nonemm.App     # start the logger
dotnet test Nonemm.slnx                 # run every test

./build.sh does the same with the environment already set: ./build.sh test Nonemm.slnx.

To work a contest: Config → Station for your callsign and zones, then File → New Database and File → New Contest. In the entry window, type a callsign and press space to move to the exchange, then Enter to log. Type a frequency into the callsign box and press Enter to change band. View opens the log, check, bandmap, score and packet windows.

Everything that judges a station — the bar under the callsign box, a row in the check window, a spot on the bandmap, a line in the log — is coloured by the same scorer: red for a dupe, green for a new multiplier, blue for points.

What it does

Contests CQ WW, CQ WPX, ARRL DX, IARU HF, Sweepstakes, RTTY Roundup, NAQP, general logging, and user-defined .udc contests
Log N1MM .s3db, Cabrillo 3.0 out, ADIF in and out
While typing dupe check, multiplier check, points, country and zone from the country file, exchange filled from a call history file
Windows entry, log, check, bandmap, available mults and Qs, score summary, packet
Editing double-click a cell in the log, or open the whole contact with Ctrl+Y; Delete removes it. All of it goes out to the other stations
Radio one or two radios over hamlib rigctld, split, reconnecting on its own
Cluster DX cluster over telnet, spots feeding the bandmap, Alt+P to spot a station
Bandmap drawn like N1MM's: a frequency scale with the receiver on it and callsigns beside it, joined by leader lines
Network contacts shared with the other stations of a multi-operator entry, in N1MM's own contact message
Keying CW through cwdaemon or a WinKeyer, with N1MM's message macros

The country file and the callsign database

Neither is bundled. Config → Download Country File and Download Check Partial File fetch them from where they are published, which is where N1MM fetches them from too — country-files.com/cty/wl_cty.dat and supercheckpartial.com/MASTER.SCP. The country file is wl_cty.dat rather than plain cty.dat: same format, with the WAE entities listed separately, which is what CQ WW counts.

A download that fails changes nothing. The file is fetched, checked that it parses as what it claims to be, and only then put in place, so a site that answers with an apology page instead of a country file cannot cost an operator their multipliers mid-contest.

Both files can also be dropped into SupportFiles under the configuration directory (~/.config/nonemm on Linux, Documents\Nonemm on Windows). User-defined contests go in UserDefinedContests under the same directory.

Without a country file the program still runs; country- and continent-scored contests lose accuracy.

Radio control

The logger reads and tunes the radio through hamlib's rigctld, started separately for whichever radio is on the desk:

rigctld -m 2028 -r /dev/ttyUSB0     # -m is the hamlib model number; rigctl -l lists them

Then Config → Radio. With no radio connected nothing changes: frequency and mode stay where they were last typed.

CW

Config → Keyer and messages picks cwdaemon (a UDP port, usually 6789) or a WinKeyer (a serial port), sets the speed, and edits the twelve function key messages for CW and for phone. The macros are N1MM's: {MYCALL}, {CALL}, {EXCH}, {SENTRST}, {SENTNR}, # for the serial number, and {SENTRSTCUT} for cut numbers. Escape stops sending.

Editing the log

Double-click a cell in the log window to change it. The columns follow the contest exchange, so CQ WW shows a Zone column and Sweepstakes shows Nr, Prec, Ck and Sec. A value the contest does not accept — zone 41, an ARRL section that does not exist, a callsign with a space in it — is refused and the reason appears under the log. Changing the callsign looks the country up again.

Delete, or the right-click menu, removes the selected contact after a confirmation. Either way the whole log is scored again, so a multiplier the removed contact was holding passes to the next contact that claims it.

Edit → Edit Last Contact, Ctrl+Y, or Enter on a row in the log opens the whole contact in one dialog. That is where the fields with no log column live: QSX frequency, name, QTH, comment, grid, power, radio number, run position, and the country and WPX prefixes. ◀ and ▶ walk the log without closing, offering to save first. Points and the multiplier flags are shown but cannot be typed in — they are worked out from the rules every time the log changes, so anything typed there would be overwritten on the next edit.

Correcting the country prefix by hand changes the score. The country file is a best guess for calls it has no rule for, so what the contact says now wins over what the file says.

Call history files

Config → Call History File… points at one of the files published before a contest. It is N1MM's format, so a file written for N1MM is read as it is: # comments, !!Order!! naming the columns of the lines after it, semicolons in preference to commas, and the directives that change what is stored — !!FourCharGridSq!!, !!NoLoc2AltGrid!!, !!MapStateToSect!!, !!AppendUserText!! and !!NoAppendUserText!!.

Leaving the callsign box fills what the file knows into the exchange boxes that are still empty. A box with something in it is left alone: what the other station actually sends beats what somebody published months ago. The check window gets a History column of matching calls.

The section-validating directives — !!Validate50State!!, !!ValidateArrlSection!!, !!MapOnSection!!, !!GTA2GH_NT2TER!! — are read and passed over rather than acted on. Throwing data away on a section list this program does not hold would be worse than keeping it.

The check window

Five columns, kept apart because they answer different questions: Log is what this station copied itself, Master is a guess about the whole world, History is what was published before the contest, Bandmap is somebody else's claim, and Exchange offers the values the exchange box with the cursor in it can hold — the ARRL sections, or the states and provinces. A serial number or a report has no list behind it, so that column stays empty rather than guessing.

Available mults and Qs

View → Available Mults and Qs lists what is spotted and not worked yet, a column per band, multipliers first and then the stations that are only points. Clicking one puts the radio there with the call in the entry window, the same as clicking a spot on the bandmap. Mults only hides everything that brings no multiplier.

A spot carries no exchange, so a station is only known to be a multiplier where the multiplier follows from the callsign — a DXCC entity — or where the call history file says what the station sends. That is why CQ WW shows the country but not the zone: the zone that counts is the one the station sends, and the country file's guess is wrong for the large countries. A call history file with a CQZone column fills that in.

A spot carries no mode either. Stations are judged in the mode the radio is in, so in a mixed-mode contest the answer follows the operator.

Radios

Config → Radios takes a rigctld address per radio. Each radio needs its own rigctld, started for whichever rig is on that port:

rigctld -m 2028 -r /dev/ttyUSB0 -t 4532
rigctld -m 1035 -r /dev/ttyUSB1 -t 4533

Commands go out with a + in front, which asks rigctld for its extended answer: named fields ended by an RPRT line. The raw answer is bare values with no terminator, so the client has to know how many lines each command returns, and one wrong count leaves the connection reading every later answer against the wrong command.

Split is read from the radio and recorded: the contact stores where we transmitted in N1MM's QSX column, the entry window shows 14008.00 ▸ 14020.0, and the bandmap draws a red bar at the transmit frequency. A radio that cannot do split answers RPRT -11; that is an answer, not a broken connection, and everything else it reported still counts.

A second radio makes the station SO2R and opens a second entry window. The two windows share one log, one score and one run of serial numbers, so a station worked on radio 1 is a dupe on radio 2. What is typed, the frequency, the mode and whether you are running belong to each radio on its own.

Key What it does
Ctrl+Tab moves you to the other radio: the keyboard, the entry window and the box all follow
Ctrl+Shift+Tab puts both radios in the headphones, and back

Both radios show on the bandmap — the one you are on in green, the other in orange — but only the one you are on drives its entry window, so the second radio moving cannot drag you off the station you are working.

An SO2R box speaking OTRSP routes the key and the headphones. Name its serial port in Config → Radios and it follows: TX2 when you move to radio 2, RX1S when you ask for both radios, and TX again before every message goes out, so a message cannot go out of the radio you have just left. A command that would change nothing is not sent, because the box works relays. Without a box the logger just keeps track of which radio it is on and you switch by hand.

Not there yet: alternating CQ, and voice keying on the second radio.

The bandmap

A frequency scale down the left with the stations written out beside it. Each callsign sits level with its frequency, and when two stations are too close to write one above the other the lower one moves down and a leader line runs back to where it really is. That is what N1MM does, and the stacking follows its rule: place the label centred on its frequency, and push it below the one above if it would cover it.

The slice shown follows the receiver — 10, 20, 40 or 100 kHz, or the whole band — and stretches past the band edge when the radio is past it. Callsigns are coloured by the same scorer as the entry window, so a dupe reads as a dupe here too. Clicking a callsign puts the radio there with the call already in the entry window; clicking anywhere else just moves the radio.

The bars on the scale are as wide as the mode passes: green where you are listening, red where the radio transmits when working split, orange for the other radio of a two-radio station.

Band-plan colouring of the scale is not there. The segments differ by ITU region and the program has no band-plan table, so it would be guesswork.

Band edges

A contact just outside a band edge keeps its band. Bands.ForFrequency first checks the real edges, and for anything outside them falls back to the whole megahertz: 14400 kHz is 20M, 7305 kHz is 40M. This is N1MM's rule, and it is there because contest operating goes past the edges — someone answers a CQ at 14352, or a radio reports a frequency a few hundred hertz off — and a contact with no band scores nothing and exports wrong. Below 1 MHz the megahertz is always 0, so 2190M and 630M are told apart by their edges alone.

The DX cluster

Config → Cluster takes the node's address, a password for the few nodes that ask for one, and the commands to send after login. Filters are the node's business, so whatever goes in the command box is sent as typed and left alone.

The client speaks telnet properly: it answers the option negotiation instead of letting the control bytes turn up in the first lines of text, and it reads the login prompt out of a partial line, because nodes write login: with no line ending. If no prompt arrives within ten seconds the callsign goes out anyway, which is what N1MM does. A connection that has heard nothing for four minutes gets a blank line, so the node does not drop it as idle. A dropped connection is retried.

Alt+P, or Edit → Spot It, puts the call being typed on the cluster at the current frequency; with nothing typed it spots the last contact logged. The spot also goes straight onto our own bandmap rather than waiting to come back round from the node.

Networked stations

Config → Network names this station and lists the others. Each contact is sent to them as it is logged, in N1MM's contactinfo message, so an N1MM station on the same network sees them too. Editing a contact sends contactreplace and deleting one sends contactdelete, the same as N1MM. With no addresses listed the messages are broadcast. A contact that arrives is scored again here from the rules rather than trusted.

An incoming edit or delete is matched by contact id first. N1MM does not know our ids, so the call and the timestamp are the fallback — that is the pair N1MM itself keys a contact on.

Layout

Project What it holds
Nonemm.Core Frequencies, bands, modes, callsigns, grid squares, the country file and the callsign database
Nonemm.Contests Contest rules, the scoring engine, .udc files
Nonemm.Formats Cabrillo out, ADIF in and out
Nonemm.Storage The N1MM-compatible .s3db
Nonemm.Rig Radio control over rigctld, and the SO2R box
Nonemm.Spotting Spots, the bandmap, the DX cluster client
Nonemm.Network Contacts shared between the stations of a multi-operator entry
Nonemm.Keying CW through cwdaemon or a WinKeyer
Nonemm.Session The contest in progress, and one entry position per radio — no UI toolkit
Nonemm.App The Avalonia windows

The split at Nonemm.Session is the important one: it references no UI framework, so what space does, when a dupe fires and what a contact scores are covered by plain unit tests.

Where it stands

Working: logging a contest end to end, live dupe and multiplier checking, eight built-in contests plus user-defined ones, Cabrillo and ADIF export, ADIF import, the log, check, graphical bandmap, score and packet windows, editing and deleting logged contacts, radio control, DX cluster spots, contacts shared between networked stations, and CW keying.

Checked against N1MM 1.0.11031: a log this program wrote opens in N1MM, which reads the contest, its categories and the contacts. See docs/n1mm-interop.md for what that took.

Nothing here has been run against a real radio, keyer, SO2R box or cluster node. Every one of those is tested against a fake that speaks the same protocol, which proves the two agree with each other and nothing more.

docs/unfinished.md lists what is half-built and what has never been tested against the real thing.

Description
A blatant N1MM ripoff, vibe-coded on top of that
Readme 8.7 MiB
Languages
C# 97.8%
C++ 2.1%